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Why is running full speed at the ball handler a viable option on defense

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Old 12-29-2015, 06:36 PM   #33
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Re: Why is running full speed at the ball handler a viable option on defense

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Originally Posted by The 24th Letter
True story.

Here's me doing the 'impossible' on SS/Sim. No zagging or size ups. Some will be blow by's, some will be jostles...

https://vid.me/O3k0

Like I said before though, they need to scale the bad defenders and bigs OBD back down to where it was patch 3 IMO
I have no problems with getting pass defenders...I just hate missing so many layups when I get to the rim, lol.

Last edited by ksuttonjr76; 12-29-2015 at 06:39 PM.
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Old 12-29-2015, 06:37 PM   #34
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Re: Why is running full speed at the ball handler a viable option on defense

Quote:
Originally Posted by The 24th Letter
True story.

Here's me doing the 'impossible' on SS/Sim. No zagging or size ups. Some will be blow by's, some will be jostles...

https://vid.me/O3k0

Like I said before though, they need to scale the bad defenders and bigs OBD back down to where it was patch 3 IMO
You have online classes or something I can watch

Every video I see of yours is just good gameplay.
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Old 12-29-2015, 07:59 PM   #35
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Re: Why is running full speed at the ball handler a viable option on defense

Quote:
Originally Posted by The 24th Letter
True story.

Here's me doing the 'impossible' on SS/Sim. No zagging or size ups. Some will be blow by's, some will be jostles...

https://vid.me/O3k0

Like I said before though, they need to scale the bad defenders and bigs OBD back down to where it was patch 3 IMO
Guys don't understand you can play good offense in basketball and still not score the basket. Every defender should be on the floor and/or posterized on every play according to a portion of the playerbase
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Old 12-29-2015, 10:53 PM   #36
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Re: Why is running full speed at the ball handler a viable option on defense

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Originally Posted by 2_headedmonster
Running into someone should result in a lot more blocking fouls.
Then there should be charging fouls when ball handler barrels into the defender.

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Old 12-30-2015, 11:18 AM   #37
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Re: Why is running full speed at the ball handler a viable option on defense

Fouls are glitched i think 2nd year in a row especially charging fouls, i haven't seen charging foul when offensive player attempt dunk or layup in crowded paint yet and that kind of foul happens almost every game in real NBA, it's what prevents players rushing down into paint area without a clue.
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Old 12-30-2015, 12:50 PM   #38
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Re: Why is running full speed at the ball handler a viable option on defense

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Originally Posted by SpeedyClaxton
Fouls are glitched i think 2nd year in a row especially charging fouls, i haven't seen charging foul when offensive player attempt dunk or layup in crowded paint yet and that kind of foul happens almost every game in real NBA, it's what prevents players rushing down into paint area without a clue.
ive seen plenty but only against cpu
ive also gotten some by sprinting into the cpu on the perimeter
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