So much to unpack here, but first off
THANK YOU for taking the time to test and post this! Any issue with ACE feels like a black box issue that requires reverse engineering the game and we need more people who are able to consistently reproduce it so we can report it accurately to the 2K team.
I've seen three combos since release for the Rockets and they are ONLY based on Play Types, not the Touches tendency for AI/CPU controlled teams because ACE is always ON for the CPU.
1. Harden w/ Iso, CP3 w/ Iso, Melo w/ Post (2K Defaults): In this situation, Melo's Post Play Type will win out as the default playbook call and the team will run the Point Series as their base Freelance set.
2. Harden w/ Iso, CP3 w/ Iso, Melo w/o Post: In this situation, Harden and CP3 take turns running Iso plays from the team's playbook and the team will run 21 Delay as their base Freelance set.
3. Harden w/o Iso, CP3 w/o Iso, Melo w/o Post (My v0.1 Roster): In this situation, the game does not run plays out of the playbook and only runs the 21 Delay Freelance set until Harden/Melo are subbed out of the game.
I'll retest the above scenarios post-patch since it's important to know whether anything has changed.
This is strange and interesting so let's find a way to test this further.
One thing I'd like to correct is that those Point plays you saw were the Point Series plays that the Rockets ran with the default 2K Melo in Scenario 1 above. Those plays have nothing to do with the roster or playbook, but there is clearly some logic in the ACE system that connects Melo to the Point Series. That's the strange behavior that I can't figure out.
We have control over whether a player looks to take a shot out of certain play actions.
We have control over what mode of attack a player uses to reach the basket.
We have control over removing iso-heavy Play Types (Iso, Guard Post, Post High/Low), but it comes with the consequence of taking away some of the default ACE play selection.
Having said all that, we have absolutely no control over play diversity, play selection, or primary/secondary scoring options as long as the game uses ACE as the default strategy system for CPU teams.
I'm not going to give up on this yet, but it's starting to become obvious that only a few people understand how ACE works and it's a black box system for anyone outside of the VC/2K team. Czar himself has said there are thousands of configurations within ACE and that would be a huge red flag for a system with no front-end in any development shop that I've ever worked in. We're not getting a new front-end for ACE in 2K19, so the best I think we can hope for is some transparency and maybe updates/patches to change the default play calling logic. I'd be happy if they just cut ACE play calling to 20-30% of the game (i.e. start the game with a series, end of quarter sets, and end of game sets) and let the playbook shine for the rest of the time.