I get what the goal of the button cycling is, but it's simply not practical, and almost no one would use it. Follow me on this:
If you remember Madden from long ago, passing was a 2-button mechanic. First the snap to start play, but the passing icons didn't appear until the QB hit X again (PS2) to bring them up. The Sprint toggle made it so the QB couldn't run while looking for a receiver because the buttons changed the the "Ball Carrier" phase of the controls.
I think Madden 2002 was the first year where players could select NORMAL or QUICK passing. When Madden '03 went online, the choice of Quick or Normal passing still existed. EA discovered that a huge majority of players opted for the QUICK option. So many in fact that the double button press was pulled from the game and QUICK became the passing interface in Madden '04. Since then, we've been able to sprint with the receiver icons still up.
Ultimately, consumers made the choice that got rid of two button passing in lieu of a system that only used one button after the snap. When QB Vision debuted in Madden '06, the system was viewed as clunky because it wasn't more efficient than the one-button system players had become accustomed over the previous two years. The system got in the way more than improving the game because it erased the advantage of instinct.
The system that is being advocated, much like QB Vision, gets in the way of the QB's most important action on passing plays - THE THROW.
You mention that there aren't any realistic reads, partially due at root to the idea that Madden is little more than pressing buttons. Adding an additional button press merely exacerbate the premise. It would also soil the passing interface in much the same way as QB Vision did for thousands of fans by fouling the instincts we've honed for years.
What if you pass your intended receiver? There are already thousands of Madden players that haven't developed the instincts to know when they pressed the wrong button. Having several button presses would only make it that much more difficult to deliver the ball to the right place.
Dare I say... These might be great ideas for a football game. I just don't think they will be great ideas for Madden.
Later
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