Not sure if you get down with NBA 2K, but 2k23 has a new mode called eras and they have the rules from the different eras. The 1980's players are a lot more physical, can't shoot deep well, but murder mod range and the paint. It even has the hand check during a certain portion of the eras.
It would be epic if they would do this for Madden so we could see a little more than powderpuff tackling. I miss the old days where you could wreck it with the hit stick. I'm wondering what kind of hits can be unlocked in the new physics engine
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Originally Posted by Iteachpercussion |
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All right, so I am going to roll with Madden 23 right now. I was on the fence about the game for several reasons but decided to give it a go.
I decided to do 1987 for a few different reasons. I enjoy the mid-late 80s football. 1987 was a strike year and had 4 games where replacement players were playing. The replacement players will allow me to easily make the teams that did not exist in 87 as well as some free agents. Also, as a Browns fan, 1987 was a really good team that should have beaten the Broncos. So many greats in this era of football.
Before I decided on this roster I did some testing to see if I can replicate the era on the field with CPU play calling. So far I have been VERY happy with the results using the Run Heavy playbook. Teams are running the ball and trying to stick to it. I of course we continue to test while working on the roster.
I have already finished the Browns and Broncos. I wanted to get a couple of teams done quickly so I can do some on the field testing. I have noticed a couple of changes I will make to some ratings, nothing crazy from my normal. But for instance Kick Power rating for Punters needs increased from my normal. Not a big change and one most people will not notice. For those interested I can provide more details later.
I have also been working on sliders for the roster and I am overall in a good place. I need to get a little more out of the CPU running game, but so far I have a small sample size and the CPU has been against the Browns who had a really good defense and was really good against the run. So that might be part of the problem. I will keep testing.
However, so far I am not seeing crazy interceptions like I was with the default rosters and default sliders. Pass rush is strong, solid completion percentages, good QB play (scrambling, decisions, and shot downfield).
So, 1987 is on the way! I do not have a timeline. I am coaching football again this year and on a much larger team (we have 102 players 9-12; 65 of those are 10-12) so my time is limited. I am hoping for Halloween time, but please be patient. As long as Madden Share is working half way decently, I will upload the roster as I go so you guys can play some games and get a feel for the roster.
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