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Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

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Old 09-25-2010, 02:40 PM   #201
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The game after I played after the patch was a real good defensive battle.

I played on nearly ALL Pro, except I kicked up Pass Reaction Time to 60 on both ends and dropped fumbles to 25.

The score was 10-7 Packers over the Bears.

Loved every minute of it.
agreed right after the patch plays a game packers VS bears won 17-10 great game and felt... realistic to me stats wise and just the atmosphere and how exciting it was. Games are tougher but beatable if you keep doing what your doing
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Old 09-25-2010, 04:20 PM   #202
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

impressions from my last two games:

in game injuries seem more common, no difference in long term injuries.

broken tackles seem slightly boosted for both human and CPU.
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Old 09-25-2010, 04:37 PM   #203
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

The CPU still misses easy FG attempts and shanks every punt.
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Old 09-25-2010, 04:48 PM   #204
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

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Originally Posted by ForeverYoung
The CPU still misses easy FG attempts and shanks every punt.
In every Tiburon football game for 3+ years now.

Regression testing anyone?
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Old 09-25-2010, 05:05 PM   #205
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

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Originally Posted by mm boost
someone left a message to Ian on twitter bout the kicking meter and he responded...how about someone leave him a message about the cut scenes/pre-game comparisons that were supposed to be unlocked and about the dirty uniforms/scarred up helmets/field degradation. With those things fixed, i will be completely 100% happy.
If this is true and he can get this done, I think over half of us would be happy campers. I know i sure as he][ will
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Old 09-25-2010, 05:09 PM   #206
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by roadman
The game after I played after the patch was a real good defensive battle.

I played on nearly ALL Pro, except I kicked up Pass Reaction Time to 60 on both ends and dropped fumbles to 25.

The score was 10-7 Packers over the Bears.

Loved every minute of it.
Hey, does this make it unrealistic? in the sense that the corners will play too agressive?
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Old 09-25-2010, 09:42 PM   #207
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

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Originally Posted by Art1bk
Hey, does this make it unrealistic? in the sense that the corners will play too agressive?
Not that I noticed. It was a small sample size, but I noticed Woodson trailing Hester on a slant over the middle, which I feel is realistic.
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Old 09-25-2010, 11:37 PM   #208
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Re: Madden NFL 11 Patch 1.03 Available, Post Impressions Here (PS3, 360)

Played 2 games on all-pro, 5 min quarters, default everything.

The biggest improvement to me seems in the gameflow playcalling. As a Giants fan, it used to irk me that they would consistently come out in shotgun empty backfield on first down. I didn't see this once with the new patch. Also, they call playactions less. On defense, gone are the 8 man blitzes (I think I saw 1 in 2 games), and there is more man coverage and cover 1s and 2s. I noticed they call a lot of man defense with a double team on the best WR, which is good.

As far as pass coverage, zone D is played better by AI players, LBs bat down more passes, and its easier to get to the QB. Pass defense is overall better, and this has a lot to do with the better defensive playcalling logic as well.

Playaction blocking was still shaky, but I haven't seen enough playactions to fully judge.

Kickoffs are more realistic; they are shorter. Return blocking as also been improved. Makes starting field position on kickoffs more realistic.

Broken tackles are toned down. Saw maybe 2 a game although one of them went for a TD with Hakeem Nicks, although thats not too unrealistic.
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