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SBFM(OS) ROSTER v1

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Old 08-15-2014, 09:33 AM   #41
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Re: SBFM(OS) ROSTER v1

Quote:
Originally Posted by turty11
if you guys want to do it yourself, plate vision edits will get BA league wide higher, and if you want to tune down your HR's add 10% to each pitchers hr/9 rating

This is stuff I didn't get to add in with my time frame.. It won't fix the issue long term tho. Still pitchers are gonna improve players are gonna improve we will see issues again.. Very frustrating.
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Old 08-15-2014, 09:41 AM   #42
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Re: SBFM(OS) ROSTER v1

Anyone know if the equip edits for the Mets made it in?
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Old 08-15-2014, 09:46 AM   #43
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SBFM(OS) ROSTER v1

I'm going to make a thread for corrections.. Yes I know a lot of guys didn't get name audio.. I could only fix so much with the time frame I gave myself..


The adjusting of hr/9 and k/9 needs to be monitored carefully while it might help sim stats.. This can affect game play and I don't want to hurt the actual playing of the game just to get more .300 hitters.. Sliders is ur best bet...

My opinion u should have a set of sim sliders

And a set of sliders u play with in game..

There is a certain way which if I get time this week to set sliders up for successful sim stats.. Will it be a pain to switch from ur simulation sliders to play sliders?? Yes but it's really the only way to get the best of both worlds until they fix this engine..
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Old 08-15-2014, 09:49 AM   #44
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Re: SBFM(OS) ROSTER v1

Quote:
Originally Posted by Mizzou24
This is stuff I didn't get to add in with my time frame.. It won't fix the issue long term tho. Still pitchers are gonna improve players are gonna improve we will see issues again.. Very frustrating.
yep, unfortunately its an issue with how young players develop and the sim engine. theres really no getting around it if you plan on going more than 5 years into the franchise

i can POSSIBLY go through MLB players and do plate vision as it doesnt take very long (maybe 5 minutes a team)

as far as the rating-slider thing....i have a motto of

--ratings are for sim, sliders are for gameplay...you can always adjust sliders to counteract boost/nerf for sim stats

sliders have 0 impact on simming

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Old 08-15-2014, 09:56 AM   #45
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SBFM(OS) ROSTER v1

Sliders do have an impact.
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Old 08-15-2014, 10:02 AM   #46
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Re: SBFM(OS) ROSTER v1

If anyone is available to test something for me right now please pm me..
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Old 08-15-2014, 10:11 AM   #47
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Re: SBFM(OS) ROSTER v1

the more i sim the more dissapointed i am in the sim engine
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Old 08-15-2014, 11:00 AM   #48
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Re: SBFM(OS) ROSTER v1

When starting a franchise, how do I get the CPU to not mess with my human controlled team when I end spring training?
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