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JWDixon's Sabermetric Lineup Optimizer

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Old 05-04-2024, 06:27 PM   #33
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Re: JWDixon's Sabermetric Lineup Optimizer

Quote:
Originally Posted by Cycloniac
Just finished setting up lineups for all 30 teams using this tool. I can't go back to default MLBTS lineups now. It's just so good for immersion.

JW, you're a Braves fan. Here's what I got for them:

vs R:
1. Acuna
2. Riley
3. Ozuna
4. Olson
5. Albies
6. Harris
7. Kelenic
8. Murphy
9. Arcia

Not bad eh? Nice to see Acuna leading off. The AI had Acuna cleanup and Harris leading off initially.

Yankees vs R:
1. Judge
2. Berti
3. Stanton
4. Soto
5. Wells
6. Torres
7. Verdugo
8. Rizzo
9. Volpe

I like this lineup, but I'm curious why Berti would be 2nd. From a sabermetric standpoint, I see him as more of a 6 or 7-9 kind of guy. I wonder if speed is weighted too heavily for that spot in the lineup?

When I lowered his speed from 83 to 38 in the tool, it put Gleyber in the number 2 spot and him in the 7th spot, which I'd say is a better spot for him.

Lineup with everyone at 25 for speed in the tool:
Judge
Stanton
Wells
Soto
Rizzo
Torres
Berti
Verdugo
Volpe

Hmmm what are Bertis ratings v RHP?

The way this tool works, is it puts your best hitter in the #1 spot, 2nd best in the #4 spot, and 3rd best in the #2 spot.

The other spots are done strategically with a combination of SLG and OBP


-Franchise Fidelity to Reality Roster out Now! (MLB 24)
-Creator of JWDixons Franchise Spreadsheet
-More coming soon!
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Old 05-04-2024, 07:37 PM   #34
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Re: JWDixon's Sabermetric Lineup Optimizer

Quote:
Originally Posted by JWDixon120
Hmmm what are Bertis ratings v RHP?

The way this tool works, is it puts your best hitter in the #1 spot, 2nd best in the #4 spot, and 3rd best in the #2 spot.

The other spots are done strategically with a combination of SLG and OBP


-Franchise Fidelity to Reality Roster out Now! (MLB 24)
-Creator of JWDixons Franchise Spreadsheet
-More coming soon!
Nothing crazy

Contact vs R 69
Power vs R 38
Discipline 67

Full lineup:
Player Name Con R Pwr R Disc
Judge 80 97 95
Soto 88 79 97
Volpe 51 63 53
Wells 65 79 48
Stanton 52 92 65
Berti 69 38 67
Torres 69 62 67
Rizzo 63 74 58
Verdugo 76 49 57
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Old 05-04-2024, 07:41 PM   #35
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Re: JWDixon's Sabermetric Lineup Optimizer

Quote:
Originally Posted by Cycloniac
Nothing crazy

Contact vs R 69
Power vs R 38
Discipline 67

Full lineup:
Player NameCon RPwr RDisc
Judge809795
Soto887997
Volpe516353
Wells657948
Stanton529265
Berti693867
Torres696267
Rizzo637458
Verdugo764957

Hmm. I may have a slight fix I can adjust on the sheet Ill do that later tonight.


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Old 05-09-2024, 12:10 PM   #36
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Re: JWDixon's Sabermetric Lineup Optimizer

JWDixon thanks for sharing and I love the idea. But my question is why doesn't the game already have this functionality built into to it.

I play player locked in Franchise mode I'm batting .452 with a 40 game hitting streak in mid season and the CPU is set to auto and has not made any line up adjustments. I'm still batting 7th! Ideally the CPU should look at performance and other factors and not just injuries and adjust accordingly.
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Old 05-12-2024, 07:59 PM   #37
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Re: JWDixon's Sabermetric Lineup Optimizer

This is really cool. One slight change I'd suggest is that your Con/Pow vs L should still factor in somewhat against right handed starters and vice versa to account for relievers, unless it's a our platoon guy you'd pinch hit for. I have a sheet I use to enter in players, and when I did the math last year, against a right handed starter, around 10% of plate appearances will be against lefty relievers, and against a left handed starter, 30% of plate appearances will be against a right handed reliever.

So the formula I made had vs right handed hitters 9:1 R/L ratings and against left handed starters it is 3:7 R/L ratings. I never had is just pop out a whole lineup though, that's really awesome. Mine just boils them down to a number so it's easier for me to adjust CPU Lineups.
Quote:
Originally Posted by JWDixon120
Hmmm what are Bertis ratings v RHP?

The way this tool works, is it puts your best hitter in the #1 spot, 2nd best in the #4 spot, and 3rd best in the #2 spot.

The other spots are done strategically with a combination of SLG and OBP


-Franchise Fidelity to Reality Roster out Now! (MLB 24)
-Creator of JWDixons Franchise Spreadsheet
-More coming soon!
Isn't the "Sabermetric" lineup best hitter #2, next best OBP guy leadoff, and next best power guy cleanup?

Sent from my Pixel 6 using Tapatalk
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Old 05-13-2024, 12:59 PM   #38
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Re: JWDixon's Sabermetric Lineup Optimizer

Made an update today that now includes an optimized look at your pitching. It weights certain attributes differently and ignores HR/9 (since this is ignored in gameplay).


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Old 05-13-2024, 01:01 PM   #39
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Re: JWDixon's Sabermetric Lineup Optimizer

Quote:
Originally Posted by DonkeyJote
This is really cool. One slight change I'd suggest is that your Con/Pow vs L should still factor in somewhat against right handed starters and vice versa to account for relievers, unless it's a our platoon guy you'd pinch hit for. I have a sheet I use to enter in players, and when I did the math last year, against a right handed starter, around 10% of plate appearances will be against lefty relievers, and against a left handed starter, 30% of plate appearances will be against a right handed reliever.

So the formula I made had vs right handed hitters 9:1 R/L ratings and against left handed starters it is 3:7 R/L ratings. I never had is just pop out a whole lineup though, that's really awesome. Mine just boils them down to a number so it's easier for me to adjust CPU Lineups. Isn't the "Sabermetric" lineup best hitter #2, next best OBP guy leadoff, and next best power guy cleanup?

Sent from my Pixel 6 using Tapatalk

Thanks!

As for your last point, I used a detailed statistical analysis from a few years ago that analyzes thousands of at bats and lineup structure to try to create the best lineup. Thats where I got my order from!


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Old 05-13-2024, 02:29 PM   #40
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Re: JWDixon's Sabermetric Lineup Optimizer

First of all, thank you for this optimizer, I really like it and it's a great addition/tool for my franchise.

But I have a question: how easy or hard is it, to add other players to the Player IDs to get pictures for them?
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