No Man's Sky

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  • mestevo
    Gooney Goo Goo
    • Apr 2010
    • 19556

    #2326
    Re: No Man's Sky

    Heh, I've killed 70 sentinels on one planet. I don't know why I assumed...

    Spoiler

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    • The JareBear
      Be Good To One Another
      • Jul 2010
      • 11560

      #2327
      Re: No Man's Sky

      Originally posted by Solidice
      yeah, the gold deposit are the main reason i still haven't left my starting system. I'm making a lot from the gold, though spending it all on exosuit slot upgrades. up to 36 slots now. need to stop and save for a bigger ship.
      What's the maximum exosuit slots?
      "Successful people do not celebrate in the adversity or misfortune of others."

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      • razorkaos
        MVP
        • Aug 2011
        • 1177

        #2328
        Re: No Man's Sky

        Originally posted by sbauer318
        With the lack of game demos now, PSN and Xbox should really add a refund policy similar to Steam's.

        Sometimes you just have to play a game to know if you like it. A two hour refund policy would be a nice little perk to entice people to go digital.

        But most devs don't offer demos out of fear that people will see everything there's to see in the game.



        NMS is exactly like this. What you saw and did in the first 3 hours is exactly all you see and do for the next 30 or 300 hours.



        The problem is that the game is as big as it is shallow.



        I already know what happens when you get to the objective of the game, and IMO, it will let a lot of people (who are loving the game right now) down.



        When i said i was skeptical about the game when it was first announced, i feared it would be exactly as it is now, instead of being like they alluded to before Sean Murray starter dodging questions and giving vague, ambiguous answers.



        It's a shame, cause it had potential to be a lot more than this
        Last edited by razorkaos; 08-13-2016, 04:05 PM.
        PSN ID/Street Fighter V Fighter ID: razorkaos

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        • Solidice
          Guns Up!
          • Jul 2006
          • 9926

          #2329
          Re: No Man's Sky

          Originally posted by The JareBear
          What's the maximum exosuit slots?
          I'm not sure, it seems to just keep expanding. the last slot I got cost 230K seems to go up by 10K for every slot.
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          • sbauer318
            MVP
            • Mar 2004
            • 2511

            #2330
            No Man's Sky

            Originally posted by razorkaos
            But most devs don't offer demos out of fear that people will see everything there's to see in the game.



            NMS is exactly like this. What you saw and did in the first 3 hours is exactly all you see and do for the next 30 or 300 hours.



            The problem is that the game is as big as it is shallow.



            I already know what happens when you get to the objective of the game, and IMO, it will let a lot of people (who are loving the game right now) down.



            When i said i was skeptical about the game when it was first announced, i feared it would be exactly as it is now, instead of being like they alluded to before Sean Murray starter dodging questions and giving vague, ambiguous answers.



            It's a shame, cause it had potential to be a lot more than it is.


            No, most devs don't offer a demo because they're a pain in the *** to develop and package. It's boring, tedious and problematic with a lot of games. It would be far easier to have someone download an entire game and then put a wrapper around it (ea access) than to put together a specialized build. For story based games, do you just create a special level without any spoilers or just let them play through an opening sequence something?

            Your story isn't unlike other games. In sports games, you play that sport for hours on end. Sure there are different modes, but the core game play is the same. If you hate how the ball physics work, you're not going to enjoy the game for 30 hours after your first two. Same holds true for other action games. If the gun play sucks and is boring, you'll find out two hours in.

            You don't like NMS and you would have found out two hours in. A lot of people have played it a lot longer than two hours so it's clear that, to them, the game offers more than two hours worth of unique game play.
            Last edited by sbauer318; 08-13-2016, 04:16 PM.
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            • razorkaos
              MVP
              • Aug 2011
              • 1177

              #2331
              Re: No Man's Sky

              Originally posted by sbauer318
              No, most devs don't offer a demo because they're a pain in the *** to develop and package. It's boring, tedious and problematic with a lot of games. It would be far easier to have someone download an entire game and then put a wrapper around it (ea access) than to put together a specialized build.

              Your story isn't unlike other games. In sports games, you play that sport for hours on end. Sure there are different modes, but the core game play is the same. If you hate how the ball physics work, you're not going to enjoy the game for 30 hours after your first two. Same holds true for other action games. If the gun play sucks and is boring, you'll find out two hours in.

              You don't like NMS and you would have found out two hours in. A lot of people have played it a lot longer than two hours so it's clear that, to them, the game offers more than two hours worth of unique game play.


              If someone enjoys doing the same thing over and over again, more power to them. It's like Minecraft, to be honest. I don't like the game, but i understand why people like it.



              What i meant to say with "you'll do these same things all game long" is that, for people expecting new things from the game as the time passes, it's just something they'll not see.



              As I've said, if you enjoy what you're doing in the game now, and you think you'll still enjoy doing these things for the next 100 hours, I'm fine with it. But for me, its just too shallow and repetitive, even if there's a quintillion planets to visit, you'll still do exactly what you did in the first planet.



              Don't get me wrong. I may not like how NMS turned out to be, but i hope those who bought it can enjoy it. Last time i bought a game that i didn't like (Final Fantasy 13), i was really pissed, it's not a good feeling, and i don't wish to see others feeling like this.
              PSN ID/Street Fighter V Fighter ID: razorkaos

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              • ODogg
                Hall Of Fame
                • Feb 2003
                • 37953

                #2332
                Re: No Man's Sky

                Originally posted by razorkaos
                But most devs don't offer demos out of fear that people will see everything there's to see in the game.



                NMS is exactly like this. What you saw and did in the first 3 hours is exactly all you see and do for the next 30 or 300 hours.



                The problem is that the game is as big as it is shallow.



                I already know what happens when you get to the objective of the game, and IMO, it will let a lot of people (who are loving the game right now) down.



                When i said i was skeptical about the game when it was first announced, i feared it would be exactly as it is now, instead of being like they alluded to before Sean Murray starter dodging questions and giving vague, ambiguous answers.



                It's a shame, cause it had potential to be a lot more than this

                This is the reason I tend to avoid OS because I read things like this and it can get in my head and make me think the same way about a game. Right now about 5 or 6 hours in I'm loving it and I very well may end up agreeing with this sentiment...I certainly am more prone to it if I read this a bit.

                You're certainly entitled to your opinion, no doubt, and I am not saying you shouldn't post it here or anything, I'm just saying that this is actually why I avoid game threads until I form my own opinion.

                For example , I've got about 100 hours in Far Cry and I've never yet visited that thread but I'd bet if I do I'd see a lot of reasons to hate the game and may never have kept playing it if I had..


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                • razorkaos
                  MVP
                  • Aug 2011
                  • 1177

                  #2333
                  Re: No Man's Sky

                  Originally posted by ODogg
                  This is the reason I tend to avoid OS because I read things like this and it can get in my head and make me think the same way about a game. Right now about 5 or 6 hours in I'm loving it and I very well may end up agreeing with this sentiment...I certainly am more prone to it if I read this a bit.

                  You're certainly entitled to your opinion, no doubt, and I am not saying you shouldn't post it here or anything, I'm just saying that this is actually why I avoid game threads until I form my own opinion.

                  For example , I've got about 100 hours in Far Cry and I've never yet visited that thread but I'd bet if I do I'd see a lot of reasons to hate the game and may never have kept playing it if I had..


                  Sent from my iPad using Tapatalk


                  No problem. I just think that if you grow tired of a game, it's not because someone told you that it would gonna happen. Eventually everyone decides to move away from a game, but the reason is always between the player and the game.
                  PSN ID/Street Fighter V Fighter ID: razorkaos

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                  • EnigmaNemesis
                    Animal Liberation
                    • Apr 2006
                    • 12216

                    #2334
                    Re: No Man's Sky

                    Repetition complaints on a sports gaming forum...

                    Not every game is for everyone, but...

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                    Last edited by EnigmaNemesis; 08-13-2016, 04:38 PM.
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                    • razorkaos
                      MVP
                      • Aug 2011
                      • 1177

                      #2335
                      Re: No Man's Sky

                      Originally posted by EnigmaNemesis
                      Repetition complaints on a sports gaming forum...

                      Not every game is for everyone, but...



                      Sent from my SAMSUNG-SM-G890A using Tapatalk


                      Sports games aren't sold with a promise of exploration. That's not a valid comparison.
                      PSN ID/Street Fighter V Fighter ID: razorkaos

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                      • EnigmaNemesis
                        Animal Liberation
                        • Apr 2006
                        • 12216

                        #2336
                        Re: No Man's Sky

                        Originally posted by razorkaos
                        Sports games aren't sold with a promise of exploration. That's not a valid comparison.
                        And you can explore in this game. It is perfectly valid. The argument was "repetition".

                        Sent from my SAMSUNG-SM-G890A using Tapatalk
                        Boston Red Sox | Miami Dolphins

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                        • mestevo
                          Gooney Goo Goo
                          • Apr 2010
                          • 19556

                          #2337
                          Re: No Man's Sky

                          My first crash on PC, after 2 huge gold nodes and probably another 15 Sentinels killed

                          At least I got a picture of where I'm going to 'bury the bodies'
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                          • mestevo
                            Gooney Goo Goo
                            • Apr 2010
                            • 19556

                            #2338
                            Re: No Man's Sky

                            Originally posted by Solidice
                            yeah, the gold deposit are the main reason i still haven't left my starting system. I'm making a lot from the gold, though spending it all on exosuit slot upgrades. up to 36 slots now. need to stop and save for a bigger ship.
                            Wow. I've only just now come across my first exosuit upgrade.

                            Comment

                            • CMH
                              Making you famous
                              • Oct 2002
                              • 26203

                              #2339
                              Re: No Man's Sky

                              Originally posted by razorkaos



                              When i said i was skeptical about the game when it was first announced, i feared it would be exactly as it is now, instead of being like they alluded to before Sean Murray starter dodging questions and giving vague, ambiguous answers.
                              But the game is exactly what the devs said it would be.

                              So I'm definitely not disappointed because I didn't assume things that I wanted. I got exactly what was promised.

                              It does seem the complaints are from people saying, "I didn't expect this" or "I didn't know what kind of game it was."

                              That's the gamers fault.
                              "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

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                              • bcruise
                                Hall Of Fame
                                • Mar 2004
                                • 23274

                                #2340
                                Re: No Man's Sky

                                Originally posted by CMH
                                But the game is exactly what the devs said it would be.

                                So I'm definitely not disappointed because I didn't assume things that I wanted. I got exactly what was promised.

                                It does seem the complaints are from people saying, "I didn't expect this" or "I didn't know what kind of game it was."

                                That's the gamers fault.
                                This, basically. I got a baseline idea of what to expect from what the devs said pre-release, and just went on media blackout (including this thread) so as not to let others' opinions of what the game should be influence me.

                                As such, I wasn't disappointed with what I got.

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