XCOM 2 (PC/PS4/XB1)

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  • Jr.
    Playgirl Coverboy
    • Feb 2003
    • 19171

    #316
    Re: XCOM 2 (PC/PS4/XB1)

    Second run is going better, but I'm hitting a wall. I'm losing soldiers left and right and having to recruit rookies and try to promote them. Man this game is brutal with some of the enemies and how they can flank you so easily.
    My favorite teams are better than your favorite teams

    Watch me play video games

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    • allBthere
      All Star
      • Jan 2008
      • 5847

      #317
      Re: XCOM 2 (PC/PS4/XB1)

      Originally posted by Jr.
      Second run is going better, but I'm hitting a wall. I'm losing soldiers left and right and having to recruit rookies and try to promote them. Man this game is brutal with some of the enemies and how they can flank you so easily.
      I was the same way and just lowered the difficulty and it gave me what I wanted. Challenging, but once in a while I'll lose a big time vet and have to re-strategize. I'm almost at end-game, but also on the brink of alien take-over. So to me that's a great balance, I'm at my most powerful, yet impending doom is near.

      At first I simply didn't want to lower the difficulty because I'm a seasoned gamer and didn't want to make it easy and throw in the towel- however time is more precious to me now and I have to make some concessions...having said that it's def not been TOO easy.
      Liquor in the front, poker in the rear.

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      • Jr.
        Playgirl Coverboy
        • Feb 2003
        • 19171

        #318
        Re: XCOM 2 (PC/PS4/XB1)

        Originally posted by allBthere
        I was the same way and just lowered the difficulty and it gave me what I wanted. Challenging, but once in a while I'll lose a big time vet and have to re-strategize. I'm almost at end-game, but also on the brink of alien take-over. So to me that's a great balance, I'm at my most powerful, yet impending doom is near.

        At first I simply didn't want to lower the difficulty because I'm a seasoned gamer and didn't want to make it easy and throw in the towel- however time is more precious to me now and I have to make some concessions...having said that it's def not been TOO easy.
        I think I'll have to do the same thing. Last night was the end for my 2nd attempt. My guys were getting wounded in battles and new missions were coming up before they could heal so I had to use very inexperienced soldiers on difficult missions. Ended up getting decimated on 4 missions in a row and my ship got shot down and destroyed in my final mission.
        My favorite teams are better than your favorite teams

        Watch me play video games

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        • CubFan23
          MVP
          • Mar 2008
          • 3985

          #319
          Re: XCOM 2 (PC/PS4/XB1)

          Long War coming to Xcom 2 on PC!!!!!

          http://www.pavonisinteractive.com/news.htm
          Playstation Network:That70s_Gamer


          “I knew when my career was over. In 1965 my baseball card came out with no picture".
          - Bob Uecker

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          • TheBleedingRed21
            Game Dev
            • Oct 2010
            • 5071

            #320
            Re: XCOM 2 (PC/PS4/XB1)

            If you have a pc and do not have this game, you are missing out. Console versions are good but the pc version with some mods takes this to a new level. I love it.
            PSN: TheBleedingRed21
            Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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            • DocHolliday
              Farewell and 'ado
              • Oct 2002
              • 4698

              #321
              Re: XCOM 2 (PC/PS4/XB1)

              Will the OSX version be getting this I assume?


              Sent from my iPhone using Operation Sports
              GT: Event Horizon 0

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              • Lieutenant Dan
                All Star
                • Sep 2007
                • 5679

                #322
                Re: XCOM 2 (PC/PS4/XB1)

                Finished this on PS4 last week (played for about a month solid) and it was even more fun than the first (Enemy Unknown). I had a fantastic time, once I got over the initial hump.

                Contrary to what I was reading about load times and 'unfairness' on shooting percentages, I had none of these issues throughout, but I think it was pretty patched up by the time I got it in late November.

                I've been lost ever since I finished; no nightly X-com 2 missions to run lol
                GO 'HAWKS!

                OS Dibs: Anna Kendrick

                Elite Dangerous on One X has become my life.

                Proud PS5 and Xbox Series X Owner
                "Best of Both Worlds"

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                • mestevo
                  Gooney Goo Goo
                  • Apr 2010
                  • 19556

                  #323
                  Re: XCOM 2 (PC/PS4/XB1)

                  $12 for the Humble monthly gets you XCOM 2.

                  Get October 2025 Humble Choice and more when you subscribe for just $14.99 per month!


                  Sent from my Nexus 6P using Tapatalk

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                  • bcruise
                    Hall Of Fame
                    • Mar 2004
                    • 23274

                    #324
                    Re: XCOM 2 (PC/PS4/XB1)

                    Finally managed to kill all the rulers in a single playthrough - I can see why people weren't very high on that DLC. I don't think the rewards in upgrades are worth the risk of a single enemy wiping your team in a random mission, when it acts after every single thing one member of your team does.

                    This is the playthrough where I think I'll finally beat this game, btw - I'm into the mid-late game with only 3 casualties (one caused directly by the aforementioned rulers). I finally understand why the difficulty levels are what they are - because even normal can give you a bad time in the beginning if you have bad shooting rolls. Later on the lower difficulty starts making missions pretty easy, even as you encounter all of the various new aliens. They just can't stand up to an upgrade-powered XCOM.

                    I'm already thinking about a commander-level playthrough when I'm finished.

                    Comment

                    • Russell_SCEA
                      SCEA Community Manager
                      • May 2005
                      • 4161

                      #325
                      Re: XCOM 2 (PC/PS4/XB1)

                      Originally posted by bcruise
                      Finally managed to kill all the rulers in a single playthrough - I can see why people weren't very high on that DLC. I don't think the rewards in upgrades are worth the risk of a single enemy wiping your team in a random mission, when it acts after every single thing one member of your team does.

                      This is the playthrough where I think I'll finally beat this game, btw - I'm into the mid-late game with only 3 casualties (one caused directly by the aforementioned rulers). I finally understand why the difficulty levels are what they are - because even normal can give you a bad time in the beginning if you have bad shooting rolls. Later on the lower difficulty starts making missions pretty easy, even as you encounter all of the various new aliens. They just can't stand up to an upgrade-powered XCOM.

                      I'm already thinking about a commander-level playthrough when I'm finished.

                      I agree the rewards weren't good enough for taking on those 50 hit point random bosses. They wrecked more than a few missions of mines.

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                      • ImTellinTim
                        YNWA
                        • Sep 2006
                        • 33028

                        #326
                        Re: XCOM 2 (PC/PS4/XB1)

                        Originally posted by Russell_SCEA
                        I agree the rewards weren't good enough for taking on those 50 hit point random bosses. They wrecked more than a few missions of mines.
                        I felt like they randomly dropped a CPU cheat code into the game. It totally ruined all balancing.

                        Comment

                        • bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          #327
                          Re: XCOM 2 (PC/PS4/XB1)

                          Well I beat it. Kind of rushed through the endgame a little too fast and probably wasn't well-equipped enough for the final level, but Phantom Ranger + sniper carries so hard.

                          I played something of a hybrid between Ironman and total save-scumming - I didn't reload for bad RNG (I missed so many > 80% shots in this campaign), but I did for bad movement while undetected (i.e triggering multiple groups of enemies at the same time). Doing that can wipe my squad and I really didn't want that happening on my first time going all the way through the game.

                          I tried playing Commander after that but I think I'd have to play it pretty much the same way - the difficulty means most everything you do has to be perfect and even then you'll still take losses. I just don't think I can enjoy that difficulty yet. So I'm playing Veteran again, but this time with straight Ironman. And I can tell that going through the game once has made me better, because I just beat the Blacksite mission with only the Squad Size 1 upgrade, and no weapon/armor upgrades. Had one die in that mission but I managed to evacuate them and save the equipment (Viper Rounds from a random scan). So far my only issue in this campaign is that I can't keep Rangers alive - had 3 of them die already...lol.

                          And I'm not even activating the Rulers in this playthrough. Screw that.
                          Last edited by bcruise; 01-12-2017, 05:37 PM.

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                          • bcruise
                            Hall Of Fame
                            • Mar 2004
                            • 23274

                            #328
                            Re: XCOM 2 (PC/PS4/XB1)

                            Long War 2 is out on the Steam Workshop. It's free.

                            The first one was completely overwhelming for me and I'm sure this will be too, but I am downloading it because it functions as a regular mod, unlike LW1. That means I don't have to do anything special to go back to vanilla - just un-check the LW-related mods on the game's launch screen.

                            Also, having 10 soldiers in a mission (along with however many aliens) will probably melt my PC.
                            Last edited by bcruise; 01-19-2017, 08:09 PM.

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                            • bcruise
                              Hall Of Fame
                              • Mar 2004
                              • 23274

                              #329
                              Re: XCOM 2 (PC/PS4/XB1)

                              Back from the dead...

                              "War of the Chosen" expansion announced at E3, out on August 29 for all platforms:

                              <iframe width="560" height="315" src="https://www.youtube.com/embed/n3bENBYSucQ" frameborder="0" allowfullscreen></iframe>

                              This sounds like an Enemy Within-scale expansion and not just an add-on type thing like the Alien Hunters thing was.

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                              • DocHolliday
                                Farewell and 'ado
                                • Oct 2002
                                • 4698

                                #330
                                Re: XCOM 2 (PC/PS4/XB1)

                                Can never complain about more XCOM. Never finished my LW run, but will jump back in for this.
                                GT: Event Horizon 0

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