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When are we going to be able to make these throws?

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Old 09-13-2011, 12:43 PM   #9
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Re: When are we going to be able to make these throws?

I'm thinking the old NFL Fever read and led would be perfect also as been said the ball trajectory needs to be revamped. Maybe with PS4 and Xbox 720 will get it..
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Old 09-13-2011, 12:47 PM   #10
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Re: When are we going to be able to make these throws?

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Originally Posted by FreAk47
Exactly, they need to utilize both sticks, make it so you can lead a guy, throw behind a guy, throw it high/low, how hard to throw it...and then allow a quarterbacks attributes determine how hard it is for the user to accomplish what they want to do. But, that of course would be innovation, and thats a scary thing.

For me, I don't need all the extra stick jockeying (use two sticks and flick this way and hit throw while moving around in the pocket, etc), I just want to be able to intentionally underthrow the ball, to be able to hit WR in windows in the zone, especially on crossing/slant routes (instead of predetermined locations on where the ball is going to go) and be able to hit corner and fade routes like in the NFL without having to jack up QB accuracy or down defensive coverage and make the rest of the passing game too easy.

A start would be to never lead the ball unless the user actually puts lead on it, which we, in theory, already can do by using the left stick as we throw.

QB Acc would determine the area where the target might end up instead of if the defender can make a play on it or not. A ball thrown by an inaccurate QB shouldn't give the defensive player a "bonus" to ability or anything, it should just make the catch zone erratically placed, like it would be in real life.
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Old 09-13-2011, 12:50 PM   #11
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Re: When are we going to be able to make these throws?

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Originally Posted by KBLover
QB Acc would determine the area where the target might end up instead of if the defender can make a play on it or not. A ball thrown by an inaccurate QB shouldn't give the defensive player a "bonus" to ability or anything, it should just make the catch zone erratically placed, like it would be in real life.
The sad thing is that I remember Ian coming on here two years ago and claiming that they implemented such a system. I've never seen it work as described.
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Old 09-13-2011, 01:11 PM   #12
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Re: When are we going to be able to make these throws?

Maybe its cause i remember playing games like double dribble an my all-time favorite tecmo bowl, but i think the games are great now, but that doesnt mean that i dont have moments where im literally cursing at my xbox lol.. but back on topic i dont see how this can be implemented unless customers are willing to give up on modes like be a superstar or anyhting like it that isnt an actual simulation experience.. sometimes i think the yearly demand is unfair to the programmers and that with all they are asked to do presentation wise that the gameplay suffers for it... but even with all that said, you can throw lobs an bullets, high or low throws, and now fades so its probably only a matter of time b4 we get the back shoulder throws as well, just be patient gamers
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Old 09-13-2011, 03:47 PM   #13
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Re: When are we going to be able to make these throws?

Quote:
Originally Posted by FreAk47
Exactly, they need to utilize both sticks, make it so you can lead a guy, throw behind a guy, throw it high/low, how hard to throw it...and then allow a quarterbacks attributes determine how hard it is for the user to accomplish what they want to do. But, that of course would be innovation, and thats a scary thing.
They already have this. Try using the left stick while passing. Simple hitting the button throws it to where the WR is currently standing.


ex. If the player is running to the right, push to the right and you'll lead him.

It's been this way for years.
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Old 09-13-2011, 03:55 PM   #14
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Re: When are we going to be able to make these throws?

I done that pass in madden , and you can lead pass with the left stick for a long time and you can still playmaker and tell your wr to run to the other side if you want
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Old 09-13-2011, 03:57 PM   #15
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Re: When are we going to be able to make these throws?

OP, to answer your qustion.

When you get some form of Pass trajectory in madden.(Next gen hope fully.)
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Old 09-24-2011, 08:10 AM   #16
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Re: When are we going to be able to make these throws?

Quote:
Originally Posted by Evolved
They already have this. Try using the left stick while passing. Simple hitting the button throws it to where the WR is currently standing.


ex. If the player is running to the right, push to the right and you'll lead him.

It's been this way for years.
Agreed, Madden does have a little "lead passing" but thats not really what I'm talking about...

I'm specifically talking about the passes in the link I provided... The backshoulder throws are becoming more and more popular these days... You see QB's like Rodgers, Brees and Brady throws these all the time, but in Madden you know, if you have a guy running a GO Route there is no way to throw it "to a spot" that is behind him away from the DB... Even with their lead passing system as is, this type of pass is not possible in this game...

The fact that we're still talking about "lead passing" and not DEMANDING ROUTE BASED PASSING is really sad... I want the QB to throw the pass BASED ON THE ROUTE not based on weather or not the WR is "open"...

If I'm running an out route, I want to be able to throw the ball WELL BEFORE the WR breaks, and throw it "to a spot" rather than having to wait until just before or right after the WR breaks...

If your not sure what I'm talking about... Go to practice mode, and run some Out Routes... Try throwing WELL BEFORE the WR breaks, try throwing After he breaks and then try throwing Right as he makes his cut... In reality all of these throws should be to the same "spot" but there are not because they are linked to where the WR is instead...
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