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Anyone find right Foul sliders?

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Old 09-15-2018, 04:35 PM   #9
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Re: Anyone find right Foul sliders?

If you max out all the foul sliders and the 2 contact fouls (driving contact and inside contact), it's your best bet.

Also, ironically maxing out the body up sensitivity right now is helping me.

I was in the bonus halfway through 1st quarter.
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Old 09-15-2018, 05:47 PM   #10
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Re: Anyone find right Foul sliders?

Quote:
Originally Posted by ParisB
If you max out all the foul sliders and the 2 contact fouls (driving contact and inside contact), it's your best bet.

Also, ironically maxing out the body up sensitivity right now is helping me.

I was in the bonus halfway through 1st quarter.
you could post here all the values ​​you've changed

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Old 09-15-2018, 06:58 PM   #11
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Re: Anyone find right Foul sliders?

Quote:
Originally Posted by napoli
hi poke, are you working on a set of sliders for us in the community?

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Yes Sir

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Old 09-15-2018, 07:01 PM   #12
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Re: Anyone find right Foul sliders?

Quote:
Originally Posted by jetsman92
I've done it all... They get contact at the rim and STILL NO CALLS
I'll record my next game and edit the video to show what fouls get called.

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Old 09-15-2018, 07:46 PM   #13
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Re: Anyone find right Foul sliders?

Quote:
Originally Posted by napoli
you could post here all the values ​​you've changed

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All default 50 Allstar except what I posted
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Old 09-15-2018, 08:29 PM   #14
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Re: Anyone find right Foul sliders?

Quote:
Originally Posted by jetsman92
I've done it all... They get contact at the rim and STILL NO CALLS



Yep, fouls are broken, and its basically impossible to replicate real life NBA stats, with this game. I have asked for yrs for the devs to make foul sliders have more impact, because you shouldnt have to have all foul sliders at 100 or near 100 to replicate real life fouls totals. And even with them at 100, you wont see a realistic number of fouls per game. I have had 1 game out of 11 full games played, where both me and the CPU had 20 fouls a piece. Most games your lucky to see the CPU have more than 10 or 12 fouls.


As Poke said contact sliders do play a role, and while that will get more shooting fouls in the paint, it wont fix the lack of shooting fouls on jumpshots. Actually you wont see any shooting fouls on 3pt attempts. Nor will you see any charging fouls either.



If the devs dont fix this, the game is basically ruined. Last yr you could draw a reasonable amount of charging fouls, but shooting fouls on jumpers was broke. And now this yr both charges and shooting fouls on jumpers is broken.


I think the devs get so caught up in animations, and making the game look good and worrying about their virtual online playground, that what is suppose to be a simulation of the NBA, isnt only not a priority of the devs in any longer, its also impossible to achieve because of the direction they are taking the game. They are more concerned with the casual gamer who wants to play dress up barbie with their virtual self, in a street ball invironment, because its all about what they can do to get people to pay more for VC.
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Old 09-15-2018, 08:34 PM   #15
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Re: Anyone find right Foul sliders?

Maybe dumb question but if I raise the CPU shooting foul slider, does that mean the CPU will get fouled more often or does that mean the CPU will commit more shoot fouls on the user?


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Old 09-17-2018, 07:29 PM   #16
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Re: Anyone find right Foul sliders?

Look here, seems that the number of fouls and free throws are ok

https://forums.operationsports.com/f...ming-2k20.html
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