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Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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Old 11-03-2013, 12:18 PM   #233
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

I think it's safe to say "Living Worlds" should be renamed to "Boring Worlds"
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Old 11-03-2013, 12:19 PM   #234
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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Originally Posted by TheBuddyHobbs
Where in my reply to did I even come close to saying we should wait a few years to have a football game? What are you even talking about?...

NBA 2K next-gen built their game from the ground up. At most they were working on it for 2 years. Madden had the same amount of time as they did to work on their next-gen title. Because of this I won't give them a pass on the first game of next-gen. However, I'm still waiting to see what they do in Madden 15. If it's not even close and we still have far too many legacy issues still in the game then you bet I'm going to give up on this team too.
NBA 2k next gen is very close to a port of current gen, watch the gameplay videos, the game looks like cg with much better graphics.
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Old 11-03-2013, 12:20 PM   #235
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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Originally Posted by jpdavis82
The game is going to be sim minded, even though Clint said that, he also said they're going to work on getting bad snaps in the game. What these guys are trying to do is a complete transformation of what Madden is about. There's an extremely high risk involved but they want sim and are willing to take it. The things they have in mind will have casual gamers furious.
Funny, Rex said they won't have bad snaps in the game because it would take the game out of the tournament players hands. The only way bad snaps make their way into the game is if they figure out a way to give the user a chance to stop it. That isn't realistic and definitely isn't simulation.
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Old 11-03-2013, 12:21 PM   #236
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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Originally Posted by jpdavis82
NBA 2k next gen is very close to a port of current gen, watch the gameplay videos, the game looks like cg with much better graphics.
... and improved player AI, and "true step" and player emotion in game, and improved coaching AI, and an overhauled mycareer mode and an overhauled association mode...
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Old 11-03-2013, 12:21 PM   #237
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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NBA 2k next gen is very close to a port of current gen, watch the gameplay videos, the game looks like cg with much better graphics.
They have solid gameplay. Madden isn't even close to solid. You can bring up other games having ports all you want. Fact is other games can do that because they do have a solid foundation built. Madden is broken.

Besides they said they built it from the ground up. I believe them because they actually have a good reputation. I don't remember them lying or misleading like EA has with Madden.
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Old 11-03-2013, 12:24 PM   #238
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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Originally Posted by jpdavis82
NBA 2k next gen is very close to a port of current gen, watch the gameplay videos, the game looks like cg with much better graphics.
What the heck are you talking about? 2k built the next gen NBA game from scratch. Its been said numerous time.
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Old 11-03-2013, 12:27 PM   #239
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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... and improved player AI, and "true step" and player emotion in game, and improved coaching AI, and an overhauled mycareer mode and an overhauled association mode...
And don't forget they eliminated foot-sliding.
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Old 11-03-2013, 12:33 PM   #240
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Re: Madden NFL 25 Next Gen Video - IGNITE Technology & Next-Gen Visuals (QJB)

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The game will be what Rex and Cam put into it, that is what we should be judging them on, not what happened 7 years ago.
I wish. It'll be what EA puts into it. These guys are fighting with (at least) one hand tied behind their backs. Marketing still has its way with all these features, and there still isn't enough investment to improve all areas of the game each year. In past years EA has flat out ignored certain modes (like franchise) because they didn't have the "time."

Really though they didn't want to spend, and that hasn't changed. Yes, sometimes it hurts a project to have too many people. But this game has SO many problems. Someone needs to figure out why plays run in 4 seconds in SuperSim, why the wind arrow is fail, why the sim stats are off, why auto subs fail, why punted balls bounce explosively, etc. Some of these problems could be fixed without people tripping over each other in the office if EA cared.

That's not even touching all the additions to the game that people would like, or the subtractions we'd like to see undone. Why has no one added back in real injury designations or formation sub menus, for example? Because having enough manpower to add sim features isn't a priority. Do you think Cam & Rex will use their vast personal fortunes to hire more good people to tune existing features, restore options we used to have, and do good QA work on this game?
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