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Guess what? Guess pitch is unrealistic!

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Old 03-10-2009, 06:42 PM   #33
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Re: Guess what? Guess pitch is unrealistic!

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Originally Posted by Gagnon39
Okay, I played baseball my whole life, I watch baseball all the time, I coach high school baseball, so I completely understand that making an "educated" guess at what kind of pitch may be coming is part of the game. However the entire guess pitch option in MLB 09 is completely unrealistic. There should not be a guess pitch option (I know that we can just "not use it" offline, but what about online). It is stupid that someone can get an extra boost by guessing where the pitch will be thrown. What's worse is that on each pitch you have a 25% chance of getting the location right and since no one ever throws high pitches you can bump that up to about 33%.

Now here's the thing. If I am playing the game and I have a 2-0 count, my guess is that the pitcher will be throwing a fastball. So that should be an advantage in and of itself. If I guess right in my mind and know a fastball is coming that is an advantage. There should not be added advantages (to attributes or whatever) for the option in the game.
I do not have a problem with guess pitch. Like you I am a varsity baseball coach and I teach the kids to look for fastballs on 2-1, 2-0 and 3-1 counts. It is alot easier hitting a ball when you eliminate other pitches. We also talk about "zoning in" on a pitch or letting it go if it is not in a certain area. Hitters at all levels get "attribute increases" in these situations. Look at Batting average and Hrs on hitters counts in the big leagues.

In that breath though, I do not know if I like the feedback you get if you guess correctly. The flash or the sound. HH did it the right way I think when if you guessed right you got the attribute boost but you did not know before the pitch it was going to be a fastball etc...
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Old 03-10-2009, 06:51 PM   #34
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Re: Guess what? Guess pitch is unrealistic!

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Originally Posted by countryboy
I have a question. How is using guess pitch any different then altering sliders when it comes to realism?
The beef with guess pitch on is you see a bright red flashing circle when the player guesses correctly. In multiplayer games, the pitcher can no longer control the strength or location of his pitch as well.

With no feedback on, you really can't argue anything. However, I'm sure a small % on the board have actually tried it, but that's not uncommon here at OS.
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Old 03-10-2009, 06:52 PM   #35
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Re: Guess what? Guess pitch is unrealistic!

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Originally Posted by markprior22
A better implementation would be 1) guess pitch 2) get no feedback right or wrong 3) if you guessed correctly, you're sitting on the pitch and get a nice bonus...if wrong, you make little or no contact. You are rewarded if you guess a pitch correctly IRL but the pitcher doesn't say "you got me...here comes a fastball." You're simply sitting on the ball and drive it.
Guys, use the "No Feedback" option and viola. You still get the bonus and the penalties, but there's no "ding" or highlight or anything if you guess right.
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Old 03-10-2009, 06:59 PM   #36
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Re: Guess what? Guess pitch is unrealistic!

Nothing will ever beat MVP's Batters Eye.

In real life, batters read the rotation of the baseball to identify the pitch. You can't do that in a video game, but Batters Eye was the next best thing. The flash of color on the ball (duration depending on how good the batter was) to identify what type of pitch is coming in was perfect. I wish The Show could incorporate a similar concept
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Old 03-10-2009, 10:27 PM   #37
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Re: Guess what? Guess pitch is unrealistic!

^^I dont know I can tell what rotation/which way the ball is moving coming out the pitchers hand in the game most of the time. Still doesn't stop me from swinging at bad pitches sometimes though. As long as they made it an option to turn off like guess pitch I would have no problems though.
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Old 03-10-2009, 10:34 PM   #38
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Re: Guess what? Guess pitch is unrealistic!

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Originally Posted by kehlis
i forgot opinions weren't allowed.
There really isn't alot of room for opinion on whether or not guess pitch is realistic. I never said people using it shouldn't be able to just don't say it's realistic.

Everybody can play the game how they wish. I want to make the game as sim/realistic as possible when playing so I don't use guess pitch or other aids but if somebody enjoys the game more using guess pitch they can use it.
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Old 03-10-2009, 10:49 PM   #39
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Re: Guess what? Guess pitch is unrealistic!

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Originally Posted by mgoblue678
There really isn't alot of room for opinion on whether or not guess pitch is realistic. I never said people using it shouldn't be able to just don't say it's realistic.

Everybody can play the game how they wish. I want to make the game as sim/realistic as possible when playing so I don't use guess pitch or other aids but if somebody enjoys the game more using guess pitch they can use it.
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Old 03-10-2009, 10:56 PM   #40
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Re: Guess what? Guess pitch is unrealistic!

^^^What the heck is your problem? Did I ever say people couldn't play how ever they wanted with their own game? In fact I have been saying that the whole thread.

I swear it's like some people dont even read people's post before responding.
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