Street Fighter V

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  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #211
    Re: Street Fighter V

    It took me a while to figure out that spiral arrow wasnt low block anymore, lol. The amount of Cammys I've run into has died down a lot since release it seems.

    Is it just me or does it seem like there are a lot more moves thato are safe on block in 5?

    Comment

    • razorkaos
      MVP
      • Aug 2011
      • 1177

      #212
      Re: Street Fighter V

      Originally posted by bcruise
      As a Cammy player, her biggest weakness IMO is her lack of an overhead to open up an opponent's defense. The best she can do is jump in (usually suicide) or cross up with Hooligan or V-skill. She must knock you down to get any kind of mixup game going, and then it gets fun with hooligans, meaty jumpins, etc.

      Also, spiral arrow isn't a low anymore - no need to crouch-block.

      Sent from my SM-G900P using Tapatalk


      Use her V-Skill. It's somewhat safe on block (it depends on the distance), and it works as a non-jumping cross-up. Also, she's so fast that you can safely throw a c.mp after a blocked lk. Spiral Arrow, keeping the pressure (you normally land this c.mp cause most people try to punish the blocked arrow, but few characters have moves with invincibility to counter your punch; ken's shoryuken and most command grabs and most of ex moves punish you)



      Cammy is a rushdown character, but depending on the matchup, you need to have a lot of patience.
      PSN ID/Street Fighter V Fighter ID: razorkaos

      Comment

      • Pappy Knuckles
        LORDTHUNDERBIRD
        • Sep 2004
        • 15966

        #213
        Re: Street Fighter V

        Just ran off 10 straight in ranked, which is my best run so far. Everyone still plugging away at the game? And where in the world is this update at? C'mon Capcom.

        This guy absolutely bodied me with Laura a few days ago, so this one felt good.
        <iframe width="560" height="315" src="https://www.youtube.com/embed/rdsAqgYm_7c" frameborder="0" allowfullscreen></iframe>

        Any victory over a Rashid is a good day.
        <iframe width="560" height="315" src="https://www.youtube.com/embed/z3xdT3kfnPc" frameborder="0" allowfullscreen></iframe>
        Last edited by Pappy Knuckles; 03-21-2016, 08:18 PM.

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #214
          Re: Street Fighter V

          I was wondering about the update myself...hopefully it wasn't pushed back

          Comment

          • Cyros
            ULTRAAAA!!!!
            • Jun 2003
            • 12628

            #215
            Re: Street Fighter V

            Final Round just happened so maybe we'll hear something this week? Or they drop it next Tuesday to crush KI Season 3, lol.

            Edit: Wow, 7 hours of server maintenance today during the middle of the day. That seems crazy to me.
            Last edited by Cyros; 03-22-2016, 08:10 AM.
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            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #216
              Re: Street Fighter V

              Finally news on the update

              It was announced today by Haunts over at Capcom-Unity that the much awaited March update for Street Fighter 5 will officially be launching on Monday, March 28th, at which point players will get access to in-game tutorials and trials as ...


              March 28th
              • Demonstrations: Learn the ins and outs of Street Fighter V through helpful demonstration and tutorial content. Contains content for each of the 16 characters, as well as advice geared towards players of all skill levels:

              • Beginner Tutorials: 12 lessons covering, movement, normal attacks, special attacks, V-System, throws, counter hits, chip/recoverable damage, etc.

              • Intermediate Tutorials: 11 lessons covering projectiles, invincibility frames, armor and armor break, recovery, cross-up attacks, anti-air options, etc.

              • Advanced Tutorials: 4 lessons covering back dashing, frame advantage/disadvantage, combo potential, button priority, etc.

              • Character Tutorials: 16 lessons covering each individual character.

              • Trials: Put your skills to the ultimate test with combo trials for all 16 characters, ranging from basic to pro combos. Completing Trials will also earn you some extra Fight Money.*

              • Online Rematch Option: Salty from a close loss online? Want revenge? Players can now play a 2/3 set in Ranked Match and Casual Matches, provided both players accept the rematch.*

              • Battle Lounge Improvements: Enjoy up to 8 person lobbies, complete with match spectating.

              • Bug fixes and gameplay balancing: Various game bugs have been fixed, along with minor gameplay balancing. For more details please see the previous post.

              March 30th
              • DLC character #1: Alex

              • Story mode costumes for Ryu and Chun-Li for free
              • In-Game Shop: Spend your hard earned Fight Money to purchase extra game content, such as DLC characters (100,000 FM each) and the Story Mode Costumes (40,000 FM each).

              Additional notes
              • The Zenny (real-life money) system is still being fine-tuned, and as such will not be available in this update.

              • As compensation for the above-mentioned Zenny situation, Alex will be available as a free trial for the period until the Zenny system goes live.

              • A special bonus to players who purchased the Season Pass is that they will be able to access the premium costumes for characters before the Zenny system launches. In addition, Season Pass players will receive a brand-new stage for free in the near future.

              Comment

              • Pappy Knuckles
                LORDTHUNDERBIRD
                • Sep 2004
                • 15966

                #217
                Re: Street Fighter V

                They should've just said April. Releasing it now would've seemed like they were throwing us a bone then. Better late than never, I suppose.

                Comment

                • Cavsfan4life
                  MVP
                  • Sep 2009
                  • 1039

                  #218
                  Re: Street Fighter V

                  Yeah, glad we got some notes on the update.

                  Comment

                  • bcruise
                    Hall Of Fame
                    • Mar 2004
                    • 23274

                    #219
                    Re: Street Fighter V

                    Will definitely look into the trials once the update drops.

                    Comment

                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #220
                      Re: Street Fighter V

                      They have to do something about these rage quitters man....

                      Comment

                      • Pappy Knuckles
                        LORDTHUNDERBIRD
                        • Sep 2004
                        • 15966

                        #221
                        Re: Street Fighter V

                        Originally posted by The 24th Letter
                        They have to do something about these rage quitters man....
                        Yeah, hopefully the patch fixes all that. It's hard enough to get points as it is without dudes quitting on you lol.

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #222
                          Re: Street Fighter V

                          Originally posted by Pappy Knuckles
                          Yeah, hopefully the patch fixes all that. It's hard enough to get points as it is without dudes quitting on you lol.
                          Worked my **** off against this dude that probably wouldve gave me 90-100 points....had dude dead to rights and he d/c smh

                          Bum *** Ryu

                          Comment

                          • razorkaos
                            MVP
                            • Aug 2011
                            • 1177

                            #223
                            Re: Street Fighter V

                            I'm almost giving up on Ryu. Really, his non-ex shoryuken is useless unless your using it to finish a combo. It is useless on wake up.
                            PSN ID/Street Fighter V Fighter ID: razorkaos

                            Comment

                            • The 24th Letter
                              ERA
                              • Oct 2007
                              • 39373

                              #224
                              Re: Street Fighter V

                              Originally posted by razorkaos
                              I'm almost giving up on Ryu. Really, his non-ex shoryuken is useless unless your using it to finish a combo. It is useless on wake up.
                              Wake up game definitely isn't as strong in SF5....

                              Also, I think Ryan Mikas rope throw might be my least favorite move in SF history

                              Comment

                              • Cyros
                                ULTRAAAA!!!!
                                • Jun 2003
                                • 12628

                                #225
                                Re: Street Fighter V

                                I thought it was Rainbow Mika?
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