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NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polygon)

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Old 08-23-2016, 04:12 PM   #177
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

I can't wait to play this version of NBA 2K17 for a month or two before 2K succumbs to pressure created and led by the goofballs in the NBA 2K community on YouTube.
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Old 08-23-2016, 04:17 PM   #178
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

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Originally Posted by stillfeelme
I think people don't watch enough real life games to know that there are a select few players that can finish in traffic at a high rate. Layups are easy in theory but not when you have a elite 7 footer rotating on help defense.

Kyrie Irving is 57% on layups
Westbrook is 54% on layups

Even the elite layup guys don't continuously challenge an elite rim protector.
I would agree, but maybe my problem is how 2Ks help defense or catch up defense is programmed. Right now, it appears that I have an open lane and an open layup, but because some guy turns around (sometimes doesn't even need to) and is somewhat in the area I miss. I'm ok with contact layups missing. I think the problem is in what 2K currently considers contact layup. As of right now I miss a ton of layups against the best teams in the game.
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Old 08-23-2016, 04:24 PM   #179
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Quote:
Originally Posted by stillfeelme
I think people don't watch enough real life games to know that there are a select few players that can finish in traffic at a high rate. Layups are easy in theory but not when you have a elite 7 footer rotating on help defense.

Kyrie Irving is 57% on layups
Westbrook is 54% on layups

Even the elite layup guys don't continuously challenge an elite rim protector.
that 57 percent includes open layups. i bet they dont make over 45 percent on contact/contested layups. Its a reason why most good scorers score outside the paint.
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Old 08-23-2016, 04:34 PM   #180
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Quote:
Originally Posted by prhiam
I would agree, but maybe my problem is how 2Ks help defense or catch up defense is programmed. Right now, it appears that I have an open lane and an open layup, but because some guy turns around (sometimes doesn't even need to) and is somewhat in the area I miss. I'm ok with contact layups missing. I think the problem is in what 2K currently considers contact layup. As of right now I miss a ton of layups against the best teams in the game.
Yeah I think they will have to find a balance. If proper help defense or realistic help defense is used then it will be much improved. I think timing a layup will not be that big of a deal. In fact missed layups can sometimes lead to easy offensive oREB layups
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Old 08-23-2016, 08:54 PM   #181
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

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Originally Posted by Vni
We have no idea how it's gonna work but you know layups might end up being easyer with a little bit of practice. And most of all hopefully they should be less random. Less random things in a video game is always good.
It actually to me sounds like the user now has more control over the success of layups. So now contested layups aren't going to miss all the time (if you use the stick right).

Its just given the user more control IMO.

I like it (by the sound of it).
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Old 08-24-2016, 05:15 AM   #182
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Well this is gonna make the reverse & double clutch layup game interesting.....
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Old 08-24-2016, 08:07 AM   #183
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

The happy medium between stick control and real life ratings are hard to balance yet what would be good is to make a lot of outcomes based on every different equation so what i really mean i want to see new outcomes happening just like real life is offering. I may have not explained very well yet more control, more outcome w/o neglecting balance is the goal for layups. Statistics are based on all these very different action and outcomes it's not 1-2-3 it's 1,0001-1,0002-1,0003 if it all make sense..


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Old 08-24-2016, 11:48 AM   #184
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This is a large chunk of great info indeed rebounding and lack of defensive help was my main issue and its been addressed cant wait to see this in action I love the concept of distinguishing the hardcore gamers from the casual gamer with the advance shot stick controls....
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