inFAMOUS: Second Son

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • mrprice33
    Just some guy
    • Jul 2003
    • 5986

    #346
    Re: inFAMOUS: Second Son

    Originally posted by Sausage
    Several hours in so far:
    29% complete
    Hero playthrough
    Liberated 3 cities so far
    Enjoying it very much

    One thing I don't like and ignore are the "secret agent" side quests. They're just to fast and teleport and jump over anything.

    You can shoot them before they run off. Just make sure you pick the right one if you're trying to be a hero.

    Comment

    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #347
      Re: inFAMOUS: Second Son

      I have to say, I finally feel like a bad *** after grabbing neon, lol

      Comment

      • Fresh Tendrils
        Strike Hard and Fade Away
        • Jul 2002
        • 36131

        #348
        Re: inFAMOUS: Second Son

        Radiant Sweep = Holy Moly



        Comment

        • DeerSteak
          Rookie
          • Feb 2008
          • 28

          #349
          Re: inFAMOUS: Second Son

          Originally posted by 23
          Depends on who you're fighting.

          You could do the neon run and they'll continue to pick you off until you go to another block around a building or something. It's ridiculous

          Galaxy Note 2
          I always just stand on a building and try to spot them. if I'm successful spotting them, I blast them with the smoke missile (whatever it's called, press R1). I've cleared all but a handful of zones this way. Killing a couple pedestrians is acceptable - I've made it to True Hero status with a maxed-out blue karma meter, so a couple deaths on this is fine.

          Comment

          • eF 5ive
            MVP
            • May 2011
            • 2068

            #350
            Re: inFAMOUS: Second Son

            I beat this Saturday night. It seemed extremely short even with clearing zones.
            I will play an evil run in the close future as well as finish paper trail.

            I was thankful for neon because it made me forget about how frustrating climbing was. I just used endless dash.

            Really hope they allow a custom character and co-op in future installments.

            I give it a 7/10.

            I quickly got tired of tagging walls, I felt like there were unnecessary unskippable scenes at times, and the story just went from like doing missions to beating the game. It felt rushed at the end.

            Smoke and neon effects looked great, and so does your last power. The third power IMO was meh. I don't think I ever used it unless forced to. Even on expert I never felt like I wasn't using a super power guy.
            5

            Comment

            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #351
              Re: inFAMOUS: Second Son

              Somehow, tagging is fun every single time for me...don't know why

              Comment

              • areobee401
                Hall Of Fame
                • Apr 2006
                • 16771

                #352
                Re: inFAMOUS: Second Son

                Originally posted by The 24th Letter
                Somehow, tagging is fun every single time for me...don't know why
                They nailed the sound of a spray can perfectly. Sounds so real.
                http://twitter.com/smittyroberts

                Comment

                • Fresh Tendrils
                  Strike Hard and Fade Away
                  • Jul 2002
                  • 36131

                  #353
                  Re: inFAMOUS: Second Son

                  Originally posted by The 24th Letter
                  Somehow, tagging is fun every single time for me...don't know why
                  Same here. At first I thought the use the motion and touchpad would be a little corny, but I really dig it. The art in this game is really cool and I've caught myself just walking around looking in the windows and at all the signs and displays.



                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #354
                    Re: inFAMOUS: Second Son

                    Originally posted by areobee401
                    They nailed the sound of a spray can perfectly. Sounds so real.

                    They really did....somehow I think that is part of the appeal...


                    even my wife thinks that's cool... I kind of wish you had to keep shaking for fresh paint like a real tag job, haha
                    Last edited by The 24th Letter; 03-24-2014, 04:36 PM.

                    Comment

                    • eF 5ive
                      MVP
                      • May 2011
                      • 2068

                      #355
                      Re: inFAMOUS: Second Son

                      Originally posted by The 24th Letter
                      Somehow, tagging is fun every single time for me...don't know why
                      I enjoyed the tagging I just felt like down the stretch IMO it was game exhaustion. Is this a sandbox game? Like GTA? I compare it to repeating something in that game. Like damn this is cool but down the stretch I'm like fml let's go.

                      I like what they did with the touch pad. I hope more companies implement the motion and touch control adds to the immersion. The sound of shaking was great.

                      Is there a way to increase controller voice? In infamous it's loud but MGS voice I can barely hear.
                      5

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #356
                        Re: inFAMOUS: Second Son

                        Originally posted by DeerSteak
                        I always just stand on a building and try to spot them. if I'm successful spotting them, I blast them with the smoke missile (whatever it's called, press R1). I've cleared all but a handful of zones this way. Killing a couple pedestrians is acceptable - I've made it to True Hero status with a maxed-out blue karma meter, so a couple deaths on this is fine.
                        I do the same but it gets different in the latern district. I do however think the smoke powers are more powerful than Neon in some aspects. Not sure why they wont let you use both at once

                        Comment

                        • Kramer5150
                          Medicore Mike
                          • Dec 2002
                          • 7395

                          #357
                          Re: inFAMOUS: Second Son

                          Originally posted by The 24th Letter
                          Somehow, tagging is fun every single time for me...don't know why
                          I feel the same way about the drug busts for some reason.....it seems that whenever I see one,I'll go out of my way to get it..

                          I also enjoy the tagging,the sound and the way you hold the controller is just cool as hell to me...
                          People are for reviews if it backs their argument, and against them when they don't.
                          “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
                          “Quarterbacks should wear dresses.” Jack Lambert

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #358
                            Re: inFAMOUS: Second Son

                            Originally posted by eF 5ive
                            I enjoyed the tagging I just felt like down the stretch IMO it was game exhaustion. Is this a sandbox game? Like GTA? I compare it to repeating something in that game. Like damn this is cool but down the stretch I'm like fml let's go.

                            I like what they did with the touch pad. I hope more companies implement the motion and touch control adds to the immersion. The sound of shaking was great.

                            Is there a way to increase controller voice? In infamous it's loud but MGS voice I can barely hear.


                            There is. It's one of the options when you hold down the PS button....


                            This is my first time experiencing the controller mic (are MSG and Infamous the only games that use it?) ...scared the crap out of me the first time I drained energy.


                            I just think at the end of the day, this is a "close to launch" release....so there are some things that are rough around the edges. Little details that Sucker Punch usually nails every time...


                            It's crazy that in a year or two we'll look at this game and probably say it was "ok" graphically in comparison to what is out then....I remember thinking GRAW was the most beautiful thing I've ever seen on the 360, lol

                            Comment

                            • eF 5ive
                              MVP
                              • May 2011
                              • 2068

                              #359
                              Re: inFAMOUS: Second Son

                              Originally posted by The 24th Letter
                              There is. It's one of the options when you hold down the PS button....


                              This is my first time experiencing the controller mic (are MSG and Infamous the only games that use it?) ...scared the crap out of me the first time I drained energy.


                              I just think at the end of the day, this is a "close to launch" release....so there are some things that are rough around the edges. Little details that Sucker Punch usually nails every time...


                              It's crazy that in a year or two we'll look at this game and probably say it was "ok" graphically in comparison to what is out then....I remember thinking GRAW was the most beautiful thing I've ever seen on the 360, lol
                              Dead Nation uses it also. But this is the only game I've seen it done right. I can't even make out what it's saying in MGS. I think it's like "map updated" or "Intel added".

                              I wouldn't mind if the Codec messages went through the controller as an option.
                              5

                              Comment

                              • Pezell04x
                                MVP
                                • Apr 2010
                                • 2907

                                #360
                                Re: inFAMOUS: Second Son

                                FYI Paper trail seemed to work for me. Linked right up to my PSN account, got my karma and the first mission logged.


                                Sent from my Galaxy Nexus using Tapatalk
                                Check me out on Twitch

                                Follow me on Twitter.


                                Check out my Youtube Channel

                                Comment

                                Working...