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Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Old 05-15-2012, 02:05 PM   #129
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Originally Posted by CRMosier_LM
You are going a bit over board here. Take what I said at face value and don't try and read more into it than I stated.

Biggest problem with that statement is that just calling the play doesn't mean a player will be in position to make the play regardless of their rating. Are Ray and Ed going to get themselves in position to make the play the majority of the time?!? Yes. But it is also the users responsibility to put them in the best situation via playcalling and adjustments and to some extent user control.

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I think you misunderstood Senator Palmer. Let me give you an example. Let's say I call cover 3 or even cover 1 and I have Ed Reed in the deep middle of the field. You send Ben Watson on a post to the middle of the field. I however an controlling Jameel McClain and dropping to a hook/curl. You throw the post. Is Ed Reed, who should be aggressive when the football is in the air (can't remember name of trait), going to sit back and just let Watson catch it or will he at least charge forward, then if I click on I can get the interception. Or will he just get the INT? I remember this vividly when I went to CD for Madden 10. I was playing the Vikings and I had a classic Ed Reed play. I was controlling Lewis, Tavares Jackson threw a pass over the middle and out of no where (no warping) Ed Reed jumped it and I took it to the house.

Will my A.I teammate Reed do those type of things or will he sit back when the ball is in the air, then I have to switch over and get him to move on the football. In either coverage I've put him in position to make a play.
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Old 05-15-2012, 02:06 PM   #130
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Originally Posted by Smoke6
C'mon CM, we still got morphing INT's, Clipping of players to make impossible tackles at weird angles, Qb's who can run like a chicken with its neck cutoff and still making accurate passes, No pocket presence, Rinse and repeat of the same play and animation at will (just like you stated about 2k12), people running out of bounds and back in to make catches, Zig Zagging of full sprint players turning and changing direction on a dime.

List goes on and on and on, and thats just some of the gameplay issues, if any game would make one retire, it should be madden. Know one even knows what the game is suppose to represent, I never seen a freestyle arcade football league on TV before!

Grip reality here a bit, we know all games have their issues, but I bet you couldnt make a list of everything madden does right compared to how much it does wrong and come out happy!
..........................

Last edited by CRMosier_LM; 05-15-2012 at 02:31 PM. Reason: no point
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Old 05-15-2012, 02:06 PM   #131
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Derek Adams and I played Cowboys vs Browns several times and anytime I was stupid enough to not have Joe Haden on Dez or at least a man over top... Dez lit me up! But with the right concepts and play calling I was able to reign him in and control him.

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was these games with the old rosters? was just curious on how the rookies played with browns.
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Old 05-15-2012, 02:06 PM   #132
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Originally Posted by CRMosier_LM
Good lord, once again don't read more into than what I said. I am not an EA rep or employee. I am stating my opinion which is what this thread is essentially. If they did not want you to take control of players and user catch, user swat, user blitz... They wouldn't have put it in the game. H2H play now or H2H online play now are the most used game modes. So it only makes sense for them to continue to build and push towards the H2H experience (IN MY OPINION)

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If you're just stating your opinion, then let me engage you there:

In your opinion, do you think there should be a premium on user control? Do you believe a user should have an advantage in making a spectacular catch vs. a user who just uses the QB to throw with timing and touch and lets the receiver make the play as their ratings would dictate? Or do you believe that the both outcomes should be the same?
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Old 05-15-2012, 02:09 PM   #133
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Originally Posted by LBzrule
I think you misunderstood Senator Palmer. Let me give you an example. Let's say I call cover 3 or even cover 1 and I have Ed Reed in the deep middle of the field. You send Ben Watson on a post to the middle of the field. I however an controlling Jameel McClain and dropping to a hook/curl. You throw the post. Is Ed Reed, who should be aggressive when the football is in the air (can't remember name of trait), going to sit back and just let Watson catch it or will he at least charge forward, then if I click on I can get the interception. Or will he just get the INT? I remember this vividly when I went to CD for Madden 10. I was playing the Vikings and I had a classic Ed Reed play. I was controlling Lewis, Tavares Jackson threw a pass over the middle and out of no where (no warping) Ed Reed jumped it and I took it to the house.

Will my A.I teammate Reed do those type of things or will he sit back when the ball is in the air, then I have to switch over and get him to move on the football. In either coverage I've put him in position to make a play.
Number 1... I'm not throwing at Ed Reed in Madden 13... I learned that lesson with Shopmaster having Revis on his team. If i did throw thati would use the new touch and throw it away from Reed and pray to god he didnt come over and get it. Yes he will still attempt to make a play if you arent controlling him. But if he wiffs on the play under cpu control then I would be mad as the user for not taking control and attempting to make the play myself.
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Old 05-15-2012, 02:09 PM   #134
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Originally Posted by SteelerSpartan
How much ground can the average safety cover???....Will people have to think twice about bringing them down in the box now???


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Originally Posted by SteelerSpartan


Bueller??Bueller???

Besides the terrible OL/DL, Unrealistic safety play is another key culprit that tears down the realism in these games

Average Safeties being able to cover 3/4 the field has to stop

I'll ask this one more time an if any GCer can't answer/give any impressions on if people will be penalized for Zig-Zaging their safeties around.....

then Im going to hope its something you just can't talk about until June 4th and its not that that aspect of the game is still just awful as displayed in the cheese fests that are platinumplayajc's recent vids here on OS
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Old 05-15-2012, 02:11 PM   #135
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

Quote:
Originally Posted by Senator Palmer
If you're just stating your opinion, then let me engage you there:

In your opinion, do you think there should be a premium on user control? Do you believe a user should have an advantage in making a spectacular catch vs. a user who just uses the QB to throw with timing and touch and lets the receiver make the play as their ratings would dictate? Or do you believe that the both outcomes should be the same?
Having user control SHOULD NOT EVER in my opinion override the ratings. Now I feel that Madden 13 does not override the ratings like I felt Madden 12 did. The only reward i felt you gain with user control was the "wow" factor and sense of accomplishment in M13.
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Old 05-15-2012, 02:11 PM   #136
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Re: Madden NFL 13 Hands-On Impressions From Community Event #3 (DLG)

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Originally Posted by CRMosier_LM
Number 1... I'm not throwing at Ed Reed in Madden 13... I learned that lesson with Shopmaster having Revis on his team. If i did throw thati would use the new touch and throw it away from Reed and pray to god he didnt come over and get it. Yes he will still attempt to make a play if you arent controlling him. But if he wiffs on the play under cpu control then I would be mad as the user for not taking control and attempting to make the play myself.
Ohh I agree with that. I just wanted to know if he would attack the football. Cool,

Thanks.
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