The Division (Xbone/PS4/PC)

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  • The JareBear
    Be Good To One Another
    • Jul 2010
    • 11560

    #4891
    Re: The Division (Xbone/PS4/PC)

    Right after launch it seemed like the majority wanted the Dark Zone to be the Rogue Zone, and that's what it became, for better or worse.
    "Successful people do not celebrate in the adversity or misfortune of others."

    OS Blog

    The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

    Comment

    • kingkilla56
      Hall Of Fame
      • Jun 2009
      • 19395

      #4892
      The Division (Xbone/PS4/PC)

      They went from one extreme all the way to the other. And now it's rogue town because people have nothing better to do in the game than face other players.

      You can only kill Animal Cannibal and Shadowshot so many times in three months.
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      • The JareBear
        Be Good To One Another
        • Jul 2010
        • 11560

        #4893
        Re: The Division (Xbone/PS4/PC)

        Especially when

        A.) there's very little risk to going rogue now

        B.) the loot those named enemies drop is just stuff to be broken down into crafting materials. I'm looking forward to getting 240 items from the high level dark zone
        "Successful people do not celebrate in the adversity or misfortune of others."

        OS Blog

        The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

        Comment

        • armistead
          Rookie
          • Mar 2003
          • 271

          #4894
          Re: The Division (Xbone/PS4/PC)

          http://www.forbes.com/sites/insertco...x#1cfd68047402

          Another article regarding the update. All I can say is how f-cking stupid can Massive be? Now rogues can cut the extraction cord and take everything? Great. Go into dark zone and gather useless items to breakdown because everything you already have is higher but now you get to also have the fun of standing around with your d-ck in your hands waiting for the helicopter to fly away with it. Brilliant.

          Comment

          • LionsFanNJ
            All Star
            • Apr 2006
            • 9464

            #4895
            Re: The Division (Xbone/PS4/PC)

            This may have solidified me never comng back to Division
            HELLO BROOKYLN.
            All Black Everything

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            • The JareBear
              Be Good To One Another
              • Jul 2010
              • 11560

              #4896
              Re: The Division (Xbone/PS4/PC)

              Originally posted by LionsFanNJ
              This may have solidified me never comng back to Division
              Originally posted by armistead
              http://www.forbes.com/sites/insertco...x#1cfd68047402

              Another article regarding the update. All I can say is how f-cking stupid can Massive be? Now rogues can cut the extraction cord and take everything? Great. Go into dark zone and gather useless items to breakdown because everything you already have is higher but now you get to also have the fun of standing around with your d-ck in your hands waiting for the helicopter to fly away with it. Brilliant.
              Unfortunately this is what the Dark Zone is now. It's the Gank Zone.

              I remember debating people on here right after launch about the PvPness of the Dark Zone. Bottom line is my side lost that debate hard. The PvE side of the dark zone has become secondary to the pvp and unfortunately that has alienated a decent sized chunk of the stable community who without the DZ only have, at the moment at least, repeating the same stale missions as their end game for loot drops that aren't going to make them better with the exception of a once a week week random weekly award.

              It's horribly unbalanced. A lot of the "I just wanna log in and gank some noobs" guys quit the game already while dedicated PvE guys still grind away mostly fruitlessly. I never understood why Massive choose to cater to that one side only.

              There has to be a better way. There has to be a way to get PvPers what they want along with PvEers. I feel like at this point Massive has taken their stance with the Dark Zone and they are going to stick to it stubbornly, their player base be damned. I wish the Gank Squad'ers would realize that compromises need to be made for the greater good. For this game to have a long and healthy life everyone needs to be happy, not just them

              The whole "if you don't like PvP then stay out of the DZ" argument is flawed because endgame economy/dynamics are unbalanced right now, and a big reason why the community is dying

              The way the Dark Zone was set up at launch, IMO, wasn't as bad as people made it out to be. Changes were made too soon. Knee jerk reactions. Rogue activity would have gone up once people geared up and maxed out naturally. Before that could happen they made the "rogue friendly" changes and tilted it way to one side and, well, that's a wrap. That's all she wrote.

              The VERY LEAST they need to do is make hunting rogues more rewarding. The success rate for rogues right now has to be insanely high mostly because they get away with it far too often

              I've played this game for hundreds and hundreds of hours. I love this game. The crew and I used to wake up early snd stay up late to play this game together, it was awesome. I miss that a lot. I hope it gets going I the right direction soon
              Last edited by The JareBear; 05-18-2016, 12:08 PM.
              "Successful people do not celebrate in the adversity or misfortune of others."

              OS Blog

              The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

              Comment

              • Smooth Pancakes
                MVP
                • Jul 2010
                • 1641

                #4897
                Re: The Division (Xbone/PS4/PC)

                Yeah, that whole new rogue mechanic just further turns me off of this game. Now not only I have to survive long enough to get my stuff on the chopper, but now I have to survive until the entire ****ing chopper actually leaves for my extracted gear to actually be safe.

                Yet more positives for going rogue, but absolutely ZERO ****ing negatives at all for going rogues or dying as a rogue. May was just make everyone ****ing rogue the second they walk into the DZ. That seems to be what Massive is trying to do at this rate.

                Comment

                • kingkilla56
                  Hall Of Fame
                  • Jun 2009
                  • 19395

                  #4898
                  Re: The Division (Xbone/PS4/PC)

                  Originally posted by The JareBear
                  Unfortunately this is what the Dark Zone is now. It's the Gank Zone.

                  I remember debating people on here right after launch about the PvPness of the Dark Zone. Bottom line is my side lost that debate hard. The PvE side of the dark zone has become secondary to the pvp and unfortunately that has alienated a decent sized chunk of the stable community who without the DZ only have, at the moment at least, repeating the same stale missions as their end game for loot drops that aren't going to make them better with the exception of a once a week week random weekly award.

                  It's horribly unbalanced. A lot of the "I just wanna log in and gank some noobs" guys quit the game already while dedicated PvE guys still grind away mostly fruitlessly. I never understood why Massive choose to cater to that one side only.

                  There has to be a better way. There has to be a way to get PvPers what they want along with PvEers. I feel like at this point Massive has taken their stance with the Dark Zone and they are going to stick to it stubbornly, their player base be damned. I wish the Gank Squad'ers would realize that compromises need to be made for the greater good. For this game to have a long and healthy life everyone needs to be happy, not just them

                  The whole "if you don't like PvP then stay out of the DZ" argument is flawed because endgame economy/dynamics are unbalanced right now, and a big reason why the community is dying

                  The way the Dark Zone was set up at launch, IMO, wasn't as bad as people made it out to be. Changes were made too soon. Knee jerk reactions. Rogue activity would have gone up once people geared up and maxed out naturally. Before that could happen they made the "rogue friendly" changes and tilted it way to one side and, well, that's a wrap. That's all she wrote.

                  The VERY LEAST they need to do is make hunting rogues more rewarding. The success rate for rogues right now has to be insanely high mostly because they get away with it far too often

                  I've played this game for hundreds and hundreds of hours. I love this game. The crew and I used to wake up early snd stay up late to play this game together, it was awesome. I miss that a lot. I hope it gets going I the right direction soon


                  Nah the PvE of the darkzone was pure garbage as well. The game would have died all the same if the DZ was what it was at launch to this day. It needed to be changed. Massive just went too far the opposite way with penalties and economy changes. Additionally Massive took too long with the brackets. If like geared people were matched with one another it wouldn't be as bad. But 200+ gear score matching with 160 gear score is a joke and a half. The player base in a competitive setting cannot be that different on a power output level. It isn't fair no matter how they sell the darkzone to us.

                  But adding the cutting of the extraction line at this stage in the game is kind of a big slap in the face by them. When griefing is so rampant, why give such a strong grief mechanism to the community? Massive is fostering a DayZ, h1z1 grief fest game, and I'm not sure what makes them think that will bring their players back.
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                  • Boltman
                    L.A. to S.D. to HI
                    • Mar 2004
                    • 18283

                    #4899
                    Re: The Division (Xbone/PS4/PC)

                    I love the game but it's just one cluster**** after another. I purchased the digital gold edition so I'll receive all the DLC / updates etc. But that doesn't mean I'll be playing it regularly again, or anytime soon for that matter.

                    Between UC4 multi-player and Overwatch I'm in no desperate need for a third shooter anyways. I also have BF1 down the road (I've played BF4 about 1200 hrs to date) so I'm a bit upset with the Division but I'm not hurting.

                    Maybe they'll turn it around like Diablo 3 and destiny. It's still only been a couple of months.

                    Comment

                    • The JareBear
                      Be Good To One Another
                      • Jul 2010
                      • 11560

                      #4900
                      Re: The Division (Xbone/PS4/PC)

                      Originally posted by kingkilla56
                      Nah the PvE of the darkzone was pure garbage as well. The game would have died all the same if the DZ was what it was at launch to this day. It needed to be changed. Massive just went too far the opposite way with penalties and economy changes. Additionally Massive took too long with the brackets. If like geared people were matched with one another it wouldn't be as bad. But 200+ gear score matching with 160 gear score is a joke and a half. The player base in a competitive setting cannot be that different on a power output level. It isn't fair no matter how they sell the darkzone to us.

                      But adding the cutting of the extraction line at this stage in the game is kind of a big slap in the face by them. When griefing is so rampant, why give such a strong grief mechanism to the community? Massive is fostering a DayZ, h1z1 grief fest game, and I'm not sure what makes them think that will bring their players back.
                      I just really disagree that it needed to be changed. It would still be dying due to lame endgame main zone content but had it not changed from the beginning more people would still be playing in the dark zone. That obviously wouldn't fix all the issues outside of the dark zone. IMO what we had in the beginning was WAY better than what we had now. We didn't give the game time to grow and evolve on its own. Just my opinion. People don't go into the dark zone because of rogues, not because of lame pve. I'm sure my friends and I would srill be leveling up to 99 if not for the rampant gankage

                      I respect your opinion though. We've already gone round and round over this. I agree with the rest of what you said. I feel like ultimately we want the same thing are on the same side.
                      Last edited by The JareBear; 05-18-2016, 01:51 PM.
                      "Successful people do not celebrate in the adversity or misfortune of others."

                      OS Blog

                      The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                      Comment

                      • Boltman
                        L.A. to S.D. to HI
                        • Mar 2004
                        • 18283

                        #4901
                        Re: The Division (Xbone/PS4/PC)

                        I hate when someone starts their post by quoting someone, then their first word is "nah" it comes off so rude and condescending sounding. I'm sure that wasn't your intention.

                        Comment

                        • seasprite
                          Phenom
                          • Jul 2008
                          • 8984

                          #4902
                          Re: The Division (Xbone/PS4/PC)

                          I just purchased the digital version before I read everything on here......just a 50 dollar mistake . However, I am just a level 5 right now and just starting and actually love the game right now. Reading this thread gives me the sadz because I see the brick wall that is coming in the near future


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                          • N51_rob
                            Faceuary!
                            • Jul 2003
                            • 14805

                            #4903
                            Re: The Division (Xbone/PS4/PC)

                            Gonna be hard for me to play this game after 1.2. I play mostly solo in the DZ because Massive has run all my friends off. Now I need to either defend an extraction or time it so i put my stuff on the rope w/ less than 6 seconds left?

                            Either way solo players are so screwed.


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                            • kingkilla56
                              Hall Of Fame
                              • Jun 2009
                              • 19395

                              #4904
                              Re: The Division (Xbone/PS4/PC)

                              Originally posted by Boltman
                              I hate when someone starts their post by quoting someone, then their first word is "nah" it comes off so rude and condescending sounding. I'm sure that wasn't your intention.


                              Nah man, I disagree with this post.
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                              • The JareBear
                                Be Good To One Another
                                • Jul 2010
                                • 11560

                                #4905
                                Re: The Division (Xbone/PS4/PC)

                                Originally posted by N51_rob
                                Gonna be hard for me to play this game after 1.2. I play mostly solo in the DZ because Massive has run all my friends off. Now I need to either defend an extraction or time it so i put my stuff on the rope w/ less than 6 seconds left?

                                Either way solo players are so screwed.


                                Sent from my iPhone using Tapatalk
                                If you ever see Bolt or myself on you're always welcome to join our group. I haven't played in awhile but I need to hop back in and start again before I completely lose interest
                                "Successful people do not celebrate in the adversity or misfortune of others."

                                OS Blog

                                The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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