Watch Dogs

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  • Fresh Tendrils
    Strike Hard and Fade Away
    • Jul 2002
    • 36131

    #241
    Re: Watch Dogs

    Maybe I just don't pay much attention, but framerates never mean much to me.



    Comment

    • Kearnzo
      Banned
      • Jul 2002
      • 5963

      #242
      Re: Watch Dogs

      Is it bad that the first thing I thought of when I heard this would run at 30 FPS is how upset Blzer would be?

      I honestly am a little suprised, but something like this won't bother me in the least. I planned on picking this up shortly after release anyways, and this doesn't change my plans.

      Comment

      • SinisterAlex
        Canadian eh?
        • Oct 2009
        • 4551

        #243
        Re: Watch Dogs

        I'm fine with 30 FPS. Look at Killzone Shadow Fall. 30FPS in the single player and 60FPS during multiplayer.
        Xbox LIVE GT: oALEXtheGREATo
        PSN ID: oALEXtheGREATo

        Comment

        • Blzer
          Resident film pundit
          • Mar 2004
          • 42520

          #244
          Re: Watch Dogs

          Originally posted by SinisterAlex
          I'm fine with 30 FPS. Look at Killzone Shadow Fall. 30FPS in the single player and 60FPS during multiplayer.
          They use a blurring technique that helps mask a lot of the framerate issues though. They did this in SSX as well. It works pretty well.

          I'm speaking more in terms of what I'm expecting out of next-gen, or better yet why I feel I can wait. If they're still not doing 60 FPS, I'm not really feeling what makes this next-generation so much more advanced on all visual aspects.

          Obviously I'm okay with framerate being lower when it simply can't be higher, like Grand Theft Auto V.
          Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #245
            Re: Watch Dogs

            There is no excuse for that in nex gen though man.. we dont want the excuses to start pouring in for these games already before the systems even release.

            Comment

            • CMH
              Making you famous
              • Oct 2002
              • 26203

              #246
              Re: Watch Dogs

              Originally posted by 23
              There is no excuse for that in nex gen though man.. we dont want the excuses to start pouring in for these games already before the systems even release.
              My hope is the game was built for current gen and is being ported up to next gen (is this even possible? I'm mostly just assuming). And as a result, we aren't gonna get a complete use of the console's capability.


              Sent from my mobile device.
              "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

              "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

              Comment

              • ubernoob
                ****
                • Jul 2004
                • 15522

                #247
                Re: Watch Dogs

                Originally posted by CMH
                My hope is the game was built for current gen and is being ported up to next gen (is this even possible? I'm mostly just assuming). And as a result, we aren't gonna get a complete use of the console's capability.


                Sent from my mobile device.
                It's possible kinda... But it just seems like it would be a silly amount of work for a poor reason. The architecture of the systems (cg v. ng) is completely different.

                I could see them actually doing that rather than developing two different games at the same time though sadly.
                bad

                Comment

                • Kevin26385
                  EA Game Changer
                  • May 2004
                  • 5147

                  #248
                  Re: Watch Dogs

                  Originally posted by Fresh Tendrils
                  Maybe I just don't pay much attention, but framerates never mean much to me.
                  Same here. The game has looked great so I am not worried.

                  Comment

                  • allBthere
                    All Star
                    • Jan 2008
                    • 5847

                    #249
                    Re: Watch Dogs

                    Originally posted by Blzer
                    I know some people don't care, but to me that kind of bites. I'm not sure if it's more because this game doesn't feature it, or because as a PS4 game it's not featuring it. As I heard before, their aim was to go for 60 FPS on all/most titles (don't know if that meant only for first-party games), but I really hoped that next-gen wouldn't just be a textural/lighting upgrade. I definitely expect less aliasing, but I was also really hoping for a framerate jump to 60 FPS for most games.

                    Makes me think I can hold back a little bit until they start making that happen, because I really think it will. This also lowers Watch Dogs a bit on my "must have" list as well, sad as it seems.
                    I must say I'm a bit surprised too. THIS particular game it doesn't hurt as much imo, but still... I thought this next gen it would be a given as well as 1080p - as in everygame with the exception of maybe budget games and psn/live arcade games.

                    My other expectation was much more players online in shooters especially - but even that looking at BF4 is much less than I expected.

                    The generation improvement is looking much less than I expected, but I didn't plan to buy at launch (for the first time in my life) anyway.
                    Liquor in the front, poker in the rear.

                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #250
                      Re: Watch Dogs

                      I'm not surprised at all. We're coming off the generation that ushered in the HD-era of gaming with a lot titles featuring sub-HD resolutions and frame rates at a cinematic 24fps.

                      It was one indie dev that said Sony was pushing for 1080p/60fps, but I never expected that to be the standard. Going by this generation, I just don't think most devs are willing to make the necessary tradeoffs, especially at launch. Most games are 1080p though, at least on PS4. Also, there's a lot of cross-gen titles for these new consoles that I think isn't helping matters. Having to split teams/studios/outsource for 5 or more platforms with two being new hardware with a constant moving target and ever evolving SDK, is no easy task.
                      Go Noles!!! >>----->

                      Comment

                      • Sandman42
                        Hall Of Fame
                        • Aug 2004
                        • 15186

                        #251
                        Re: Watch Dogs

                        Originally posted by Fresh Tendrils
                        Maybe I just don't pay much attention, but framerates never mean much to me.
                        Depends on the game. Watch Dogs doesn't need 30 FPS to look like a great game. But, fast paced games like racing games or character action games look much, much better running at 60 FPS.
                        Member of The OS Baseball Rocket Scientists Association

                        Comment

                        • RGmoney
                          MVP
                          • Sep 2003
                          • 4681

                          #252
                          Re: Watch Dogs

                          Leaked PC Specs: http://www.gamespot.com/news/leaked-...rement-6415280

                          Ubisoft's "ultra" specification for Watch Dogs on PC also asks for an Nvidia GTX 670 or Radeon HD 7970 graphics card, and an Intel Core i7-3930K or AMD FX-9370 processor.
                          Watch Dogs will require PC users to be running a 64-bit operating system, leaked system specs for the game suggest.


                          The specifications, which popped up briefly on Ubisoft's Uplay store before being taken down, were archived by NeoGAF, detailing the 64-bit OS requirement alongside the need for 20GB of hard drive space and minimum, recommended, and "ultra" specifications.

                          The game's minimum specifications require a DirectX 11 graphics card with 1GB RAM, a quad-core CPU, and 4GB of system RAM. The recommended specs are a DX11 GPU with 2GB of RAM, an eight-core CPU, and 8GB of system RAM.

                          Meanwhile, Ubisoft's "ultra" specs for Watch Dogs recommends over 8GB of system RAM alongside an Nvidia GTX 670 or Radeon HD 7970 graphics card, and an Intel Core i7-3930K or AMD FX-9370 processor.

                          Ubisoft will released Watch Dogs for PC, PlayStation 3, Xbox 360, and Wii U on November 19. Xbox One and PlayStation 4 versions will also be available at launch.

                          Comment

                          • mestevo
                            Gooney Goo Goo
                            • Apr 2010
                            • 19556

                            #253
                            Re: Watch Dogs

                            I have a 670, my i7-920 starting to look a little long in the tooth though.

                            Sent from my SCH-I605 using Tapatalk 2

                            Comment

                            • mgoblue
                              Go Wings!
                              • Jul 2002
                              • 25477

                              #254
                              Re: Watch Dogs

                              Originally posted by mestevo
                              I have a 670, my i7-920 starting to look a little long in the tooth though.

                              Sent from my SCH-I605 using Tapatalk 2
                              Both my vid card and processor are a little long in the tooth, but I can ride it out for a year or two. I don't need Ultra graphics on PC.
                              Nintendo Switch Friend Code: SW-7009-7102-8818

                              Comment

                              • mrprice33
                                Just some guy
                                • Jul 2003
                                • 5986

                                #255
                                Re: Watch Dogs

                                Delayed until 2014 http://www.polygon.com/2013/10/15/48...elayed-to-2014

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