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Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

This is a discussion on Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault. within the MLB The Show Sliders forums.

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Old 04-09-2019, 04:52 PM   #25
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Re: Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

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Originally Posted by stealyerface
Buttons, analog. Auto... whichever you prefer, I think these sliders will function favorably across the board.


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Sweet I’ve loved them so far!


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Old 04-10-2019, 11:15 AM   #26
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Re: Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

Sliders, Options and Gameplay settings are updated and on the first page...

~syf
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Old 04-11-2019, 08:17 AM   #27
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Re: Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

Great game last night with a JBJ walkoff at Fenway. Hit the Pesky Pole, so not a majestic bomb, but the game knew, and forced the HR cam on me... either way, accurate game, and two errors on throws, which I may have to look at if the routine throws continue to result in a high percentage of errors.


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Old 04-11-2019, 08:30 PM   #28
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Re: Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

The fielder run and reaction sliders at 2 is sweet. The animations at this setting look and feel great.


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Old 04-12-2019, 12:44 AM   #29
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Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

Played 2 games in a test franchise with the Twins using this set today. Actually I streamed them on Twitch so they’re on my page. I had been using Armor’s set on HoF up until now but had to lower hitting to AS as I was getting very frustrated! I have to say I was pleasantly surprised using these especially as fastball pitch speed is at 6. I struggled on 5 on Armor’s set, so although I went down a level for hitting I was still expecting it to obviously be faster but it felt great tbh. There is another set I’m going to try tomorrow but this set definitely has my attention! Great work.

If anyone is interested the 2 games I played with this set are here;

https://m.twitch.tv/vtid1874/profile


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Old 04-12-2019, 05:56 AM   #30
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Re: Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

Do you find the CPU throws too many strikes with their control and consistency lower? I know this was a topic in previous years that the lower their control the more pitches end up over the plate resulting in more strikes. Sounds backwards but it certainly makes sense.


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Old 04-12-2019, 07:48 AM   #31
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Re: Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

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Originally Posted by BleacherCreature
Do you find the CPU throws too many strikes with their control and consistency lower? I know this was a topic in previous years that the lower their control the more pitches end up over the plate resulting in more strikes. Sounds backwards but it certainly makes sense.


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I was part of that discussion, and the reason I turn the CPU C&C down, is that I do not feel the CPU is programmed to miss the strike zone as much as it is to throw strikes.

I wanted the CPU to not be able to dot the corners or paint black all day, so in my adjustment I wanted the margin of error to be larger, but both ways. Explained here:

Let’s say the CPU wants to throw a slider in under the hands of a right handed batter. Using a 3x3 grid (think hot/cold zone graphic) looking in at the batter, he wants the ball in section 9. Section 9 would represent a “perfect” pitch. If we use quarters, dimes and nickels as a size reference, I don’t want the computer to drop a dime on me every time it tries a high leverage pitch. I want that section 9 to be the bullseye, and have a nickel sized miss zone”. I want the zone of where that pitch could end up via too tight a grip, too late/early a release, nerves, high-pressure etc... to have a larger margin of error.

This not only requires me to be selective of my swingable pitches, but allows mistakes both inside and outside that target circle.

I can try a few more games with the C&C cranked up to 10, but I feel as though the CPU misses more outside of the zone than throwing more hittable strikes, with the C&C set lower.

Just my take, but so far, results seem to be pretty realistic.
~syf


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Old 04-12-2019, 08:13 AM   #32
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Re: Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.

Quote:
Originally Posted by stealyerface
I was part of that discussion, and the reason I turn the CPU C&C down, is that I do not feel the CPU is programmed to miss the strike zone as much as it is to throw strikes.

I wanted the CPU to not be able to dot the corners or paint black all day, so in my adjustment I wanted the margin of error to be larger, but both ways. Explained here:

Let’s say the CPU wants to throw a slider in under the hands of a right handed batter. Using a 3x3 grid (think hot/cold zone graphic) looking in at the batter, he wants the ball in section 9. Section 9 would represent a “perfect” pitch. If we use quarters, dimes and nickels as a size reference, I don’t want the computer to drop a dime on me every time it tries a high leverage pitch. I want that section 9 to be the bullseye, and have a nickel sized miss zone”. I want the zone of where that pitch could end up via too tight a grip, too late/early a release, nerves, high-pressure etc... to have a larger margin of error.

This not only requires me to be selective of my swingable pitches, but allows mistakes both inside and outside that target circle.

I can try a few more games with the C&C cranked up to 10, but I feel as though the CPU misses more outside of the zone than throwing more hittable strikes, with the C&C set lower.

Just my take, but so far, results seem to be pretty realistic.
~syf


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In my 2 games with these last night I definitely hit better than I have been, but that’s because of mistake pitches that got entirely too much of the plate, which I liked. That’s exactly where mistake pitches should be. I was hitting against low rated CPU starters both games and was able to get into a ton of 3-1, 3-2 counts but would almost always get one right down the middle on the next pitch. Definitely want to get more games in later most likely against #1 starters to see how they attack me, see if they nibble a little more because they have the quality pitches to do so with.


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