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To those who say "it's just Madden 2005 part 2"

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Old 05-23-2013, 06:42 PM   #57
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Re: To those who say "it's just Madden 2005 part 2"

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Originally Posted by kingsofthevalley
All facts.
You don't sound like someone who visited sim forums during last gen. The complaints were just as loud then as they are now. All facts.
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Old 05-23-2013, 09:51 PM   #58
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Originally Posted by Broncos86
That being said, there sure is a lot of "sim" talk on this forum.

Madden still sells because, for most people, Madden does give them that "I'm in the NFL!" feeling. To them, Madden is a fine replication of the NFL. "The line blocks, running back runs, receiver catches. Yup, the NFL!" They're not scrutinizing replays and looking at nuances. That's what a lot of people want, and Madden delivers that to them. This forum is unique in how deep it really goes.

A lot of people don't want realism, not really. They think they do, they think they want the real deal. They don't realize what that means. What they really want is a feeling that it's real. They actually need 5 - 7 seconds in the pocket, they need WRs who are college-level wide open. This is what they need. So there's a balance in that regard. There's also the limitations of what you can do with a controller in your hand. QBs in the NFL have communication from linemen and peripheral vision. You don't have that, when in the pocket. You have a controller that vibrates, it's not the same. So that changes what a game can do.
This sums up what madden is and was always meant to be. This is called a winning business model and the reason why the NFL will always continue the exclusive license for EA. It would only be EAs choice to not renew every time.
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Old 05-24-2013, 01:59 AM   #59
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Re: To those who say "it's just Madden 2005 part 2"

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Originally Posted by jaymee13
This sums up what madden is and was always meant to be. This is called a winning business model and the reason why the NFL will always continue the exclusive license for EA. It would only be EAs choice to not renew every time.
Please.

If 2k offered considerably more than EA, guess who the NFL would give the license to?!
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Old 05-24-2013, 07:32 AM   #60
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Originally Posted by AaronS444
Please.

If 2k offered considerably more than EA, guess who the NFL would give the license to?!
NFL cares more about name recognition than quality. EA will always be the top name that consumers recognize.
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Old 05-24-2013, 09:16 AM   #61
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Re: To those who say "it's just Madden 2005 part 2"

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Originally Posted by jaymee13
NFL cares more about name recognition than quality. EA will always be the top name that consumers recognize.
"Always" isn't what it used to be.
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Old 05-24-2013, 10:11 PM   #62
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Re: To those who say "it's just Madden 2005 part 2"

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Originally Posted by jaymee13
NFL cares more about name recognition than quality. EA will always be the top name that consumers recognize.
NFL cares most about money. Another developer offers up enough money and NFL will jump ship in the blink of an eye - just like TV contracts they award based on money - there is no loyalty among thieves!!!
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Old 05-24-2013, 10:17 PM   #63
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Re: To those who say "it's just Madden 2005 part 2"

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Originally Posted by kingsofthevalley
Dude, no way. I still have the old gen games and still play them from time to time. I'm also a stickler for the small details. You most certainly COULD NOT turn on a dime in the latest iterations of the old gen Maddens. Not at all. There was a huge demographic of players that actually complained about the players turning like a "boat" in some sort of focus group which made the dev team implement that turn on a dime, skating feeling (more user control) that we currently have.

The devs sacrificed realistic movement for more user control because of that focus group (which had to be casual players with them being the bigger demographic). Everyone gets their shine under the sun for a while. Last gen player movement was geared more toward realism (Good for the sim players). Last couple of years on current gen was geared more towards user control (casual players). The devs realized the mistake they made and now the game is moving back to a more sim based play as you can see with the reimplementation of the hard cuts and the attempt at bringing momentum back. The cuts, "perception of weight", and momentum were all present and accounted for last gen. Its been completely missing in action current gen. All facts.

Couldn't have said it better myself.
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Old 05-25-2013, 05:40 PM   #64
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Re: To those who say "it's just Madden 2005 part 2"

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Originally Posted by Broncos86
Every year, something is re-added that was taken away. This entire console generation has been about getting back to where Madden once was. It took the ENTIRE generation to do this. Even last year, Madden lost owner mode. It's always something. In-game saves? It's stunning to me that route-based passing was pulled from Madden and has never seen a return.

That said, what people forget about last gen is that each year was just as much about the gimmick. Every year, we saw the latest gimmick. Playmaker controls, route-based passing, vision cone, hit stick. Yada yada yada. The difference is that last gen was a solid game early on in the lifespan of the console generation. This generation, Madden 06 - 09 was disaster.

I'll give several reasons why people look back and think fondly of Madden 04, 05, etc.

1) Nostalgia. It's always easy to look back and think fondly of year's past. Especially when those days were during our more youthful times.

2) Maturity of gaming. Gaming hadn't matured as much as today. In 2005, the expectations of what a football game could be were much lower. Every iteration was an improvement and advancement. These days, that bar is set higher, and thus we expect that much more.

If this generation's Madden didn't keep pulling/re-adding features we had once upon a time, this wouldn't be such an issue. This year, "Owner Mode" is this major bullet point. The very thing they didn't include last year that caused a TON of fuss. Now it's a "new feature." People get upset because features we had last generation still haven't seen a return. Heck, people lost the ability to play franchises with multiple people on one console. It's stuff like this....
I really like and agree with this post.

When Madden hit the PS2, it was a revolutionary step forward for football video games. Both NFL 2K for the Dream Cast and Madden were making significant strides in football gaming. It was looking more and more realistic, the game play was improving, the franchise modes were getting deeper and deeper.

Us gamers are not asking for impossible things. The bar has been set high by both the 2K franchise and past Maddens. I don't want to start a 2K war, but what that game has done in representing the sport on the field... well, Madden hasn't even come close to that. Madden's strength has always been it's off the field options, features, and modes. I have met with the people at EA [or at least the older team who is now mostly gone] but from what I have read, the motto has stayed the same. They still prefer to cater to the casual gamer. They would rather have a more arcade feel to the game. They would rather be the Call of Duty of football games rather than ARMA 3.
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