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mvpstax's 2K22 Next-Gen Sim Sliders

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Old 09-21-2021, 05:17 PM   #9
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

Quote:
Originally Posted by CP3CF4CR7
Thank you for the slider! I noticed you didn't post the Simulation slider (Team Pace, Possessions Per Game, etc.). Are you still using last year's stat thread slider?
Haven't messed with these yet. Aren't these simulation sliders only?

Quote:
Originally Posted by leoribas3
Thanks for posting this big bro! For what I've seen, you have a similar slider philosophy as me (lol), and a lot of the changes you made I already had made in my game too. Im definitely gonna try these out and give it some feedback later
Quote:
Originally Posted by Lil Worm
Trying these out as soon as I get home. Thanks for the work!!!
Let me know how they go for you guys
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Old 09-21-2021, 05:18 PM   #10
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

Quote:
Originally Posted by jr86
Lowered off consistency to 45 for both.
6 min QTR game below. I was Boston.
How did they feel for you? Stats look pretty decent, especially if you double them to get a full 48 minute game.
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Old 09-21-2021, 05:19 PM   #11
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

Made a few changes. Most recent sliders will be kept updated on the first page. Here's the changes below:




Version: Beta 1.1
I only have used these in MyNBA mode. I don't know how they act outside of this mode.

Game Speed - 56

CONTROLLER SETTINGS
Shot Timing - Real Player %
FT Timing - Real Player %
Pro Stick Orientation - Absolute
Help Defense Button Function - Double Team
Pro Stick Defense - Absolute
Defensive Assist with Intense-D - 5 (you can try increasing by increments of 5 if you have trouble sticking in front of your man) *Changed from 25
Boxout Assist Strength - 50
Pass Target Direction - 63
Pass Target Distance - 36
Pass Target Openness - 1


COACH SETTINGS
Adaptive Coaching Engine - Offense & Defense
Substitution Method - Rotation
Offensive PlayVision - All Plays
PlayVision Display - Full
Playcalling Messages - Show All
Offense Playcalling - Auto
Defense Playcalling - Manual
Freelance Series Order - Dynamic
Freelance Series Repeat - Do Not Repeat


SLIDERS
Base: Superstar

OFFENSE User/CPU (both if only one listed)

FT Difficulty - 75
Inside Shot Success - 52/54
Close Shot Success - 54/54
Mid-Range Success - 54/56
3PT Success - 55/57
Layup Success - 54/54
Shot Coverage Impact - 50/50
Shot Timing Impact - 50/50
Dunk in Traffic Freq. - 50/50
Dunk in Traffic Success - 50/52
Pass Accuracy - 35/30
Alley-Oop Success - 52/52
Contact Shot Success - 58/54
Ball Security - 30/25
Body-Up Sensitivity - 100/100
Pass Speed - 52/52


DEFENSE User/CPU (both if only one listed)

Driving Contact Shot Freq. - 100/100
Inside Contact Shot Freq. - 100/100
Layup Defense Strength (Takeoff) - 50/50
Layup Defense Strength (Release) - 50/50
Jump Shot Defense Strength (Takeoff) - 50/50
Jump Shot Defense Strength (Release) - 50/50
Help Defense Strength - 65
Steal Success - 40/10


ATTRIBUTES User/CPU (both if only one listed)

Acceleration - 48/48
Vertical - 20/20
Strength - 50/50
Stamina - 50/50
Speed - 45/47
Durability - 50/50
Hustle - 100/100
Ball Handling - 50/50
Hands - 100/100
Dunk Ability - 50/50
On-Ball Defense - 50/100 *Changed up to 100 from 85
Stealing - 50/10
Blocking - 20/20
Off Awareness - 60/100
Def Awareness - 80/75 *Changed CPU to 75 from 55
Off Rebounding - 25/25
Def Rebounding - 75/75
Off Consistency - 50/50
Def Consistency - 50/55
Fatigue Rate - 50/50
Lat Quickness - 50/55


TENDENCIES

Only ones that matter for User (if not listed, leave at 50):
Play Passing Lanes: 100
Go for On-Ball Steals: 100
Contest Shots: 100
Backdoor Cuts: 75

For CPU only:
Take Inside Shots - 45
Take Close Shots - 45
Take Mid-Range Shots - 85
Take 3PT Shots - 100
Post Shots - 50
Attack the Basket - 75
Look for Post Players - 50
Throw Alley-Oops - 50
Attempt Dunks - 50
Attempt Putbacks - 50
Play Passing Lanes - 100
Go for On-Ball Steals - 100
Contest Shots - 100
Backdoor Cuts - 50


FOULS User/CPU (both if only one listed)

Over the Back - 100
Charging - 87
Blocking - 100
Reaching - 100
Shooting - 100
Loose Ball - 100
Illegal Screen - 100


MOVEMENT User/CPU (both if only one listed)

Speed with Ball (Max) - 100
Speed with Ball (Min) - 75
Acceleration with Ball (Max) - 100
Acceleration with Ball (Min) - 75
Speed without Ball (Max) - 55
Speed without Ball (Min) - 0
Acceleration without Ball (Max) - 55
Acceleration without Ball (Min) - 0
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Old 09-21-2021, 08:54 PM   #12
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

Excellent work on these man!!! They are playing great!!!
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Old 09-23-2021, 10:54 AM   #13
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

hi man, are they also shared on xbox live?
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Old 09-24-2021, 10:32 AM   #14
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

Quote:
Originally Posted by teknofilo
hi man, are they also shared on xbox live?
No they are not shared. Would have to input manually.
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Old 09-24-2021, 11:32 AM   #15
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

I'm kind of mixing and matching with yous and Eccentric and having a good time.
I just can't get down with your movement sliders though, don't get me wrong I get why you have them like that as it does help with fast breaks etc but they are just not smooth and feel hitchy if you know what I mean. Gone back to default... otherwise good stuff
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Old 09-24-2021, 03:21 PM   #16
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

Quote:
Originally Posted by jr86
I'm kind of mixing and matching with yous and Eccentric and having a good time.
I just can't get down with your movement sliders though, don't get me wrong I get why you have them like that as it does help with fast breaks etc but they are just not smooth and feel hitchy if you know what I mean. Gone back to default... otherwise good stuff
Glad to hear they are helping you out. I think I might play around with speed and acceleration stuff, but yeah mine serve a different purpose that Eccentric's. He's always got top notch movements though.
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