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Great Rex Dickson Interview

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Old 09-04-2015, 08:32 AM   #57
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Re: Great Rex Dickson Interview

Quote:
Originally Posted by Sheba2011
I'll type along as I listen to it for you:


Draft Champions - Created by former creator director of MLB The Show. He is also heading up the CFM team now as of this year. It was inspired by Hearthstone and Magic The Gathering.

CFM - they need to take a serious look at it. They feel the two biggest weakness are CFM and Commentary.

Bugs - All of the bugs in the game are inexcusable. He actually sounded very emotional and beat up over this. Sounds very genuine.

Not directed at you Sheba2011, just venting a bit over the three parts that I feel are directly related to each other.

I'd really like to believe Rex, but I'm having trouble doing so when he says that all the bugs are inexcusable when the guy hired to head CFM was too busy creating DC instead of working on CFM.

And for me personally, the Hearthstone and Magic the Gathering references just make me cringe. I really don't want to see this stuff in a football game.

Ok, mini-rant over. Let's hope the patch comes out soon and doesn't have a latent affect on other stuff.
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Old 09-04-2015, 01:19 PM   #58
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Re: Great Rex Dickson Interview

He lost me when he said he thought gameplay was in a good place. I'm sorry but just watch any passing play and the tethered ball along with simple blocking with no push and then instant release is immediately evident in madden 16.

He also talks about how so many factions want different things out of the game. Catering to that is another problem. Trying to keep a classic madden feel will have us excited that this game plays like the ps2 games when we should be getting a game that makes you double take when you see it the way The Show or nba 2k does.

Rex talks a good game, but he really doesn't get it. Just like the others, he wants it to always be madden, which means it'll never be football.
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Old 09-04-2015, 01:35 PM   #59
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Re: Great Rex Dickson Interview

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Originally Posted by bigd51
While I agree with you to a certain extent (and I'm also very cynical when it comes to Madden), I think you're forgetting they only have a limited time to release these games. Sometimes, things get prioritized over others and there just isn't anything we, or the devs, can do about it. It took me years to understand this. This year, they had to prioritize the passing game with WR/DB interactions. CFM had to take a back seat one more year for them to do that.

And as annoying as this is going to sound, everyone had the option to either buy or not buy the game. Every year. Me, I chose not to buy it this year because I had a feeling they wouldn't focus on franchise, and I was right, so I'm not mad. I'm sorry for those who bought it hoping franchise would be fixed, but it was pretty clear the writing was on the wall it wasn't going to happen.

What I do know is, they finally delivered something (the whole passing game basically) that is unanimously being praised across the board from critics and most importantly, hardcore fans alike. That, to me, goes a long way. Especially given the amount of vitriol being thrown at this game from the hardcore community for years now.

So, to go back to what you said about 'it means nothing until fixes are made'... well, he did deliver (big) when he said he'd fix WR/DB interactions, right? No reason to think he won't live up to his word about franchise mode.

And if it turns out I'm wrong and he ends up fooling me, feel free to rub this right back in my face if he does.
Oh I get all of that. I should've waited to see how the new things they implemented affected the game. There are always negative parts when new things are added. It's just annoying to see things that were fixed or improved last year, take a step back again this year (accelerated clock, for instance).

The WR/DB interactions are nice, but I do think they took it too far with the 1 handed catches, and DBs popping the ball straight into the air so a teammate can pick it off.

The gameplay is definitely solid, but that's worthless to me without a fully functioning, somewhat realistic franchise mode where I can work toward something. The bugs make that 2nd part impossible, for me, at this point.
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