32 team franchise

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • cjhawk03
    Rookie
    • Mar 2010
    • 73

    #1

    32 team franchise

    Is there a thread or post somewhere that does a good job of explaining the 32 team control franchise? I think I understand but would be interested if there is a good write up somewhere. Thanks!
  • Funkycorm
    Cleveland Baseball Guru
    • Nov 2016
    • 3156

    #2
    Re: 32 team franchise

    It is more time consuming that anything.

    Quick synopsis:

    You have to create a new user for each team. You can create a new coach or owner or use existing ones. You have to hit R3 then scroll down to create new user. It will then bring you to the team select screen. Select the team then you can create or use a coach or owner.

    It also can only be done for offline franchises. This won't work online.

    In the end it is just a matter of dedicating an hour to creating the coaches or owners.
    Funkycorm

    Currently Playing:

    MLB The Show 25 (PS5)
    Red Dead Redemption 2 (PS4)
    Pokemon Violet (Switch)


    Twitch:

    Twitch


    Dynasties:

    None at the moment

    Comment

    • cjhawk03
      Rookie
      • Mar 2010
      • 73

      #3
      Re: 32 team franchise

      Originally posted by Funkycorm
      It is more time consuming that anything.

      Quick synopsis:

      You have to create a new user for each team. You can create a new coach or owner or use existing ones. You have to hit R3 then scroll down to create new user. It will then bring you to the team select screen. Select the team then you can create or use a coach or owner.

      It also can only be done for offline franchises. This won't work online.

      In the end it is just a matter of dedicating an hour to creating the coaches or owners.


      Thanks for the quick rundown, appreciate it! Hoping there might be something out there more detailed around pros/cons, things to watch out for, don’t work, etc. like the idea of it keeping things realistic.


      Sent from my iPhone using Operation Sports

      Comment

      • oneamongthefence
        Nothing to see here folks
        • Apr 2009
        • 5683

        #4
        Re: 32 team franchise

        Originally posted by cjhawk03
        Thanks for the quick rundown, appreciate it! Hoping there might be something out there more detailed around pros/cons, things to watch out for, don’t work, etc. like the idea of it keeping things realistic.


        Sent from my iPhone using Operation Sports
        Basically what was said. However you can set anything you want to auto for individual teams. So if all you wanted to do was draft for each team you can do that. A pro would be is that all teams would have access to scenarios. A con would would be is that it's a pretty time consuming process. But it comes down to how involved you want to be with each team.

        On the plus side you can decide which games you want to play. So if you see an intriguing matchup you can play it.


        Sent from my LM-G820 using Tapatalk
        Last edited by oneamongthefence; 12-01-2020, 06:23 PM.
        Because I live in van down by the river...

        Comment

        • InsideZone77
          Rookie
          • May 2020
          • 18

          #5
          Re: 32 team franchise

          So I just started a new franchise doing this, the main thing is it’s tedious. But for accuracy of cutting down rosters in preseason it’s nice, but time consuming. (You may not feel the need to do this but some of the CPU roster cuts are ridiculous otherwise.)
          My main reason for doing this was to super sim every game to get more accurate CPU QB rushing stats. Another benefit is you can make the draft more realistic by making teams in the top 10 select the top QB prospects.
          I haven’t gotten that far in the franchise yet to have any other real insights.

          Comment

          • cjhawk03
            Rookie
            • Mar 2010
            • 73

            #6
            Re: 32 team franchise

            Originally posted by InsideZone77
            So I just started a new franchise doing this, the main thing is it’s tedious. But for accuracy of cutting down rosters in preseason it’s nice, but time consuming. (You may not feel the need to do this but some of the CPU roster cuts are ridiculous otherwise.)

            My main reason for doing this was to super sim every game to get more accurate CPU QB rushing stats. Another benefit is you can make the draft more realistic by making teams in the top 10 select the top QB prospects.

            I haven’t gotten that far in the franchise yet to have any other real insights.


            Yea some of the roster cuts are stupid. Detroit cut AP, Arizona cut Fitz, etc. I want to stop the “big” unrealistic moves but also don’t want to have to manage every teams salary cap. I want the Vikings to resign cook and saints to resign kamara, etc.


            Sent from my iPhone using Operation Sports

            Comment

            • oneamongthefence
              Nothing to see here folks
              • Apr 2009
              • 5683

              #7
              Re: 32 team franchise

              Originally posted by cjhawk03
              Yea some of the roster cuts are stupid. Detroit cut AP, Arizona cut Fitz, etc. I want to stop the “big” unrealistic moves but also don’t want to have to manage every teams salary cap. I want the Vikings to resign cook and saints to resign kamara, etc.


              Sent from my iPhone using Operation Sports
              I wish there was some benefit to having older players on the team. I know there's scenarios for it's pretty minor.

              Sent from my LM-G820 using Tapatalk
              Because I live in van down by the river...

              Comment

              • nmain
                Rookie
                • Dec 2008
                • 231

                #8
                Re: 32 team franchise

                Originally posted by cjhawk03
                Is there a thread or post somewhere that does a good job of explaining the 32 team control franchise? I think I understand but would be interested if there is a good write up somewhere. Thanks!

                Like they said normally that is only allowed in offline franchises. Which is where my the following idea came from.

                If you're interested in joining a 32 team franchise where all games are super simmed and various CPU vs CPU game play is recorded, I have just started promoting my new league that allows this. You won't even run your team from the game itself.

                details in this video.

                Comment

                • nmain
                  Rookie
                  • Dec 2008
                  • 231

                  #9
                  Re: 32 team franchise

                  Originally posted by cjhawk03
                  Is there a thread or post somewhere that does a good job of explaining the 32 team control franchise? I think I understand but would be interested if there is a good write up somewhere. Thanks!



                  Like they said normally that is only allowed in offline franchises. Which is where the following idea came from.

                  If you're interested in joining a 32 team franchise where all games are super simmed and various CPU vs CPU game play is recorded (think close games in the 4th quarter), I have just started promoting my new league that allows this. You won't even run your team from the game itself.

                  details in this video.

                  Comment

                  Working...