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Major League Baseball 2K10 Preview (Kotaku)

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Old 01-24-2010, 10:16 AM   #25
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Re: Kotaku Preview

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Originally Posted by ExtremeGamer
Both statements are incorrect ...
There's nothing "incorrect" about the second statement. It's a "wish" followed by a fact.

Just saying.
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Old 01-24-2010, 10:21 AM   #26
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Re: Kotaku Preview

Next person to go off topic, will get an infraction, final and only warning.
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Old 01-24-2010, 11:23 AM   #27
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Re: Kotaku Preview

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Originally Posted by SoxFan01605
Not particularly deep at all (especially on game play, but that's typical for these types of quick rundowns), but I liked what I read about a couple of areas of concern for me:

1. The more I read about changing the pitch selection to the face buttons, the more I think I like it. This description best summed up my hopes. Selecting the pitch first will take away the ambiguity of what's being thrown. Now, in theory, missed gestures are supposed to affect effectiveness, which is exactly how it should be. It was encouraging to see the mention of accuracy being less pinpoint and seeing more walks thrown.

2. Ignoring for a moment the obvious check-swing omission we've all been debating, the hitting system sounds like it's much more responsive (I actually like that he found it twitchy at first...it suggests its "loose" which is far better than the delayed input reaction from the last few, IMO). Also love how influence seems to be a lot less powered up and more of a gentle push, so to speak. My only other concern would be just how effective the DSM will be. Hopefully it's ratings based and not too effective. Too early to worry about it of course, but it's something to watch for.

3. A small thing by comparison to the first two, but it's encouraging to see the pitch speeds appear to be ramped up. I always felt the ball seemed like it almost floated to the plate. The fact that they upped that and still focused on the drawing of walks through other means is also encouraging.
Good observations. I'm anxious to see how the pitching turns out as well, since the accuracy issue has been a pet peeve of mine over the last couple years. I'm glad to hear the gesture analyzer is back in this year too.
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Old 01-24-2010, 11:38 AM   #28
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Re: Kotaku Preview

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Originally Posted by jeffy777
Good observations. I'm anxious to see how the pitching turns out as well, since the accuracy issue has been a pet peeve of mine over the last couple years. I'm glad to hear the gesture analyzer is back in this year too.
What was the other year that the gesture analyzer was in the game? I cannot recall at the moment.
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Old 01-24-2010, 11:45 AM   #29
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Re: Kotaku Preview

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What was the other year that the gesture analyzer was in the game? I cannot recall at the moment.
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Old 01-24-2010, 12:54 PM   #30
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Re: Major League Baseball 2K10 Preview (Kotaku)

I'm really looking forward to the seeing the animations, especially at the plate.
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Old 01-24-2010, 01:39 PM   #31
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Re: Kotaku Preview

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Originally Posted by Blzer
I think part of the greatness of MLB The Show is that it has no limits being on the PS3. That is, games like this, Uncharted 2, GT5, MGS4, Little Big Planet, etc. couldn't be made on Xbox, mostly because of the way that it's made and how much content is put on the disc.

That being said, you wouldn't wish it was on 360, because it probably wouldn't be all that it is now.

naw man, i believe the xbox is capable of holding that on one disc, just like ps3
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Old 01-24-2010, 01:43 PM   #32
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Re: Kotaku Preview

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Originally Posted by KeMiKaL
naw man, i believe the xbox is capable of holding that on one disc, just like ps3
Hmmm....might be tight.
I know they are running very close to having to go to Blu-Ray dual layer on the PS3.
VERY close.
(The Show that is)

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