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Slider Update Log
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10/18/2022:
Okay, we're in a good spot here for Version 5. A bit out of the box with some changes, but that's mainly because I've been conditioned to working on pre-patch M23. Just a note, the All-Pro set may get some updates, but it does play well with the adjustments to penalty values - as subtle as they are.
I wanted to let the penalty values stand out here, so it meant the gameplay values had to be normalized closer to 50 a bit - with some subtle adjustments. As you can see below, the more significant changes, with the exception of special teams, were in in the penalty side.
By raising offensive holding, it allows a bit more of the block-shedding to happen, but much more variety in allowing the PBL/RBL ratings to occur as well. This way the animations are varied in how the DL and LBs respond to the ball and much less canned insta-shed. There is pressure on the ball, depending on the match-up, and a strong pressure to perform - which is all that can be asked for in this game.
The passing windows are varied as well, much tighter than before most of the time, which will still require progression reads as the coverage in M23 overall is much improved post-patch. It's the reactions to the ball in the air that needed refinement. In previous versions of the sliders we've had to give more space to allow animations to happen. This go-around it was about making things tighter, but more break-up plays from well-timed tackles, with a mix of realistic pass deflections as well.
The special teams values I'd say are optional/personal preference. Most kickers have a lot of height on their kicks, and Madden has continuously misunderstood this. So the significant raise in power is balanced with lowering the accuracy. It's nice to see the CPU miss some kicks as well of course.
Anyway, here is Version 5. I hope you Enjoy!
If you provide feedback, please advise of any modifications you have done from this set.
Make sure to edit the sliders in the main menu.
Make sure to reset the sliders in the Franchise before importing.
Import the sliders in franchise.
Matt10's Madden 23 Sliders - Version 5 || feat. MrHurriicane
Game Options
*Version 5 is the first set using the October post-patch update, so no previous version values are posted. Please see spoilers in the OP for previous version values. The All-Pro set is WIP, but the penalty values may help overall as well.*
Skill Level: All-Madden and All-Pro
Game Style: Simulation
Quarter Length: 13 minutes
Accelerated Clock: On
Minimum Play Clock Time: 15 seconds
System: Current Gen (PS5, XB Series X)
Rosters: EA Default (Active or Preseason)
Auto-subs: Default
Superstar Abilities: On | Personal Preference
Gameplay Helpers
Auto Flip Defensive Play Call: Off
Defensive Ball Hawk: On
Defensive Heat Seeker Assist: Off
Defensive Switch Assist: Off
Player Sliders
Injuries: 25
Fatigue: 50
Speed Disparity Scale: 48
Penalties
Offside: 35
False Start: 50
Offensive Holding: 75
Facemask: 85
Illegal Block in the Back: 50
Roughing the Passer: 50
Defensive Pass Interference: 50
Ineligible Receiver Downfield: On
Offensive Pass Interference: On
Kick Catch Interference: On
Intentional Grounding: Off
Roughing the Kicker: On
Running into the Kicker: On
Illegal Contact: Off
Gameplay Sliders
////All-Madden USER/CPU
QB Accuracy: 50/48
Pass Blocking: 50/48
WR Catch: 38/38
Run Blocking: 50/50
Fumbles: 50/50
Pass Defensive Reaction: 52/52
Interceptions: 25/25
Pass Coverage: 52/52
Tackling: 51/48
Special Teams
FG Power: 65/65
FG Accuracy: 35/30
Punt Power: 50/50
Punt Accuracy: 50/50
Kickoff Power: 50/50
////All-Pro USER/CPU
QB Accuracy: 45/55
Pass Blocking: 35/55
WR Catch: 35/50
Run Blocking: 25/65
Fumbles: 50/55
Pass Defensive Reaction: 50/55
Interceptions: 15/35
Pass Coverage: 50/55
Tackling: 48/55
Special Teams
FG Power: 50/50
FG Accuracy: 50/50
Punt Power: 50/50
Punt Accuracy: 50/50
Kickoff Power: 50/50