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INT's, Ridiculous Stats and Cheating Comeback AI....

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Old 09-17-2012, 01:07 AM   #25
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Re: INT's, Ridiculous Stats and Cheating Comeback AI....

I just put a long post in the "Super Bowl memories" thread about the comeback programming logic so I won't post it all here, but... I just got hosed by the CPU in the Super Bowl.

Last play from scrimmage before I kick the game-winning field goal to win the super bowl and my beastly power back fumbles even though his ratings are extremely high in fumble, trucking, strength... AND... I was covering up and leaning forward ... AND ... the guys who hit him were DB's who morphed at super-speed into an impossible position to be able to make the fumble-causing hit.

Such a great game and completely b.s. way for it to end. I don't mind losing but that was the type of thing that would have cost me a controller in my younger days.

Completely an example of short-cut programming where the result is predetermined and the animations/action fills in the space between to make it happen.

I'm still in shock, so frustrating.
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Old 09-17-2012, 01:11 AM   #26
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Re: INT's, Ridiculous Stats and Cheating Comeback AI....

Quote:
Originally Posted by steamboat
happening once or twice is one thing, happening every time on an in route is another entirely. I get the point of the thread, and I agree. I just think that a rarity in real life does not excuse significant duplication in a video game.
This.

When I am putting up 300-400 yards with regularity with Alex Smith on All-Madden, there's an issue.
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Old 03-15-2013, 10:58 PM   #27
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Re: INT's, Ridiculous Stats and Cheating Comeback AI....

I still believe there is a such thing called comeback AI. Some **** just shouldnt happen IMO.
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Old 03-16-2013, 11:04 AM   #28
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Re: INT's, Ridiculous Stats and Cheating Comeback AI....

Locking this because it was completely unnecessary to bump a half-year old thread.
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