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Madden NFL 10 2nd Title Update Details

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Old 12-02-2009, 05:52 PM   #169
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Re: Madden NFL 10 2nd Title Update Details

Has anybody noticed a change in long runs??? Does the RB still start to slow down in the open field.
I mean, really???

Chris Johnson being caught from behind by AL HARRIS!!!?!?!?!?!?!?!??

NEVER IN A MILLION YEARs SO IT SHOULDN'T HAPPEN IN MADDEN
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Old 12-02-2009, 06:01 PM   #170
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Re: Madden NFL 10 2nd Title Update Details

I know that they (EA team) mentioned in their blog about the quarterback holding on to the ball and taking a sack, I hope at least their will be more blindside sacks otherwise I am stoked about the new Patch.
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Old 12-02-2009, 06:14 PM   #171
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by rgiles36
Yea, there are some issues with clock management with the AI. I've seen some passing plays ran when they should be running or kneeling the ball.
Yeah Rgiles, this has been a problem with EA's [maybe 2K as well] football games since...well, forever.

When you do have franchise games come down to the last few minutes, it's pretty frustrating to see the AI turn idiotic. Hopefully soon, EA will give the late game AI decision making, the attention it needs.
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Old 12-02-2009, 07:12 PM   #172
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Re: Madden NFL 10 2nd Title Update Details

I wonder if this patch is going to address Fatigue in SuperSim.

Whenever I SuperSim my Defense, not matter how long my offense stays on the bench - they come back onto the field fatigued.

It's like Fatigue isn't recharging while SuperSimming.

Hope they got this one!


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Old 12-02-2009, 07:48 PM   #173
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Re: Madden NFL 10 2nd Title Update Details

I wonder if we'll get this thing before 2010
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Old 12-02-2009, 08:17 PM   #174
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by Faizon
I wonder if we'll get this thing before 2010

I think it is a real good chance that it shows up this week i beleive they would not post the 2nd update of the blog unless it has been approved by MS/Sony. But this is just speculation i would really like the patch soon as im waiting to start my chise. But been playing online which has been good as well

I would like to think it would drop this week but it is entirely up to MS/Sony
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Old 12-02-2009, 09:30 PM   #175
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Re: Madden NFL 10 2nd Title Update Details

Quote:
Originally Posted by 43Chargers4Now
Has anybody noticed a change in long runs??? Does the RB still start to slow down in the open field.
I mean, really???

Chris Johnson being caught from behind by AL HARRIS!!!?!?!?!?!?!?!??

NEVER IN A MILLION YEARs SO IT SHOULDN'T HAPPEN IN MADDEN

Maroney burned my entire defense so if they runners are slowing down on long runs, he sure didn't...Even Ed Reed didn't catch him.

Maybe he missed the memo. Or the rules don't apply to Pats players
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Old 12-02-2009, 09:32 PM   #176
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by roadman
In coach mode, I also went up against Lewis last night. I'm using sliders from here(Bill Harris) and Lewis was gaining 7yds/attempt and over 100 yds @half. I started using more pinch plays in the second half and more engage 8's. They stuck with the run and I started to shut it down. Finally, I pulled ahead and they had to pass the rest of the game.

They were down by two with less than a minute left and all their timeouts. They started running the ball and calling timeouts. I stopped them on 4th down and they turned the ball over with 18 seconds left. Weird. Game over.

Yeah, they like to run at the weirdest times sometimes.

Interesting that you also face Lewis and they stuck with him in your game too.

Maybe it's based on players. I might need to set up a game against AP and see if they stick with him, or at least give him 18-20 carries when the game is done.
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