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Old 06-04-2012, 09:55 PM   #113
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Re: EA Blogs On Connected Careers

Quote:
Originally Posted by b2th3m1th
I love this dynamic ratings and team styles but can i just have regular offline franchise? I could care less about what other people are doing or if they are not playing the same way or differently than me. I stopped playing online cause it's not fun to me. just give me offline franchise and allow me to import my NCAA draft classes.

But I do love the dynamic ratings for every team. The possibilities.
no more NCAA Draft Classes sorry
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Old 06-04-2012, 09:55 PM   #114
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Originally Posted by CarryTheWeight
I'm with K_GUN...so it's the same as starting an online league with 31 other AI coaches? What happens if the servers go down, are we still able to continue with it? Sorry if I sound like a total luddite here, but I don't see the point of creating a one-man online-based league if all I'm doing is playing against the AI.
You can do it offline or online either way.

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Old 06-04-2012, 09:55 PM   #115
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Re: EA Blogs On Connected Careers

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Originally Posted by tazdevil20
It won't change anything. You can play by yourself, or others can join in. Instead now, you will have the ability to manage things from the web. This is what I was asking for for years. One mode that isn't "offline" or "online". Everything is always "online" all the time, whether you are playing alone or want others to join in.

damn....from the web?!??!......so.....i'm at work on a saturday night...and can hop online(meaning from a PC--not the console)...and tinker with my franchise....say...all the off-season stuff?!.......wow...THAT IS COOL
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Old 06-04-2012, 09:57 PM   #116
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Re: EA Blogs On Connected Careers

Very interested to see how the online franchise aspect of it works with 32 user controlled teams as all I've really played in the last few installments of madden was online franchise, I'm hoping it is still possible to run one
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Old 06-04-2012, 09:57 PM   #117
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Re: EA Blogs On Connected Careers

Quote:
Originally Posted by CarryTheWeight
I'm with K_GUN...so it's the same as starting an online league with 31 other AI coaches? What happens if the servers go down, are we still able to continue with it? Sorry if I sound like a total luddite here, but I don't see the point of creating a one-man online-based league if all I'm doing is playing against the AI.
I'm sure that there must be a way to play even if you don't have an internet connection. I think being connected online offers you more of an experience for sure, but I am sure you can still play without the connection.
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Old 06-04-2012, 10:00 PM   #118
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Re: EA Blogs On Connected Careers

How is progression/regression going to work? I know we can upgrade guys ourselves (not a fan), but how is regression going to work? I also hope there is an option for the players to progress on their own based on stats, like it was in Head Coach 09.
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Old 06-04-2012, 10:05 PM   #119
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Re: EA Blogs On Connected Careers

Can you have multiple careers in different files opposed to in the same file?

When I saw the startup scene for CC, I didnt see "load a career". I dont want to have to retire to do a another career.
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Old 06-04-2012, 10:10 PM   #120
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Re: EA Blogs On Connected Careers

http://www.gameinformer.com/games/ma...ial-areas.aspx

This talks about some of the details pretty well.
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