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NBA 2K15 has NO regard for Fouls.

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Old 11-15-2014, 01:25 AM   #233
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Re: NBA 2K15 has NO regard for Fouls.

Quote:
Originally Posted by Sundown
You know what would be fun? Random foul frequency from game to game-- you would have to see how the refs were calling it and approach your game differently or take advantage of a trend.
I'm going to quote myself from higher up in the thread if that's okay.

Quote:
Originally Posted by joosegoose
Check out the box score from the Rockets' win tonight: http://scores.espn.go.com/nba/boxscore?gameId=400578295

50 and 39 free throw attempts, each. No way I would want this occurring regularly in games, but it would be nice to know that, at least with sliders, it could be possible.

I'd imagine the effects of sliders is that all could be patched into 2k15, but in future games (2k16, preferably) I'd like to see drawing fouls as an attribute rather than just a tendency, with perhaps an accompanying badge as well.

My ultimate wish list would include the ability to make foul calls vary from game to game, depending on the refs just like real life. Heck, my ultimate wish list for 2k like 10 years from now would involve a referee crew for each game, with grades given to refs based on how they call games. It would be so cool to have to adjust your strategy to stop attacking the rim because they just aren't calling fouls down there tonight and Anthony Davis is eating your lunch.
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Old 11-15-2014, 04:48 AM   #234
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Re: NBA 2K15 has NO regard for Fouls.

Quote:
Originally Posted by Poke
Well being that the MEDIAN is 24.8 and they had 20 it's pretty much on point. You mention 22nd most which is misleading for the fact that 1) you fail to mention how many other teams are around that number and 2) This was only one game and not an average which I see numbers greater and lesser each game. So you're basically inferring that those other 21 teams always hit those numbers which we all know is not true especially when stats are usually gaudy in the beginning of seasons where there haven't been many games played yet.



This shows just how bad this fouls thing is. 25 teams are averaging 20 or more free-throws a game yet most games both me and the CPU only get 16-12 a game and that is with all fouls at 100 and some of the sliders that creat more contact like layup take off up higher.
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Old 11-15-2014, 05:32 AM   #235
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NBA 2K15 has NO regard for Fouls.

Quote:
Originally Posted by joosegoose
I'm going to quote myself from higher up in the thread if that's okay.

Yeah I think it was actually your idea that I'm just regurgitating. I think that would be neat. Especially if ref personalities were modeled like FIFA (I think), but I'll take random game to game reffing, playoff reffing, and era specific reffing adjustments as starters.

The next step would be randomized reffing Points of Emphasis. The refs would call certain things like illegal screens or loose ball fouls more tightly one game or another, and you would respond by making sure to hold your screens and let your screener have time to set up fully. Perhaps guys with Brick Wall would have a higher chance of getting a foul called that game, for example.

The announcers can even make a note of what the refs seem to be calling as the game progresses and you can respond accordingly. Or make note if one or the other team seems to be adjusting intelligently to the officiating. Just like a real broadcast.

Fun.

Gives each game a different character, beyond wondering how the CPU momentum system might kill you and when. Haha.

Last edited by Sundown; 11-15-2014 at 05:41 AM.
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Old 11-15-2014, 06:06 AM   #236
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Re: NBA 2K15 has NO regard for Fouls.

For the guys complaining about not enough fouls, how do you play the game?

I find that when I drive to the paint I get fouled a good amount of the time, especially when the CPU help defense gets there to late. I also get fouled a lot when doing post moves or pump fake someone into fouling me.

If you are taking a lot of uncontested jump shots then yeah you ain't gonna see many fouls.
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Old 11-15-2014, 06:16 AM   #237
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Re: NBA 2K15 has NO regard for Fouls.

Quote:
Originally Posted by Sundown
Yeah I think it was actually your idea that I'm just regurgitating. I think that would be neat. Especially if ref personalities were modeled like FIFA (I think), but I'll take random game to game reffing, playoff reffing, and era specific reffing adjustments as starters.

The next step would be randomized reffing Points of Emphasis. The refs would call certain things like illegal screens or loose ball fouls more tightly one game or another, and you would respond by making sure to hold your screens and let your screener have time to set up fully. Perhaps guys with Brick Wall would have a higher chance of getting a foul called that game, for example.

The announcers can even make a note of what the refs seem to be calling as the game progresses and you can respond accordingly. Or make note if one or the other team seems to be adjusting intelligently to the officiating. Just like a real broadcast.

Fun.

Gives each game a different character, beyond wondering how the CPU momentum system might kill you and when. Haha.
Fifa has something like this?? I've never played the game as soccer really isn't my thing, but I might have to try and pick up a copy on sale sometime.

It's little things like these, that, if/when incorporated, could make sports gaming sooooo immersive. I'm imagining an intense simulation-style 7 game NBA finals with dynamic/varied referees, and it sounds so much fun. The gradual accumulation of improvements like this to make the game closer to the real thing is what gets me to keep buying the games.
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Old 11-15-2014, 02:23 PM   #238
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Re: NBA 2K15 has NO regard for Fouls.

So, this isn't about fouls but we've also talked about the lack of 3PA in this thread so I figure it's appropriate.

I turned up the CPU 3 point tendency slider to 80 to try and get them to actually shoot some, but the results were disastrous.



As you can see here, Jerami Grant attempted thirteen 3's here, making a grand total of one. If his airballs had counted as made shots he actually would have shot a good percentage.

For those who don't know, this is what Jerami Grant's shooting attributes look like:



I don't have a screenshot of his 3pt tendencies, but they are also next to nothing, meaning that the constant bricklaying was likely due to the ingame 3PA slider.

Bottom line: I really, really hope that 3PA is fixed in the next patch because there doesn't seem to be a quick fix unless you're cool with the Jerami Grants of the NBA chucking everything.
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Old 11-15-2014, 02:24 PM   #239
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Re: NBA 2K15 has NO regard for Fouls.

Quote:
Originally Posted by Cycloniac
Because we want the patch lol.



No date for it has been announced, so people (myself included) are getting anxious.



Another reason for arguement is that realistic, as illustrated by what Poke has been arguing, is a relative term. If we get 25 FTAs per game post-patch with foul sliders jacked up to 100, that will be realistic for some teams, but that's not realistic for the majority.

Why are u getting anxious? The patch is coming. And it will come before December or early December based on 2ks history.
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Old 11-16-2014, 10:37 AM   #240
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Re: NBA 2K15 has NO regard for Fouls.

Is there a solution for lack of fouls tweaking the sliders?
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