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Flazko's True NFL Realism Sliders - Madden 20

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Old 08-20-2019, 11:44 AM   #97
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Re: Flazko's True NFL Realism Sliders - Madden 20

New title update is out. From the notes it looks like a good update but very extensive. Look forward to your findings Flazko

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Old 08-20-2019, 12:08 PM   #98
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Re: Flazko's True NFL Realism Sliders - Madden 20

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Originally Posted by mathey270
New title update is out. From the notes it looks like a good update but very extensive. Look forward to your findings Flazko

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Did it address fumbles


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Old 08-20-2019, 12:51 PM   #99
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Re: Flazko's True NFL Realism Sliders - Madden 20

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Originally Posted by DSonTL
Did it address fumbles


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Yup and many other issues according to patch notes

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Old 08-20-2019, 04:54 PM   #100
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Re: Flazko's True NFL Realism Sliders - Madden 20

Great start for this slider set after a few games, though the game felt a little too easy. Playing Saints (CPU) vs. Buccaneers (me), I won every time by 2+ scores. The main reason for that is too much time in the pocket. I posted a 120+ passer rating every game and only a few incompletions. I bumped user pass blocking down to 47 and was sacked way too much, and then i went up to 50 and it felt better, but still maybe a little off. CPU accuracy and pass blocking felt good though.
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Old 08-20-2019, 05:21 PM   #101
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Re: Flazko's True NFL Realism Sliders - Madden 20

Just played my week 1 game against the Washington Redskins (started a new franchise with the patch update)
Game was pretty easy. Had full control from the start. Never really felt any threat from the Washington offense.

Biggest issue was the Washington pass game. They couldn't complete anything. And when they did, it was dump passes to the RB. Peterson had half their catches. I think this was an anomaly from a team with a bad QB.

Another was Washington's time of possession. I don't know how much of it was that I just dominated the ball with long drives and how much of it is an issue with the cpu snapping the ball right away and without any accelerated clock they don't maintain the ball very long.

PHI - 38 (14-7-7-10)
WAS - 7 (0-0-7-0)

Total Offense: PHI 531 / WAS 191
Rushing: PHI 233 / WAS 76
Passing: PHI 298 / WAS 115
Time of Possession: PHI 28:02 / WAS 11:58

Wentz: 25-31, 314 yards, 1 TD, 2 rush, 19 yards, 1 TD

Keenum: 13-27, 122 yards

Howard: 22 carries, 130 yards, 1 TD
Clement: 12 carries, 56 yards, 1 TD

Peterson: 10 carries, 59 yards

Jeffery: 8 catch, 116 yards, 1 TD
Ertz: 7 catch, 62 yards

Peterson: 6 catch, 36 yards
Richardson: 2 catch: 28 yards

Washington defense had 3 forced fumbles... so fumbles may still be a problem. Landon Collins was hit sticking on every single tackle (he had 11).

Washington had 2 sacks
Philadelphia had 1 sack
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Old 08-20-2019, 05:28 PM   #102
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Re: Flazko's True NFL Realism Sliders - Madden 20

After this update addressed a few things, like offensive line play and fumbles. I'm gonna take a look and see if run block and pass block may need adjusting.
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Old 08-20-2019, 06:55 PM   #103
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Re: Flazko's True NFL Realism Sliders - Madden 20

If we've already started a franchise and it's a cloud (online) franchise, the patches will automatically update in it correct? I shouldn't have to restart a new one...

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Old 08-20-2019, 08:26 PM   #104
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Re: Flazko's True NFL Realism Sliders - Madden 20

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Originally Posted by Flazko
After this update addressed a few things, like offensive line play and fumbles. I'm gonna take a look and see if run block and pass block may need adjusting.
I just started week 2 against the Falcons.

I had 175 rushing yards and 3 touchdowns by halftime.
Falcons had 150 rushing yards and 2 touchdowns.

I quit out of the game. I think these updates to the lineman are having a huge impact.
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