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Old 08-30-2019, 12:02 PM   #977
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Re: Matt10's Madden 20 Sliders

This update is great matt! I can actually play with my favorite team KC i thought they would be to good but i only beat the jags by 7 week 1 loved the way the defense played the corners played amazing, But what im most impressed with is the cpu QB play foles finished with a 60% comp rate which i think is realistic for a QB of his level, Good Work!
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Old 08-30-2019, 12:09 PM   #978
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Re: Matt10's Madden 20 Sliders

Is anybody getting any pressure? For me every game the cpu starts off 10/10 and a TD on the first drive since they have all day in the pocket and no secondary can cover that long. And anytime we are even a little close to getting a sack the qb finally finds someone wide open for a long gain. Absolutely cannot stop the cpu with the amount of time they get to throw.
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Old 08-30-2019, 12:17 PM   #979
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Re: Matt10's Madden 20 Sliders

Quote:
Originally Posted by Greatness Awiats
This update is great matt! I can actually play with my favorite team KC i thought they would be to good but i only beat the jags by 7 week 1 loved the way the defense played the corners played amazing, But what im most impressed with is the cpu QB play foles finished with a 60% comp rate which i think is realistic for a QB of his level, Good Work!
That's my biggest fear in using beloved KC too. That...and this superstition that if I play too good the real team will play bad...sooo.

Glad to hear it about the QB play. That's what I experienced when going up against Foles, but he can still make some plays, doesn't give up very easily.

Quote:
Originally Posted by Redskins041
Is anybody getting any pressure? For me every game the cpu starts off 10/10 and a TD on the first drive since they have all day in the pocket and no secondary can cover that long. And anytime we are even a little close to getting a sack the qb finally finds someone wide open for a long gain. Absolutely cannot stop the cpu with the amount of time they get to throw.
From what I've watched and played, it varies. Watch Esco's game here and you'll see Ben have some time, make a bad pass, or make a good pass. Or you'll see him get pressure, and he'll make a good pass, or something else. Overall, it just varies. Give it more games, more teams to play against.

When I come up with sliders, I test with a lot of teams, in different scenarios and different times of the schedule. So, sometimes a good way to verify those values is trying with another team to see if it's the same result.

Anyway, here is Esco's stream from earlier, just as an example you can see the variety:

https://www.youtube.com/watch?v=qn07o0Op2p4
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Old 08-30-2019, 12:22 PM   #980
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Re: Matt10's Madden 20 Sliders

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Originally Posted by Matt10
That's my biggest fear in using beloved KC too. That...and this superstition that if I play too good the real team will play bad...sooo.

Glad to hear it about the QB play. That's what I experienced when going up against Foles, but he can still make some plays, doesn't give up very easily.



From what I've watched and played, it varies. Watch Esco's game here and you'll see Ben have some time, make a bad pass, or make a good pass. Or you'll see him get pressure, and he'll make a good pass, or something else. Overall, it just varies. Give it more games, more teams to play against.

When I come up with sliders, I test with a lot of teams, in different scenarios and different times of the schedule. So, sometimes a good way to verify those values is trying with another team to see if it's the same result.

Anyway, here is Esco's stream from earlier, just as an example you can see the variety:

https://www.youtube.com/watch?v=qn07o0Op2p4
I'll try to play a couple full games but Ive replayed the Eagles game several times now and every single time Wentz went perfect 100% and big pass play after big pass play leading to a TD pass everytime and I mean every single time lol.
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Old 08-30-2019, 12:50 PM   #981
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Re: Matt10's Madden 20 Sliders

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I'll try to play a couple full games but Ive replayed the Eagles game several times now and every single time Wentz went perfect 100% and big pass play after big pass play leading to a TD pass everytime and I mean every single time lol.
That's kind of the issue here, in that you're going to get different results against different teams. I wouldn't recommend adjusting sliders by facing one opponent either. Are you saying this is happening the entire game, or just a series, a quarter? You mentioned play a couple "full games", which is why I ask.

Remember, the fatigue will kick in at a certain point, and the mental/physical mistakes will be reflected. Also, it works both ways, so you may need to call an early timeout if this is a consistent element in your game. That timeout can regain your team's stamina as well to break up those streaks.

Also, just because there is time in the pocket, doesn't mean it will be a completion. Often times, in Madden and NCAA, too much time in the pocket can be the downfall of a QB, in which they wait so long and decide to either heave it up or try to pass to a receiver that's running back towards him.

If you're desperate, and I'm not in favor of this, you can lower RTP further to like 40. However, I'm not wanting to dig down the rabbit hole for one use-case when collectively the feedback is on point with what I'm seeing. Plus, I think it's time to get into some true franchise time, and less slider time. The sliders are as "good" as I can get them right now. Enjoy!
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Old 08-30-2019, 12:54 PM   #982
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Re: Matt10's Madden 20 Sliders

Loving Version 14 Matt, great work. Seeing lots of mixed approaches in CFM by opposing QBs, in such a way that it suggests it's playing to the coach/player tendencies now and not to the sliders. Depending on who's throwing the ball, will see CPU end up with ~65% comp. and ~15 YPA or ~75% comp. and ~8-12 YPA, which feels like a great balance. Makes for a great user defensive experience, too, especially when taking into account this set's improvement of coverage (and getting rid of those buggy looking coverage animations; my defenders stand and watch wafflers float over them no more!).


If there's one thing I'm wary about ~7 games in, it's fumbles. Saw 2-3 the first few games, figured it was appropriate. But the last few games my team has consistently forced 5+ fumbles (8 in the latest I played). Granted this is a Fantasy CFM, and my defense has 3 Enforcers (!!!), but even non-enforcers are knocking the ball out extremely well. Think I might put CPU Fumbles back to 55, and deal with the drop off in CPU RB ability, seeing as it appears random in my games anyway (e.g. Orleans Darkwa put on a show, but I held Christian McCaffrey to 18 carries for 10 yards and one (10-yard) TD; iirc their O-lines were about equal in talent).
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Old 08-30-2019, 01:43 PM   #983
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Re: Matt10's Madden 20 Sliders

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Originally Posted by Matt10
That's kind of the issue here, in that you're going to get different results against different teams. I wouldn't recommend adjusting sliders by facing one opponent either. Are you saying this is happening the entire game, or just a series, a quarter? You mentioned play a couple "full games", which is why I ask.

Remember, the fatigue will kick in at a certain point, and the mental/physical mistakes will be reflected. Also, it works both ways, so you may need to call an early timeout if this is a consistent element in your game. That timeout can regain your team's stamina as well to break up those streaks.

Also, just because there is time in the pocket, doesn't mean it will be a completion. Often times, in Madden and NCAA, too much time in the pocket can be the downfall of a QB, in which they wait so long and decide to either heave it up or try to pass to a receiver that's running back towards him.

If you're desperate, and I'm not in favor of this, you can lower RTP further to like 40. However, I'm not wanting to dig down the rabbit hole for one use-case when collectively the feedback is on point with what I'm seeing. Plus, I think it's time to get into some true franchise time, and less slider time. The sliders are as "good" as I can get them right now. Enjoy!
Its happening the whole game. I mean it is the only problem everything else is fine. I did get one sack but it was play action and he came in unblocked so doesn't even count only got pressure 2 other plays and was off a LB or safety blitz and they were also unblocked other than that my Dline mine as well not even showed up to the game it was like they were glued to the Oline lol did not make any progress whatsoever towards the qb for even an ounce of pressure. But I did end up winning on a last second TD 20-19 but I got sacked 6 times. Also how many plays are you getting with 11 min 15 accel? I saw you said 130-140 but I think that was with it off because with 12 min 17 accel I was getting 110-115.
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Old 08-30-2019, 03:14 PM   #984
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Re: Matt10's Madden 20 Sliders

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Originally Posted by Matt10
Nope, passing has been pretty challenging. 90% passing...really? That's either really terrible defense or really money playcalling. I have yet to see any comp % that high by the user or CPU. Please ensure all the sliders (including penalties) are inputted completely.

If you really want to give yourself a challenge, raise the INT back up. Or, lower QBA. I've asked before from you too though, video never lies, and that may help.
Yeah i may try this, though like i said it was mainly the cpu defenders reacting slow, i try to mix up my plays so they aren't money plays. Plus i was playing against teams that did not have a great secondary so that could be a reason also. But if it doesn't calm down i can try raising the int slider a bit
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