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Game Stop Expo Hands-on. Ask me questions!

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Old 09-03-2015, 06:42 PM   #129
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Re: Game Stop Expo Hands-on. Ask me questions!

Gonna catch a plane now guys will answer some more when I land.
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Old 09-03-2015, 06:52 PM   #130
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Re: Game Stop Expo Hands-on. Ask me questions!

Quote:
Originally Posted by H3LLGWAR
Yes it was on the post and when LeBron got the ball he dribbled twice inside and went up towards the basket. No help came though so I can't say the CPU will send players to help since I really didn't force or faced many post up situations. I also want to mention that when LeBron went up I put my hands up with Curry and got called for the foul. I did not jump with him and in 2K15, having fouls called when just getting your hands up happened way too often. I'm hoping this was just because I had a late reaction and got the foul called and not a norm. The CPU did send help when I got the ball down low after a screen switch. I had Green on the block, gave it to him and Tristan came over to help. I was able to kick the ball out before they doubled me. You press L2/LT and you can post people up (I'm sure this was mentioned before), I saw someone playing trying to post with LeBron and was able to pull his usual post fades smoothly. I can't wait to try skilled bigs down low.
Appreciate the response. No other question from me at this time. But just to make a gameplay comment I hope is factored into the artificial intelligence and player awareness. Here's hoping when I finally get my hands on NBAk216 digitally that ...

Lebron's (or any player dominating down in the post) mismatch scenario:

(A) Hope it would be dictated by what happens with other players on the court. If Lebron is having a merciless and absolute dominate game, help defense would be sent much more frequently by the opposing team.

(B) However, if Kyrie, JR Smith and other perimeter players are hitting outside shots, including and especially 3 point shots, even with Lebron down in the post, I hope the artificial intelligence coding gets worked to the point where teammates need to "decide and make a choice" if they want to double up on Lebron and take the risk of perimeter players hitting open 3's or simply allow Lebron to continue to work his magic down in the post.

I hope the above applies to both the CPU and USER controlled team. It's a delicate balance especially in critical moments.

(C) I also hope to see intelligent passer like Lebron throw the ball cross court to the open man when Lebron is doubled. Lebron does it in real life. Hopefully it gets mimicked in NBA2k16.
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Old 09-03-2015, 07:35 PM   #131
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Re: Game Stop Expo Hands-on. Ask me questions!

Can you still hold the charge button inside the paint?
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Old 09-03-2015, 07:58 PM   #132
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Re: Game Stop Expo Hands-on. Ask me questions!

Don't know if u answered these questions.
1. How is the low post offense and defense?
2. How is the rebounding?
3.What improvements have they worked on in the low post?
4.Does the servers seem better?
5.Still have that bump steal glitch?
6.What's the 1 flaw you saw so far?
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Old 09-03-2015, 08:22 PM   #133
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Re: Game Stop Expo Hands-on. Ask me questions!

Any ratings of players we don't know yet? And how was the shooting fouls to three point ratio? Do you get rewarded more for
Driving now instead of chucking up threes?
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Old 09-03-2015, 08:27 PM   #134
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Re: Game Stop Expo Hands-on. Ask me questions!

When driving do animations still carry you to the rim even its congested?
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Old 09-03-2015, 09:24 PM   #135
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Re: Game Stop Expo Hands-on. Ask me questions!

Quote:
Originally Posted by H3LLGWAR
Yes I did see them. Ball bounces off the rim differently now and you can grab those.


Just a follow up to this, so you noticed different ball/rim physics?
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Old 09-03-2015, 09:32 PM   #136
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Re: Game Stop Expo Hands-on. Ask me questions!

So how did movement on defense feel? Is movement more tight? Do you overcommit in one direction like last year?
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