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NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

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Old 03-03-2016, 05:52 PM   #33
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Re: NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

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Originally Posted by A6_Foul_Out
welcome to the outlook for all top players in all of 15 and 16.



If it's not green, reset and get a green or dunk.

That's 2K fault. The shooting if you get a open look is the easiest it's ever been in any 2K that I can remember. So since this update, I expect straight green because that's what I've been seeing. Even when it's not green, I still expect it to be good. I am now at the point I am shocked if I miss even a decent look.

Once every starts catching on. All you'll see is people taking 3s. Most of the top/good players already know about this and it's all that's going on.
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Old 03-03-2016, 06:24 PM   #34
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Re: NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

I wonder what the response to this tweak would be if the meter and grade mechanic didn't exist? I have meter and feedback off so it would be strange to hear me say open shots are going in that should not. I feel how smooth each open shot is and for the most part: I do agree with the consistency.

Is the meter too user friendly right now, like Rookie or Pro feel?


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Old 03-03-2016, 06:29 PM   #35
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Re: NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

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Originally Posted by hanzsomehanz
I wonder what the response to this tweak would be if the meter and grade mechanic didn't exist? I have meter and feedback off so it would be strange to hear me say open shots are going in that should not. I feel how smooth each open shot is and for the most part: I do agree with the consistency.

Is the meter too user friendly right now, like Rookie or Pro feel?


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I think the problem is that the "perfect" release window is way too big on open shots. The whole idea of getting a perfect release seems to mean that you release at exactly the right moment, not within a generous window
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Old 03-03-2016, 06:43 PM   #36
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Re: NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

Quote:
Originally Posted by hanzsomehanz
I wonder what the response to this tweak would be if the meter and grade mechanic didn't exist? I have meter and feedback off so it would be strange to hear me say open shots are going in that should not. I feel how smooth each open shot is and for the most part: I do agree with the consistency.

Is the meter too user friendly right now, like Rookie or Pro feel?


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I'm on the same boat with you. I don't know what that meter is doing. But because I've notice it more green then normal.
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Old 03-03-2016, 06:43 PM   #37
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Re: NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

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Originally Posted by TheDuggler
I think the problem is that the "perfect" release window is way too big on open shots. The whole idea of getting a perfect release seems to mean that you release at exactly the right moment, not within a generous window
That's the impression I'm getting: the window for perfect too wide and too generous.

I'm glad though that we don't get airballs on open looks because this is something that happens professionally and on rec ball.

I would appreciate if the meter was universally turned off for online Play and or turned off once you start playing on All Star difficulty. At some point: you need to learn your physical shot and not a gimmicky meter that translates early, later, or perfect.

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Old 03-03-2016, 07:00 PM   #38
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Re: NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

BTW, the meter as a teaching tool is expected to receive a visual change in 17. It's said to no longer have a white line in the middle but the line will now be at the end - the meter may also be vertical opposed to horizontal.

If this is true, we should logically start seeing more early releases as I don't see why you get late when there is no longer a middle point (only a start and end). This will be a better teaching tool (for release points) as I also don't see how late releases on open looks would ever be prevalent.

As it is now though, I just do not appreciate the meter tool because I feel it eliminates the actually quality of physical shooting form. It should be difficult to master difficult shots simply based on form alone - at the free throw line and during the live shot clock.

If the meter is here to stay indefinitely: at least have the meter simulate different pressure sensitivities based on the shooters rhythm and defensive presence as well as the type of shot the player is attempting.

There needs to be more genuine competitive strategy involved in timing the meter because right now under these current conditions: timing simply becomes way to convenient and it's a cheap escape from actually simulating your character's shooting form and release.



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Old 03-03-2016, 07:19 PM   #39
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Originally Posted by jyoung
I haven't seen any developers saying that the shooting's changed any since Saturday morning.

All of the Pro Am games I've played since Saturday have felt the same. I've completed about 15 games since then and open threes are going in for my team at about a 75% rate.

You can still get a green release from anywhere around the three-point arc, as long as you're within two to three steps of the line, just like you could on Saturday.
The developers don't have to come out and say anything. I know they tweaked the shooting from 3 point land again because I'm not getting multiple greens from 3 with ease and the people I play with have noticed the same thing. Yes, you can still get a green if you're wide open, but it's not a sure thing like it was over the weekend. Over the weekend it was ridiculous, I was making three's from anywhere inside half court in MyPark. Now it's been toned down some so I've had to drive to the basket more. You said you've played about 15 games since Saturday. That's not nearly as large as the sample size I have. I played 15 games of MyPark just this morning.
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Old 03-03-2016, 07:20 PM   #40
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Re: NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

Quote:
Originally Posted by hanzsomehanz
BTW, the meter as a teaching tool is expected to receive a visual change in 17. It's said to no longer have a white line in the middle but the line will now be at the end - the meter may also be vertical opposed to horizontal.
Do you have any actual source for this?
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