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Patches gave 17 a Complete turn around from the release version

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Old 10-15-2016, 10:42 PM   #17
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Re: Patches gave 17 a Complete turn around from the release version

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Originally Posted by hanzsomehanz
I have almost completely lost the 2k17 feel to this game. It's almost completely a reverse into 2k16 game play and I hope it don't stay parked here.

Sliding and too much looseness, protect fadeaways on jumpers that were not even contested during your gather, clanky ball handling.. it's all come back rearing it's ugly head.

In Park all I do is set screens for a shooter or beat my man 1on1. These characters are so 1 tricked out the average player is desperately flailing for air like they are drowning once their goto move is shutdown.

The game is becoming very Cheap. I'm like really considering an offline mode where I can play without these updates until some stability is reached. If only I could keep things where they are on my main profile and play the original title on a second profile. I'm having a hard time just grinding against CPU because the game play beginning to feel smack like 16 and it's the negativity of 16 game play not the things I was actually ok with.

I'm not trying to form a coalition for people to group neg 2ks patch endeavors. This is just literally the first time I really feel overwhelmed and offended by this BS. I really loved the new feel for 2k and payed almost 100 CDN for the standard title. Now to experience almost 2k16 all over again, ya, it has me feeling ripped off like a bait and switch.

Patches and tuning coming to axe archetypes greatness. It's all drowning the original greatness of the game and intent of the game play. That's what feels so screwed and is my definite impression. It's like everything is being done to kill the original master game play. Kill every original intended marketed game play for 17. Just gut the whole project and give us an updated 2k16.

I'm chill but the impression I'm getting from this is absurd. I'm almost shocked how things could become like this in the aftermath so soon - this soon...

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I play offline against my neighbor mostly. I was so disappointed playing tonight after downloading the recent patch. Players move like they have cement blocks on their feet now.
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Old 10-15-2016, 10:52 PM   #18
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Re: Patches gave 17 a Complete turn around from the release version

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Originally Posted by SpartanBaller
I play offline against my neighbor mostly. I was so disappointed playing tonight after downloading the recent patch. Players move like they have cement blocks on their feet now.
Tbh I've always felt that way about the defense since the game first came out. I think what makes it worse now is the fact that they buffed shooting across the boards so you are forced to play up tight on everyone regardless of the type of player they are.
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Old 10-15-2016, 11:06 PM   #19
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Re: Patches gave 17 a Complete turn around from the release version

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Originally Posted by raidertiger
Don't forget ball handling. The developers sold maximum control and fluidity. That lasted one week.

Complete bait and switch. Now its the same garbage 2k16 clunkiness with the forced hesitation dribble when exploding, delayed inputs and sticky on-ball D.
waaat, they added that back in???

wow, way to kill the experience for offline sim users in an attempt to anti-cheese the my park kids. cheese is gonna happen one way or another, get over it 2k. stop ruining it for others.
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Old 10-15-2016, 11:14 PM   #20
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Re: Patches gave 17 a Complete turn around from the release version

not seeing the forced hesitations... that would actually be a game breaker for me.
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Old 10-15-2016, 11:17 PM   #21
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Re: Patches gave 17 a Complete turn around from the release version

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Originally Posted by ballin095
Tbh I've always felt that way about the defense since the game first came out. I think what makes it worse now is the fact that they buffed shooting across the boards so you are forced to play up tight on everyone regardless of the type of player they are.
Really? That's strange. It didn't feel like that durning the early tip-off, or whatever it was called, on Sept 16.

The game played smooth as butter back then. I actually earned the Defensive Stopper badge pretty early on because I was able to check the guy I was guarding pretty well. Stayed in front, hands up, anticipated & contested when and where I wanted.

Now, it's anyone's best guess where my player is going.
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Old 10-15-2016, 11:34 PM   #22
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Re: Patches gave 17 a Complete turn around from the release version

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Originally Posted by 2_headedmonster
not seeing the forced hesitations... that would actually be a game breaker for me.
I actually seen a forced hesi yesterday. I set my opponent up on a screen, crossed towards to opposite direction to drive and that dreaded auto hesi appeared. It was my first time seeing it this year, so it might have been reimplemented.
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Old 10-15-2016, 11:40 PM   #23
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Re: Patches gave 17 a Complete turn around from the release version

Wow....I'm totally seeing 2k16 all over again with the defense ice skating and magnet pulling...smh playing post patch in my career and just wow at the regression after each patch continues to come out. No control on defense whatsoever and exactly as everyone else is describing it "it feels like myplayer is stuck in the mud". 2k really needs to focus on the the legacy issues instead of continuing to fu** with shooting percentages and the cosmetics of the game.
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Old 10-15-2016, 11:48 PM   #24
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Re: Patches gave 17 a Complete turn around from the release version

The auto-hesi and that forced post-up animation are the worst.
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