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Which additional badges to throw on the The Dream?

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Old 02-29-2016, 07:18 PM   #25
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Which additional badges to throw on the The Dream?

Quote:
Originally Posted by synistr
does it tell exact percentages, like Corner Specialist boost or Posterizer boost? I know that list is dated, I have seen the descriptions you mention but no percentages or details about the boosts which is what I wanted to share with the guys here since they didn't know about some of these boosts.

No, don't reveal boost percentages.

My point was that eraser counter posterizer so it not worth adding on a C. Just about every C you face in RTTP will have eraser. My logic is why lose out on or spend 12k upgrading a badge that will be neutralize most of the time.

Adding badges like Dimer, perimeter LD, deadeye, beak starter & microwave are more useful.
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Old 02-29-2016, 07:27 PM   #26
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Which additional badges to throw on the The Dream?

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Originally Posted by harryl
Okay, cool...thanks for confirming that and thanks to Synistr for bringing this up. Not sure if I'd try to strongly focus on contested dunks to trigger Posterizer, or go for blocks when contest is better, but this definitely will figure into badging decisions if a guy doesn't come with Posterizer or Eraser by default.

A player with eraser presents alone triggers the badge. You don't have to block the shot. Hands up d in the paint is good enough.

2k does a bad job explaining these badges across all modes.
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Old 02-29-2016, 07:49 PM   #27
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Re: Which additional badges to throw on the The Dream?

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Originally Posted by Scramz718
A player with eraser presents alone triggers the badge. You don't have to block the shot. Hands up d in the paint is good enough.

2k does a bad job explaining these badges across all modes.
Right, but I was only talking about this revelation of an Energy buff to teammates if a guy with Eraser blocks a shot (or dunks with Posterizer). Would need to get a block to activate the buff, though not to benefit from having Eraser for its main defensive purposes.
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Old 02-29-2016, 08:23 PM   #28
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Re: Which additional badges to throw on the The Dream?

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Originally Posted by harryl
Okay, cool...thanks for confirming that and thanks to Synistr for bringing this up. Not sure if I'd try to strongly focus on contested dunks to trigger Posterizer, or go for blocks when contest is better, but this definitely will figure into badging decisions if a guy doesn't come with Posterizer or Eraser by default.
here ya go

https://onedrive.live.com/redir?resi...nt=video%2cmp4

you don't have to try hard....if a Posterizer dunks near an opponent it will trigger. it doesn't have to be contested....even though in this vid McCollum tries a futile contest.

Last edited by synistr; 02-29-2016 at 08:30 PM.
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Old 02-29-2016, 08:29 PM   #29
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Re: Which additional badges to throw on the The Dream?

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Originally Posted by Scramz718
No, don't reveal boost percentages.

My point was that eraser counter posterizer so it not worth adding on a C. Just about every C you face in RTTP will have eraser. My logic is why lose out on or spend 12k upgrading a badge that will be neutralize most of the time.

Adding badges like Dimer, perimeter LD, deadeye, beak starter & microwave are more useful.
yeah but the thing is...it doesn't have to be a contest to trigger the badge. just like if Chris Paul moves near LBJ in real life, he is not contested but he still gets posterized. check my video in the post above. Posterizer triggers whenever someone is near, the only way Eraser is gonna neutralize it is by blocking it...I am almost positive of this. You are saying if you hold hands up and the player gets the dunk off, then the stamina boost will not occur? Next time I dunk on a player with Eraser who contests...I will record it and check.
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Old 02-29-2016, 08:32 PM   #30
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Re: Which additional badges to throw on the The Dream?

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Originally Posted by Scramz718
A player with eraser presents alone triggers the badge. You don't have to block the shot. Hands up d in the paint is good enough.

2k does a bad job explaining these badges across all modes.
horrible at explaining, no press releases or nothing....

but, what you are saying is interesting. that must be an update as well. it used to be you had to block the shot. thats really OP if you put hands up and the badge triggers. that means teammates get boost and the shooter's stats take hit?
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Old 02-29-2016, 08:42 PM   #31
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Re: Which additional badges to throw on the The Dream?

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Originally Posted by synistr
horrible at explaining, no press releases or nothing....

but, what you are saying is interesting. that must be an update as well. it used to be you had to block the shot. thats really OP if you put hands up and the badge triggers. that means teammates get boost and the shooter's stats take hit?
Not sure if teammates get the boost, but Eraser does trigger if you put your hands up since it affects those shots as well. That's why it can be a good badge to have on perimeter players, it triggers when opponents attempt contact layups/dunks.
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Old 02-29-2016, 08:46 PM   #32
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Re: Which additional badges to throw on the The Dream?

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Originally Posted by QNo
Not sure if teammates get the boost, but Eraser does trigger if you put your hands up since it affects those shots as well. That's why it can be a good badge to have on perimeter players, it triggers when opponents attempt contact layups/dunks.
so it throws the shot off...geez. some of these badges are pure cheese, lol. it used to not activate unless you got the block.

like I said, I'd really like some official info...I have been going off info from past few years and they have updated these badges. like Corner Specialist used to be 2% increased chance, now its like 5% boost to standing 3, which is more more powerful. Brick Wall sets effective screens as usual but now it drains energy...not sure how much but probably same as Bruiser. would also be nice if they verified hot zone boosts as well instead of us speculating. we guess its +5 but not sure.

Last edited by synistr; 02-29-2016 at 08:52 PM.
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