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Typically how many pitches do you chase out of the strikezone in a game?

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Old 11-08-2014, 02:51 PM   #17
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Re: Typically how many pitches do you chase out of the strikezone in a game?

Those sliders when it's a righty on righty matchup or lefty on lefty... going away... can never lay off of them, and when I do it somehow hits the corner.

I can never catch a break.

So about 5 times per game
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Old 11-08-2014, 03:35 PM   #18
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Re: Typically how many pitches do you chase out of the strikezone in a game?

All of them
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Old 11-09-2014, 01:55 AM   #19
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Re: Typically how many pitches do you chase out of the strikezone in a game?

Quote:
Originally Posted by nemesis04
For me it depends on the pitcher and his arsenal. If he mixes well, he can get me chasing more. If he doesn't I am not biting.
This is me too. The differences in pitchers ability really come out with the one slider modification I make vs. the CPU - Foul Frequency to zero. There are absolutely still foul balls, walks, k's, the balance is still there. But the multiple 10+ pitch at bats per game are gone.

Since it narrows the timing window drastically, I can and will chase, swing and miss more often on a Strasburg - type pitcher than a pitch-to-contact guy.
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Old 11-09-2014, 05:00 AM   #20
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Re: Typically how many pitches do you chase out of the strikezone in a game?

I need to check next time, but my guess would be 10-15. The ones on the black that can go either way....I don't really consider that "out of the zone" more than the umpires just being inconsistent in the game. I'll check next game. I usually play on Legend with Pitch speed at 8.
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Old 11-09-2014, 06:51 PM   #21
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Re: Typically how many pitches do you chase out of the strikezone in a game?

I chased 12 out of 120 or so. Legend difficulty with 8 pitch speed
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Old 11-10-2014, 04:00 AM   #22
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Re: Typically how many pitches do you chase out of the strikezone in a game?

Quote:
Originally Posted by nomo17k
I don't think the amount of break on pitches changes based on difficulty level, but the pitch speed is indeed a bit faster and the AI is a touch smarter.

I play on Legend these days, but only for hitting. I feel CPU gets unrealistically good at hitting at higher difficulty levels. Instead of making them unrealistically better, I prefer to make my pitching (realistically) worse by making the pitch command poorer by sliders.
I am curious to compare our slider sets. Here is what I use roughly:
Legend hitting pitch speed 8
HOF pitching with CPU contact, timing, power, and solid hits at 4 plus user pitch control at 4 (where it makes it harder to control and locate).
Fielding Reaction and speed at 2, user pitcher starter's stamina at 6, reliever stamina at 4, injury frequency at 3.
CPU pitching control, strike frequency, and consistency all at 4 too.

I don't touch my hitting sliders. I only make it where the CPU will throw roughly more balls and some games they still throw 65-70 pct of strikes.

I've used AS pitching while boosting the CPU's offensive sliders and vice versa. I prefer HOF because it makes using the analog pitching that much more difficult.
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Old 11-10-2014, 09:49 AM   #23
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Re: Typically how many pitches do you chase out of the strikezone in a game?

i used to be awful with this, but i changed to zone + analog hitting and i fixed a lot of the problems. you dont swing as much unless you really commit to it.
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Old 11-10-2014, 03:14 PM   #24
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Re: Typically how many pitches do you chase out of the strikezone in a game?

I used to really hate how the announcers would react to you "chasing" pitches in this game. It could be a change up, just barely below the zone that you either swing through or foul off, and Matt Vasgersian's arrogant *** would say, "Oh it could have been 3-1 but it's 2-2 because he chased that pitch," or something along those lines.

It doesn't happen as much now but it used to be annoying to hear them tell you how bad you are "chasing pitches" when it's like 1 inch out of the zone.
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