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Is tackling overpowered?

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Old 02-14-2014, 05:59 PM   #17
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Re: Is tackling overpowered?

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Originally Posted by Bruce LeRoy
Tackling is one of the biggest reasons I can't play this game. Too many predetermined canned animations, ratings matter minimally, tacking in Madden is like playing rock paper scissors and the same animations play over and over again. Next gen its even worst because the ball carrier gets slowed down by True Step while the defense does not. No type of momentum in this game, too many times ive busted through a hole going one direction only to be sucked into a predetermined tackle that defies the laws of physics. Nice to hear from someone green in Madden that had not been brainwashed into thinking this is as good as it gets.
Absolutely. I don't know if you'll agree with this or not, but imo, madden 13 which introduced the Infinity Engine I thought truly provided an 'infinite' amount of tackle animations. I played that game for the whole year until 25 came out, and I was still seeing animations I had never seen. I was personally blown away by the animations in 13 and how they were 'triggered.' To me, the only canned animations were stiff arm, facemask, and similar. Normal every down plays played totally different. I was totally happy with the animations in 13. The gameplay is of course, another story and needed tweaking, making ratings matter, etc. (although, with a great set of zero sliders, I thought I found a great game in 13 where ratings did matter). But, 25 comes out, and whether cg or ng, uggghhh, canned animations AGAIN!!!! Everywhere. So, for me, the animations took a step back from 13, they've hardcoded some tackles into the damn game again, and it sucks they're doing that.
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Old 02-15-2014, 06:23 AM   #18
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Re: Is tackling overpowered?

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Originally Posted by OhMrHanky
Absolutely. I don't know if you'll agree with this or not, but imo, madden 13 which introduced the Infinity Engine I thought truly provided an 'infinite' amount of tackle animations. I played that game for the whole year until 25 came out, and I was still seeing animations I had never seen. I was personally blown away by the animations in 13 and how they were 'triggered.' To me, the only canned animations were stiff arm, facemask, and similar. Normal every down plays played totally different. I was totally happy with the animations in 13. The gameplay is of course, another story and needed tweaking, making ratings matter, etc. (although, with a great set of zero sliders, I thought I found a great game in 13 where ratings did matter). But, 25 comes out, and whether cg or ng, uggghhh, canned animations AGAIN!!!! Everywhere. So, for me, the animations took a step back from 13, they've hardcoded some tackles into the damn game again, and it sucks they're doing that.
No I totally agree with you, the first implementation of the Infinite Engine tackling was the best imo. People were complaining about the after play wonkyness players falling over each other etc. So they tuned it back, basically putting to almost no gang tackling.
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Old 02-15-2014, 08:40 AM   #19
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Re: Is tackling overpowered?

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Originally Posted by Bruce LeRoy
No I totally agree with you, the first implementation of the Infinite Engine tackling was the best imo. People were complaining about the after play wonkyness players falling over each other etc. So they tuned it back, basically putting to almost no gang tackling.

U know what's funny? People complaining about that wonkyness. I, personally got a chuckle out of it after every play. And, sure, they could/should tune that in the next iteration, but it had nothing to do with gameplay, so I was fine with it, and like I said, it just made me laugh. It made me realize 'this IS a physics based madden.' And i was happy about that. I hope they find a way/try to get the animations back on point. Although, lately I've been playing 25, and am suddenly seeing some better WR animations and a few more varied animations, so they've still got some of it in there. Don't know if I'm just playing slightly different or what, but after adjusting the hell out of some sliders, I think I'm seeing more animations again.


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