MVP
OVR: 9
Join Date: Feb 2004
Location: Upstate, NY
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Stealyerface's TrueSim 2019 Slider Set is Live and in the Vault.
Well, Stealyerface here, back again for another round of The Show, and this year's slider set is one that I am pretty stoked on.
If you had tried or played with my sliders in years past, you will remember that I am clean-screen, manual as much of everything I can play with, and try to temper the game to the most accurate, most authentic, and most true-to-life to the game as I can make it.
This includes adjusting the fielder's speed, base runner speed, arm strength, range, jump, first step, closing speed etc... to get the game to play as it would if you watched a real game.
I pour over the replays in my test games to see if a guy who should be out by just a half a step at first, indeed is out by that half a step. I make sure that a guy who slides into second on a double, does so with the ball coming back to the infield at the correct timing. I make sure that if a guy with below average speed tries to leg out a triple, he'll be out by a mile on a decent throw...
Basically, I want the game to play out as close to how it would play out in real life, as I can make it.
These sliders have over five years of testing, with the new game SDS sends out every year as the new baseline for my carryover sliders. from year to year.
As the game evolves, luckily the sliders stay pretty close, with the only real tweaking to the set, coming from wholesale changes made to the game.
******NOTE*******
I am not a tweaker. Which means that some of the sliders will be very similar to the baseline out of the box gameplay set. I play on All Star, and I do crank up the pitching level, as I want to see less pin point control from my pitchers, but within the ratings, the better pitchers are able to spot tough pitchers more accurately. As they should.
My slider set will also require you to position fielders and to pitch to that positioning. The speed being turned down will not allow you to make up for mistakes because of the game's default speeds being too high. You will need to take some time and attack the batter, learn to pitch to contact if needed, position outfielders to help them make plays, attack the zone on weaker hitters.... Basically, you are going to have to play the game as you would manage a real squad, or you are going to get shellacked.
Start up a game and swing at every pitch, don't work the counts to batter-favour, and just lollygag through a game, and you will be punished.
Conversely, if you gameplan, make charts, allow one time through the line up to make notes on batters, position your defense accordingly, and take your time, the rewards are so satisfying, it makes this year's game the most fun I have had in The Show to date.
Seriously, this game plays the best, and is the best portrayal of the authentic experience we have been given.
I am at work, and not able to access the slider set for posting on the site right this minute, but the set is live, in the vault, and I hope you guys give it a shot, and enjoy the games that come out of it.
Please give this set a good 5-10 games, and you'll see 11-9 slugfests with 5 HR's and you'll get a couple 2-0 shutouts with crazy pitching duals.
You'll see teams go cold a the plate and have to scratch for every run, and then balls will fall in and you'll catch a break.
The best compliment I can get is when you see a play, and can say that it played out just like you would see within a real game.
Look for "Stealyerface's TrueSim2019" in the vault, load em up, and have it it.
I hope you guys enjoy.
~syf
******UPdate********
Here are the Gameplay Options, Setting and the Sliders for those who are not online. Enjoy, and most of all, Have Fun!!
Settings:
Batting and Baserunning:
Hitting Difficulty: All-Star
Hitting Interface Directional (Timed)
Input Type - Buttons
Plate Coverage Indicator - Off
Camera Shift - Off
In-Play View Offense - Broadcast
Hitting View: Wide (User Choice) I like the angle, and you really need to be wary of change-ups
Ball Trail - Off
Guess Pitch: Off
Baserunner Interface: Default
Baserunning Decisions: Default
Sliding Decisions: Assist
Runner Window: On (this year's steal indicator helps)
Pitching:
Pitching Difficulty: HOF
Pitching Interface: Classic
Pitching View: Broadcast
Pitching Ball Marker: Off (clean screen for me, no clutter)
Pitch Callout: Off -as above
Pitch Confidence: On
Pitch Delay: Normal
API: Default
Fielding:
Throwing Interface: Pure Analog
Throwing Meter: On or No Feedback (once you get some games to learn the ropes)
Throwing Decision: Off
Throw Canceling: Off
Fielding Decision: Assist
Defensive Shift: Auto (I'll move them around, but Auto helps if I forget)
Catch Indicator - On
Fielding View Defense: Dynamic (new camera is really immersive, so good)
General
Strike Zone: Off
Hot Zones: Pitching Preview (First pitch of the at-bat, to remind you of the batter's weaknesses)
Warm Up Relievers - On
Balks: On
Tutorial Tips - Off
Post Game Auto Save - Off
Umpire Balls and Strikes: Personalized
Umpire Close Plays: On
Check Swing Appeals: On
Injuries: On
Ejections: On
Scorebar Display - On
Pitch Select Display - Off (Clean screen again... Learn what your guys like to throw)
Swing/Pitch Info - On ( I use this to set up batters, based on their swings on certain pitches)
Vibration - On
Game Log Order - Default
Presentation Options
Presentation Mode - Broadcast
Pre Pitch Cameras - Batting Only
Frequency - High Leverage
Batter Walkup - On
In-game Ticker - On
Closed Captioning - Off
Mode Updates - Occasional
MLB.com Updates - On
Gameplay Sliders
Dynamic Difficulty Sensitivity 5
Human Contact 5
Human Power 5
Human Timing 5
Human Foul Frequency 4
Human Solid Hits 4
Human Starter Stamina 5 **lowered from 6** **UPDATED AND LOCKED IN AT 5*** It is perfect.
Human Reliever Stamina 3
Human Pitcher Control 3
Human Pitcher Consistency 3
CPU Contact 5
CPU Power 5
CPU Timing 5
CPU Foul Frequency 4
CPU Solid Hits 4
CPU Starter Stamina 5
CPU Reliever Stamina 5
CPU Pitcher Control 3
CPU Pitcher Consistency 4
CPU Strike Frequency 5
CPU Manager Hook 5
CPU Pickoffs 5
Fastball Pitch Speed 6 (user choice)
Off speed Pitch Speed 5 (user choice)
Fielding Errors Infield 5
Fielding Errors Outfield 5
Throwing Errors Infield 4
Throwing Errors Outfield 4
Fielder Run Speed 2
Fielder Reaction 2
Fielder Arm Strength Infield 5
Fielder Arm Strength Outfield 6 (upped from 5) *This allows the guys with high-rated arms to unleash*
Baserunner Speed 4
Baserunner Steal Ability 6
Baserunner Steal Frequency 6
Wind 4
Injuries 6
__________________
"Ain't gonna learn what you don't wanna know"....GD
Last edited by stealyerface; 05-03-2019 at 10:54 AM.
Reason: Update to Sliders 5/3/2019
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