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Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured

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Old 06-13-2013, 12:47 AM   #57
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Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured

I'm gonna say one thing. Its mind boggling how people can see the exact same thing in so many different ways.

I'm not saying that's a bad thing. Its just interesting to me.
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Old 06-13-2013, 12:51 AM   #58
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Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured

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Originally Posted by PVarck31
I'm gonna say one thing. Its mind boggling how people can see the exact same thing in so many different ways.

I'm not saying that's a bad thing. Its just interesting to me.
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Old 06-13-2013, 01:08 AM   #59
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Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured

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Originally Posted by MrGameW1nner
I'm sorry guys but this is un-acceptable. So your telling me that if they changed the title of this video to xbox 360 Madden 25 that you would know that it was different or current gen. No nobody would. That's the question that everyone needs to ask themselves. Does this really look like something new and different. Its the same animations we have seen for 2 years now. What happened to force impact on stiff arms? You telling me that the same stiff arm where the all of a sudden the runner just throws the defender in front of them and keeps going is next-gen if thats next-gen I don't want anything to do with it. Open your eyes guys its the same animations over and over again. Can anyone point out a new animation besides double team blocks? Not to mention when he did that stop and go thing at 1:33. How do you go from running full speed to being on your tip toes. How is that possible?
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Old 06-13-2013, 01:10 AM   #60
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Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured

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Originally Posted by AlterEgoDuane
First of all, wow some of you are naive. I'm sure you believe that the government isn't reading all of your e-mails and texts, either. How can you sit here and criticize people for calling out a game that "still has 4 or 5 months to go" or whatever. How many times have we seen videos like this from EA, only for it to be passed off as an "early build" and then to practically see this same stuff be released. Oh, right, EVERY YEAR. So, why would this year be any different?

My issue with this gameplay video is two-fold. FIrst of all, there is no evident of real physics at all. None. Zero. Adrian Peterson foot planting in the open field is not physics, it is an animation. Look at the offensive linemen after the ball is snapped... physics play zero role in them getting out of their stances and engaging the defenders. They literally IMMEDIATELY engage the defender and are locked in an animation, which then changes. There is nothing dynamic about it at all. Why can't the O-line take a couple steps, at a normal pace, just like the defenders and THEN engage, like in real-life? Why is that so hard? The speed of the game is so arcade-y. I have coached football for years and never once, after the snap of the ball, within a split second, seen a defender engage fully an offensive lineman.

These are the kinds of things that make the game so damn unrealistic and feel like there is no dynamism.

Maybe THIS is the year the video is an early build and these sorts of unrealistic elements of the game are taken out by release, but i can promise you, i am definitely not holding out hope.

And before anyone jumps on me by saying that people like me are "never satisfied", I will be satisfied when this sort of realism is achieved. I know it will never be perfect, but damnit, that video was awful. And this isn't just an opinion, WATCH the video. How can you sit there and tell me that the offensive linemen do not engage immediately into an animation with the defender? How can you tell me that's even a little bit realistic? And how is that dynamic at all?

Just a horrible video to show. It seriously looks like current gen.
I'm sure you were calling me out with naive reference with the 4 to 5 month to go comment.

I was merely suggesting people watch the analysis of Simfballcritic back on page 4 and see if they feel the same way. If you do, no problem, hopefully, next gen turns out to be much better than this gen at the end of the day.

I don't have horse in ths race, as a family, we won't be getting next gen systems for at least another year or so. I can only hope by the time we do get one, it's leaps and bounds better than this generation.

Last edited by roadman; 06-13-2013 at 01:14 AM.
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Old 06-13-2013, 01:20 AM   #61
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Guys, it's the same game every year.

Just new catch phrases and tag lines by EA. It's called marketing.
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Old 06-13-2013, 01:34 AM   #62
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Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured

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Originally Posted by allBthere
There is no hope for football games. I'm just being honest, it's unbelievably same-old same-old looking, it's been almost a decade... the camera too is just so tired, it is SO pulled back from the action. Is that actually supposed to impress ANYONE? Other genres are putting out Watchdogs, GTA V, Skyrim, etc etc ... and they think they can just shovel out the same crap?

This franchise exemplifies the worst things about the industry. I guess another 8+ years will go by where football and videogames will not mix in my house.

I agree 100%... It's sad really..
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Old 06-13-2013, 02:04 AM   #63
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Re: Cam Weber: Madden NFL 25 on Next-Gen Will be Fully Featured

I knew I made a mistake clicking on this thread...exactly why I've stayed out of the Madden/NCAA forums almost altogether and I'll continue to avoid them on here like the plague until the game drops...thought it might be different here with next gen but alas...

I'll get game info somewhere else.

I for one am personally excited for this and FIFA on the XBO...can't wait.
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Old 06-13-2013, 02:13 AM   #64
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It's a sad reality yup. The Sports Gaming Genre, which I absolutely love, has become a bit of a running joke in gaming circles, and in may respects the criticisms are deserved. We mindlessly buy the same game year after year.

I'm down to two series': the NBA2K series and PES series. And i purchase both of them on PC every year. I support these two developers because they exemplify the same spirit, and they focus on the individuality of the athletes. That is to say, they recreate the sport and the actual athletes movements and motions are recreated to give that feeling that things are not generic, which is what you get with all EA titles tbh (genericness: every team and player feels the same).

And I get them on PC because mods keep the game fresh, current, and the games can be improved upon even further. Can look like a real TV broadcast.
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