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Comparison of some OS hitting sliders

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Old 09-01-2016, 05:49 AM   #9
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Re: Comparison of some OS hitting sliders

Great idea with looking at an average to see how it works out. It was nice to see the variety of sliders on one spread sheet - Good work. I recently used a contact of 9 for CPU/HUM and Timing of 6. Timing of 6 may be too high for the CPU, I noticed they were hitting the stitches off the ball at times. I played the 2016 season using modifiers I added and subtracted to my baseline all season. It played well. I am now going to play the 2017 season just using my baseline with no modifiers and then compare the data. I believe I am going to stick with the 9 and 6 for the time being and we'll see what happens. More to follow.
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