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Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

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Old 07-10-2011, 02:30 PM   #17
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

Quote:
Originally Posted by PMO
Just changed to the 20 speed sliders and 60 throw speed for IF and 70 throw speed for OF and it is fantastic, great find man

p.s. I also have the base running speed at 35
Agree 100%! To my surprise these work great. 2 things that I noticed

1. The OF/IF were not as slow as I thought they would be.

2. I did see a couple of different animations that I did not see through 91 games. I also did notice that the players do move smoother and the animations didnt seem rushed as they do when they move faster.

I would of never believed this, nice job!

Also at this speed I believe adjusting the defensive alignment is more important, which is what I like the most about these changes.

Last edited by The Bimmer; 07-10-2011 at 02:35 PM.
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Old 07-10-2011, 03:44 PM   #18
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

I also like it and no need to change baserunner speed
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Old 07-10-2011, 06:43 PM   #19
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

Quote:
Originally Posted by Trojan Man
I'd imagine that the CPU hitting sliders would be very important here. I use MK's, which are really tough. With these run and throw speeds the CPU batting will have to come down, but with anything lower than MK's CPU hitting sliders the CPU doesn't hit against me. Are you giving up a reasonable amount of runs with the 50/65 setting?
See I use blazzens slider set as I hit and pitch with the stick. The only adjustment I made was CPU pitch success at 75. Thats just a personnel preference for me as the cpu really starts to battle with you at that point. I believe blazzen has his hit sliders for the CPU at contact 45 and power 75.
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Old 07-10-2011, 06:45 PM   #20
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

Quote:
Originally Posted by The Bimmer
Agree 100%! To my surprise these work great. 2 things that I noticed

1. The OF/IF were not as slow as I thought they would be.

2. I did see a couple of different animations that I did not see through 91 games. I also did notice that the players do move smoother and the animations didnt seem rushed as they do when they move faster.

I would of never believed this, nice job!

Also at this speed I believe adjusting the defensive alignment is more important, which is what I like the most about these changes.
Hey man no problem! I, like many of yal,l are looking for the best possible gaming out of this game since its all we got so glad I could pitch in a little change here and there.
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Old 07-10-2011, 08:04 PM   #21
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

But having those speeds at 20 makes it default. On default the speed makes the players stutter it seems. It's not as smooth etc.

I'm curious to what mkmarsh thinks about this after he tries it out.
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Old 07-10-2011, 08:18 PM   #22
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

I haven't tried these yet. I had some studying for work I had to get done last night (and my kids had the TV most of the day). After church today I spent the day with my wife, hanging out at Barnes/Noble and a bite to eat. I'm hopeful to plug these numbers in tonight (late) and see what happens. I'll admit I'm a bit skeptic...

Here's the fear I have (personally): when I lower cpu power down to 75 the game becomes too easy. But I fear that leaving the cpu batting power at 80 that I'll never get to ground balls or balls in the gaps and it could turn into a nightmare. I'll withhold judgment until I play, but I'll admit that it's hard for me to want to change sliders this late in the game (pardon the pun).
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Old 07-10-2011, 08:18 PM   #23
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Those #'s would fall in line with what was done to speed after the patch. (40 default base running)

OF throw speed @70 also is a good #. I've found too many base runners scoring from 2nd on singles with mine set @65.

As for base running speed I have it set to 30 & really like that #.

Thanks for testing this. Will give it go for a few & see how it goes



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Old 07-10-2011, 08:45 PM   #24
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

Quote:
Originally Posted by bigfnjoe96
Those #'s would fall in line with what was done to speed after the patch. (40 default base running)

OF throw speed @70 also is a good #. I've found too many base runners scoring from 2nd on singles with mine set @65.

As for base running speed I have it set to 30 & really like that #.

Thanks for testing this. Will give it go for a few & see how it goes



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Cool man, I thought about dropping the baserunning down to 30 myself but I havent really been conviced as of YET. I havent felt like I have been screwed in this department as the players who get triples...are go figure the ones who actually can run and or I screwed up in the OF to begin with
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