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Any news on fixing rocket bunts from 17

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Old 03-10-2018, 10:28 PM   #1
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Any news on fixing rocket bunts from 17

I’ve watched numerous streams but haven’t heard anything on this.
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Old 03-11-2018, 08:21 AM   #2
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Re: Any news on fixing rocket bunts from 17

Wasn’t this done for online cheesers? Even so I don’t why it’s also happening offline. I’ve double played the CPU so many times after a bunt.


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Old 03-11-2018, 11:34 AM   #3
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Re: Any news on fixing rocket bunts from 17

Quote:
Originally Posted by LastActionHero
Wasn’t this done for online cheesers? Even so I don’t why it’s also happening offline. I’ve double played the CPU so many times after a bunt.


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Old 03-11-2018, 11:39 AM   #4
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Re: Any news on fixing rocket bunts from 17

I think the bunts may be tuned down not only with the new ball physics, but the faster catcher reaction, tags, etc..

They rebuilt the catcher to react like they would IRL, and not take their time like in the past. So fingers crossed?
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Old 03-11-2018, 11:47 AM   #5
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Re: Any news on fixing rocket bunts from 17

They mentioned in one of the streams that they did some tuning but did not show any examples of their adjusting. Their solution last year of having low rated players bunting rockets around the infield was odd. Most of the time when when you see a player who sucks at bunting attempt them, they usually miss, foul them off, catch their finger or pop them up for any easy single out. Not this double play situation that seems to be common place. I am also not saying that a hard contact bunt should not exist.


I am still curious of the state of the suicide squeeze by the CPU. 3 years in a row of excessive use by them.
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Old 03-15-2018, 02:06 PM   #6
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Re: Any news on fixing rocket bunts from 17

it's unrelated but the only thing I noticed is when Ramone mentioned a similar line of logic will be applied to out of position 1b so that they will be incapable of catching 99% of the balls.

It's a bad practice to break the game to remedy an exploit. We can only hope they have eliminated this practice for the bunting situation. There have to be enough tuners at their disposal to develop a more thoughtful compromise than this.

Same for 1B, I don't want a franchise game ruined because the CPU logic uses emergency 1B due to injury and he can't make a single play so I get unearned runners allover the place.
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Old 03-15-2018, 03:59 PM   #7
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Re: Any news on fixing rocket bunts from 17

Good lord I hope so
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Old 03-15-2018, 04:03 PM   #8
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Re: Any news on fixing rocket bunts from 17

I was talking about the user bunts in franchise offline. Almost every bunt is so strong it’s ridiculous. I k ow they changed it for online cheese. But there’s got to be a way for us franchise players to be able to do realistic sacrifice bunt with a pitcher.
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