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There's not enough fouls...(why do we tolerate this?)

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Old 01-08-2018, 07:37 AM   #9
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Re: There's not enough fouls...(why do we tolerate this?)

A thread like this in 2K16 is why 'auto fouls' were introduced to the series. *shudder*

2k should consider bringing back play styles if anything...add back a Simulation mode where things like this take place.

I personally dont want arbitrary off ball fouls in my offline experience called so that fouls match real life numbers...but I can understand why some do....thats fine....but I just want to make sure we have options.

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Last edited by The 24th Letter; 01-08-2018 at 07:40 AM.
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Old 01-08-2018, 07:48 AM   #10
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Re: There's not enough fouls...(why do we tolerate this?)

the problem is that the sliders do not affect too much the gameplay!

i just want to play A REALISTIC myleague , only this
but in this game we have 14 avg fouls per team, this is not ok for everyone not just for me

we are talking about a simulation game or what?

Last edited by penny80; 01-08-2018 at 07:50 AM.
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Old 01-08-2018, 09:25 AM   #11
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Re: There's not enough fouls...(why do we tolerate this?)

Quote:
Originally Posted by penny80
i don't believe your result are good as the real nba team stats
please post here some of your team stats, in game of 12 min quarter, and we can see if you are right
but more important post here the slider that you use, and other settings, so we can test your words

at the moment are only words my friend

i'm following the sliders section of this forum from the start, i have already test all of them, and i know that we are far away from a good result about the fouls

we need from 20 to 30 FT per team
we need 20 AVG fouls per team (from 18 to 24)
i wish i have a snap of my game last night Pacers vs Bulls in PNO. im using Pacers and i got 14 fouls using Oladipo, alone from driving and shooting. ill try to upload my sliders/settings maybe that one can help or you might notice something different. i for one want the most realistic result.
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Old 01-08-2018, 10:11 AM   #12
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Re: There's not enough fouls...(why do we tolerate this?)

Call charges.

Call jumpshooting fouls.

Call fouls when defenders limbs go through the shooters body anywhere on the court.

Leave everything else alone.

Would be my advice.
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Old 01-08-2018, 11:41 AM   #13
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Re: There's not enough fouls...(why do we tolerate this?)

I can double check what the name of the slider set I downloaded was but I get a good mix of blocking over the back and reaching calls. Seemed like a realistic setting to me. Need more of a sample because shooting percentages were high but it’s the third most downloaded set on Xbox one.





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Old 01-08-2018, 02:10 PM   #14
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Re: There's not enough fouls...(why do we tolerate this?)

Quote:
Originally Posted by mfdoom911e
well im playing just fine getting the right amount of fouls from illegal pick charging, reaching, shooting. i dont know whose slider i download before but it did help with some tweaking to make the game more realistic and plus reduce all the shooting to 40(layup,mid,close,3's and keep the speed game in 52. and yeah it did resolve the time out for some reason.

the only patch this game needs is the updated CF and Hair. i dont think they need to touch any of this gameplay.
Quote:
Originally Posted by mfdoom911e
i wish i have a snap of my game last night Pacers vs Bulls in PNO. im using Pacers and i got 14 fouls using Oladipo, alone from driving and shooting. ill try to upload my sliders/settings maybe that one can help or you might notice something different. i for one want the most realistic result.
No disrespect meant whatsoever, there is not a slider set in existence right now where the CPU will get 20+ FT's per game every game. Right now the Charlotte Hornets lead the league with 27 FT's attempted per game, and that is absolutely positively 100% IMPOSSIBLE to achieve in this game. If you have some magical sliders that can achieve everything that we can't then pull up and post them. Don't just say it's not a problem.
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Old 01-08-2018, 06:40 PM   #15
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Re: There's not enough fouls...(why do we tolerate this?)

Is it just me or are illegal screens completely random? I know there are times where I leave too early when calling for a screen, but even then I don't get called for it. Maybe if they made the sets hard screens tendency have more of an effect for illegal screens if the ball handler leaves too early or doesn't rub off the screen correctly. If they made jumping have the negative risk it should have and made hands-up defense as viable as it is, I think that would help get foul numbers and free throw numbers to where they should be.
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Old 01-09-2018, 08:02 AM   #16
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Re: There's not enough fouls...(why do we tolerate this?)

Quote:
Originally Posted by Swagger Jack
No disrespect meant whatsoever, there is not a slider set in existence right now where the CPU will get 20+ FT's per game every game. Right now the Charlotte Hornets lead the league with 27 FT's attempted per game, and that is absolutely positively 100% IMPOSSIBLE to achieve in this game. If you have some magical sliders that can achieve everything that we can't then pull up and post them. Don't just say it's not a problem.
non taken.. but like i said previously on my last game that is 14 fouls on Oladipo alone from different type of foul called. i cannot make sure that it happens a lot or less since i barely play the game bcoz of work. but if i got a chance ill take a screen shot.
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