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Originally Posted by IcedCoffee1983 |
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OK, I just tried 60 in my CFM with the Pats against the Jets.
For me, setting it at 60 won't work... While I had no disappearing players in the 4th, which was good, I did notice my SS Chung (and my FS too) was subbing out a bunch, at one point in the 4th my 3rd string SS was in! lol, I also noticed the Jets O-Line had their backup LG and backup C in for a few plays in the 4th. (Yes, you read that right, the New York Jets took out a perfectly healthy Nick Mangold in the 4th)
I dunno I'll try 55, or maybe a little lower, but for me... 60 caused too many un-realistic subs, I can't use that setting.
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I don't know how you guys play with fatigue set at 55 or higher.
Even anything over 53 (which is what I use) and I see subbing take place in the 4th quarter for positions which should NEVER sub. Both for my team and the CPU team.
I just sub my RB's DT's LE's and RE's manually, since those are the most common positions to sub in real football. My FS and SS sub realistically at 53 fatigue. No other positions should be subbing with regularity.
So I just go with 53 and do manual subbing.
I tried 55 and 60, but it made beating CPU teams in the 4th quarter a joke, it was way too easy because the CPU team would have too many back ups in by the 4th with fatigue at 60.
I hate to disagree with the Slider Guru's... but I think anything over 60 on fatigue is bad advice.
What EA really needs to do is FIX AUTO SUB SLIDERS SO THEY ACTUALLY WORK IN CFM LIKE THEY DO IN PLAY NOW. It's been glitched for 5 years and EA never fixes it and it drives me nuts. If auto subs worked in CFM we wouldn't have to adjust fatigue in an effort to get realistic subbing.