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Madden NFL 18 Features New Target Passing, Coverage Assignments & More

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Old 05-19-2017, 12:43 PM   #217
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

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Originally Posted by XtremeDunkz
My entire point in a nutshell is passing, as it has been in Madden forever, is not challenging in the slightest. I can take Joe Stave and get him voted in to the Pro Bowl in a 32 man franchise. As a sim player in a sim league, this has been a huge gripe with the game for years.

So if EA decided to change the passing mechanic, hopefully it is to make it more realistic. Which would mean lower rated QBs would have trouble hitting their spots compared to high level QBs. If that were the case it would finally make franchise QBs worth what they should be worth when it comes to trading, salary, etc.

What you are proposing would ruin this for league play. To go back to my previous example; If I were to play with the Browns and start rookie Kizor. I don't like that he is low rated and the new passing mechanic makes him hard to use with a bunch of misfired passes. So I just toggle regular passing and proceed to throw darts to receivers with no regard to route timing and little rating influence. It would ruin balance and it would ruin the value of having an elite QB. Hope that makes sense. I don't care about offline, I don't care about cpu games, I don't care about MUT. 32 man online league play is all I am concerning this with.
A simple toggle for leagues would fix your issue. I was speaking more to general online games.
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Old 05-19-2017, 01:22 PM   #218
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

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Originally Posted by Greenblood60
When were elite QB's ever relevant ?
QB vision cone
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Old 05-19-2017, 06:44 PM   #219
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

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QB vision cone
Target passing has the opportunity to do it again. Without that stupid, horrible looking flashlight on the field effect.
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Old 05-19-2017, 11:24 PM   #220
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

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Originally Posted by ODogg
Target passing has the opportunity to do it again. Without that stupid, horrible looking flashlight on the field effect.
I hope for everyone's sake there isn't a big visible target on the field for the new passing system
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Old 05-19-2017, 11:29 PM   #221
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

Lots of heated discussion for a feature we don't know anything about:/

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Old 05-20-2017, 11:25 AM   #222
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

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Originally Posted by adembroski
Lots of heated discussion for a feature we don't know anything about:/

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Lol. That's the norm around here. . And, I mean, really, that's the point of blogs/forums, anyways, for people who enjoy (or hate) a specific item. Right now, all we've got to go on for madden 18 is back of box, so we chime away when we're bored. Lol. But, I also think it's funny. I was upset last year about the tackle battles for the simple reason that I don't like icons on the field. I turn off all possible displays. Ultimately, once I played the game, I found it to be fairly unobtrusive and a decent gameplay mechanic.


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Old 05-20-2017, 12:23 PM   #223
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

Personally, I don't want a new passing mechnice that is a stick skills solution to make it harder. I want a passing mechanic based on ratings. I would much rather see them make you go through a progression. Could be the same throw mechanics but not every receiver can be thrown to successfully at all times. Low awareness qb would result in icons lighting up slower. Some qb's take a long time to get from 1st read to second read. If you throw to a guy that is not lit up his awareness would determine his ability to adjust. Elite guys can go through progression quicker. Combine that with accuracy of throws based on ratings and I will be happy.
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Old 05-20-2017, 12:35 PM   #224
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Re: Madden NFL 18 Features New Target Passing, Coverage Assignments & More

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Originally Posted by timhere1970
Personally, I don't want a new passing mechnice that is a stick skills solution to make it harder. I want a passing mechanic based on ratings. I would much rather see them make you go through a progression. Could be the same throw mechanics but not every receiver can be thrown to successfully at all times. Low awareness qb would result in icons lighting up slower. Some qb's take a long time to get from 1st read to second read. If you throw to a guy that is not lit up his awareness would determine his ability to adjust. Elite guys can go through progression quicker. Combine that with accuracy of throws based on ratings and I will be happy.
That's what I want as well. It sounds like maybe this target passing is designed to make it tougher to be accurate, but that doesn't change the fact that once you master that, Tom Brady will play the same as any rookie QB with a high accuracy rating
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