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Playmakers Madden 12 Custom Sliders

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Old 09-24-2011, 03:31 PM   #1665
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by The Reedo
PM

DEFENSE-HUMAN/CPU
PASS REACTION TIME-0/0......(Reaction Time can be increased anywhere from 0 to 10 Max for either side)
INT-50/50...........................(For every point added to Reaction Time you can deduct a point towards the INT setting/Minimum Setting reccomended would be 40/40)
PASS RUSH-90/90

Im finding passing way too easy, even with WR catch at 54 for HUM. If i make it 0/10 on pass reaction and 50/40 int will passing become much harder or do you suggest something else to make passing harder for HUM?????????????

HELP, please
Then Max the CPU out

10/50/100 for their pass defense......you guys can max out Pass Rush for them like i do forces you to throw quicker.

That is what i use in my games their highest listed settings but i don't trip over their INT's LOL!

I might throw 3 picks in one game and then not have pick for 2-3 games so it balances out for me. I use QBA at 14 so i know it's possible to avoid picks just depends on each individual's style of play.

If default 22 is too high drop down 2 clicks at a time until you reach a sweet spot.....sounds like to me you should be closer to the QBA setting i'm using
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Old 09-24-2011, 03:37 PM   #1666
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by Chedapalooza
Hey pm. So what is the most difficult rushing set up and defense ? Hardest for Human to run n hardest to stop the CPU ? There's just the options on the front page n I'm not sure which ones make for the toughest combination. Thanks. Also- simmer franchise games use sliders? If so, do we need to change the CPU qb acc sliders back to base setting to sim games??

Edit: also, I really liked the running game at 10/24/41 with run defense at 24/16/10... Couldn't really stop the CPU, they had like 130 on the ground n I had 100.. Still felt like I was holding back a bit so looking for more of a challenge on my end.. Possibly keeping the defense at 24/16/10
10/24/41 is a good setup

I'm using 0/24/50 (I don't even give myself the extra 1 point alloted) kinda tough at times but i manage to get pretty solid numbers. There's a few negative runs at times in which it feels like the Defense shouldn't blow up certain plays but what i noticed is the game strangely tends to balance things out sometimes like i will break off a 20+ yard run it will feel easy and then BAM it goes back to feeling like my OL isn't blocking

I just learn to play the entire game out and usually the stats aren't too bad even when i thought it was feeling easy at times.

As for SIM games they don't calculate sliders at all
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Old 09-24-2011, 03:49 PM   #1667
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by RnRexpress3423
Thats great and I'm using the set exactly as u posted but what about the AI bogging down in the redzone? They have no problem getting the ball to my 20 but getting it to the endzone feels like pulling teeth as they usually only end up putting up 3. They usually only score 6 points when they toss one up long and theirs blown coverage. I know you said you were going to post up some sliders from before to get the AI passing game going again. So I'll wait and see.
I didn't bother messing with the passing game because you can kinda dictate that by using the INT Slider for Human to open up the CPU's passing game even more.

For example try INT at 40 with Pass Rush just at 90 and they might just start getting open sooner which basically allows them more chances to score in the RED ZONE or even INT at 24 if you don't mind dropped picks

The extra run blocking i'm hoping will get their running game back on track without actually boosting their Broken Tackles slider again....Remember we had the Running Game at 18/32/50 it was too strong.

So i kinda just stayed at 12 Broken tackles with a boost back up in Run Blocking to help them get out of the backfield and try to make some plays.

That could help their RED ZONE offense aswell
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Old 09-24-2011, 03:52 PM   #1668
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by KomicJ
I'm really having a blast with these sliders. Thought you might wanna see some stats, so here's what I have after 4 regular season games...

Carolina Panthers at Arizona Cardinals
Jan 1, 1ST2ND3RD4THSCORE
Carolina Panthers (HUM)1070017
Arizona Cardinals (CPU)0601521
Team Stats Comparison
CARARI
Total Offense394379
Rushing Yards5583
Passing Yards339296
First Downs1617
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers01
3rd Down Converstion9-16 (56%)10-16 (62%)
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties1-157-44
Posession Time24:3523:25
Carolina Panthers
PASSINGC/AYDSTDINT
C.Newton24/37 (64%)36820
RUSHINGATTYDSAVGTD
D.Williams20482.40
RECEIVINGRECYDSAVGTD
G.Olsen88610.70
B.LaFell47819.51
S.Smith49924.70
DEFENSETACKSACKINTTD
TEAM DEFENSE9 TFL500
Arizona Cardinals
PASSINGC/AYDSTDINT
K.Kolb27/40 (67%)32320
RUSHINGATTYDSAVGTD
B.Wells13644.90
RECEIVINGRECYDSAVGTD
L.Fitzgerald78912.70
C.Stuckey79012.81
A.Roberts33913.01
DEFENSETACKSACKINTTD
TEAM DEFENSE8 TFL400


Green Bay Packers at Carolina Panthers
Jan 1, 1ST2ND3RD4THSCORE
Green Bay Packers (CPU)773724
Carolina Panthers (HUM)0107017
Team Stats Comparison
GNBCAR
Total Offense403311
Rushing Yards156106
Passing Yards247205
First Downs1917
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers23
3rd Down Converstion7-11 (63%)9-13 (69%)
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties1-150-0
Posession Time23:2124:39
Green Bay Packers
PASSINGC/AYDSTDINT
A.Rodgers14/26 (53%)25931
RUSHINGATTYDSAVGTD
R.Grant211125.30
RECEIVINGRECYDSAVGTD
D.Driver56613.21
G.Jennings46115.21
J.Nelson311438.01
DEFENSETACKSACKINTTD
TEAM DEFENSE10 TFL330
Carolina Panthers
PASSINGC/AYDSTDINT
C.Newton21/33 (63%)22523
RUSHINGATTYDSAVGTD
D.Williams22944.20
RECEIVINGRECYDSAVGTD
G.Olsen67111.81
D.Gettis56513.01
S.Smith45112.70
DEFENSETACKSACKINTTD
TEAM DEFENSE4 TFL310


Jacksonville Jaguars at Carolina Panthers
Jan 1, 1ST2ND3RD4THSCORE
Jacksonville Jaguars (CPU)30003
Carolina Panthers (HUM)370313
Team Stats Comparison
JACCAR
Total Offense270283
Rushing Yards12193
Passing Yards149190
First Downs1615
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers31
3rd Down Converstion7-14 (50%)5-13 (38%)
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties6-450-0
Posession Time25:0023:00
Jacksonville Jaguars
PASSINGC/AYDSTDINT
B.Gabbert17/29 (58%)17802
RUSHINGATTYDSAVGTD
M.Jones-Drew15654.30
RECEIVINGRECYDSAVGTD
M.Lewis5306.00
J.Dillard33210.60
M.Thomas23015.00
DEFENSETACKSACKINTTD
TEAM DEFENSE8 TFL400
Carolina Panthers
PASSINGC/AYDSTDINT
C.Newton18/27 (66%)22800
RUSHINGATTYDSAVGTD
D.Williams24843.51
RECEIVINGRECYDSAVGTD
G.Olsen510320.60
S.Smith3299.60
B.LaFell3175.60
DEFENSETACKSACKINTTD
TEAM DEFENSE10 TFL620


Carolina Panthers at Chicago Bears
Jan 1, 1ST2ND3RD4THSCORE
Carolina Panthers (HUM)71001431
Chicago Bears (CPU)370010
Team Stats Comparison
CARCHI
Total Offense367299
Rushing Yards106117
Passing Yards261182
First Downs1814
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers02
3rd Down Converstion7-11 (63%)2-8 (25%)
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties0-01.15
Posession Time29:4918:11
Carolina Panthers
PASSINGC/AYDSTDINT
C.Newton20/28 (71%)27520
RUSHINGATTYDSAVGTD
D.Williams24994.10
RECEIVINGRECYDSAVGTD
B.LaFell57214.41
G.Olsen45614.00
S.Smith34916.30
DEFENSETACKSACKINTTD
TEAM DEFENSE7 TFL511
Chicago Bears
PASSINGC/AYDSTDINT
J.Cutler13/22 (59%)20311
RUSHINGATTYDSAVGTD
M.Forte18965.30
RECEIVINGRECYDSAVGTD
R.Williams57014.00
D.Hester35117.01
J.Knox36622.00
DEFENSETACKSACKINTTD
TEAM DEFENSE7 TFL100


Other Notes
- Cam Newton averages 274 yards per game, with 66% comp.
- DeAngelo Williams averages 81.2 yards per game, with 3.6 yards per carries. Has 2 fumbles, 9 broken tackles and one 20+ (24 yards).
- Wide Receivers recorded 5 drops in 4 games.
- (CB) Chris Gamble leads with 32 tackles. (DT) Ron Edwards leads with 4 sacks. (CB) Captain Munnerlyn and (CB) Chris Gamble lead with 6 pass defended.
- The defense recorded 5 forced fumbles, 4 of which they recovered.

That's pretty much what I have so far.
Good stuff

You always seem to do a good job modifying the base settings

you should share some of your tweaks with the others it might help them to enjoy the game even more because you've been getting some stats
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Old 09-24-2011, 03:57 PM   #1669
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by Playmakers
10/24/41 is a good setup

I'm using 0/24/50 (I don't even give myself the extra 1 point alloted) kinda tough at times but i manage to get pretty solid numbers. There's a few negative runs at times in which it feels like the Defense shouldn't blow up certain plays but what i noticed is the game strangely tends to balance things out sometimes like i will break off a 20+ yard run it will feel easy and then BAM it goes back to feeling like my OL isn't blocking

I just learn to play the entire game out and usually the stats aren't too bad even when i thought it was feeling easy at times.

As for SIM games they don't calculate sliders at all
Thanks. What defense do u use?

Edit: and what do u set the CPU offense at?
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Last edited by Chedapalooza; 09-24-2011 at 04:00 PM.
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Old 09-24-2011, 04:47 PM   #1670
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by Playmakers
10/24/41 is a good setup

I'm using 0/24/50 (I don't even give myself the extra 1 point alloted) kinda tough at times but i manage to get pretty solid numbers. There's a few negative runs at times in which it feels like the Defense shouldn't blow up certain plays but what i noticed is the game strangely tends to balance things out sometimes like i will break off a 20+ yard run it will feel easy and then BAM it goes back to feeling like my OL isn't blocking

I just learn to play the entire game out and usually the stats aren't too bad even when i thought it was feeling easy at times.

As for SIM games they don't calculate sliders at all
I am also using the 0/24/50 for human rushing and for cpu rush defense I have them at 24/12/14. i am getting a good mix of 4-5 yd runs, getting stuffed, and the occasional 10+ yd runs. What do you think is the best setup for cpu rush defense that you are currently using PM?
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Old 09-24-2011, 05:12 PM   #1671
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Re: Playmakers Madden 12 Custom Sliders

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Originally Posted by mikeb88
PM how close are you to a final set. I along with many gamers that follow your sliders would like to know
I would like to know this as well.
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Old 09-24-2011, 05:27 PM   #1672
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Re: Playmakers Madden 12 Custom Sliders

Quote:
Originally Posted by Chedapalooza
Thanks. What defense do u use?

Edit: and what do u set the CPU offense at?
Pass Offense is 14/76/60 = 150........Qb Chart for Romo but base settings for Pass BLock and WR Catch. I don't need the additional boost up for Wr catching which would be 68

Run Offense 0/24/50

Defense

Pass Reaction-0
INT-50
Pass Rush-90

Run Reaction-22
Block Shed-14
Tackling-10

Again i don't use the entire 150 value points for passing or the 50 value points for Run Defense....No switch Rule works out great for me CPU doesn't break many tackles vs my LB's
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