The cynical irony of punishing people for quitting out of games

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  • Housh123
    Banned
    • Jan 2011
    • 1173

    #1

    The cynical irony of punishing people for quitting out of games

    I think 2k needs to have a discussion about what kinda game they have. They have a game where people play it really competitively and people don't really adhere to a spirit of the game. Meaning people do things like glitch the game, hunt down bums to pad records and go into the walk on with 5 elite players who have all been running together all year, instead of play team pro am where other elite players roam. You have a community that is downright toxic but, 2k year after year makes no effort to segregate the casuals and the elite. So there is no escape from teams that know they are too good for walk on but run anyway to get easy wins because they are tired of getting their muffin caps pushed back blue in the team pro am.



    At some point 2k's lack of matchmaking makes this a bad installment. I cannot give a game a good grade if 80% of the time I play by myself its a horrible experience. Note I said HORRIBLE. It isnt just a minor nuisance. It makes the game unplayable when matched up with 4 other random players and you see the screen before tip off and the other team has matching gamertags and everyone is a 99 overall. THAT SHOULD NOT EVER HAPPEN. This game is too populated with users for it to have to happen.

    I didnt buy WWE 2k this year and it looks like NBA 2k is next. 2K continues to push out INCOMPLETE games that give no respect to the casual player. People sit on Twitter and cry about stuff all year and 2K dives into pleasing the Twitter and Youtube crowd and they forget the crowd that just plays casually and would like to jump on and not have to play against 5 99 overalls who each have 2000 games in. That isnt too much too ask. Matchmaking is easy. I am not saying i want easy games but Jesus Christ do 80% of the games I play by myself have to be against overpowered teams? There should be a way to match up with people like me. Off the top of my head a no squad allowed, walk on would fix this issue immediately. Pair that mode with an inability to see your teammates and at the end of the day I wouldnt be mad at that. I dont think many people here would complain about that if it existed. Because if you played it you knew what was up going in. Maybe even lowering XP earnings for having more than 2 people in your squad when you enter the rec is an option to toy with. You cannot continue to allow full squads to enter rec and play against people whove never seen each other before in life. I dont think thats a weird or bad request and I dont think itd even be that hard to put in the game. You get nothing out of entering a game and having the score be 8 to 42 in the 2nd because your team was no match for 5 elite level who just wanted to stroke their egos by playing randoms.


    I can play PUBG by myself and have fun most the time, same for Red Dead, same for COD, same for Madden, same for most games. But for some reason 2k thinks its smart not to put a seperations between elites and casuals in the walk on. maybe they can implement a mismatch detection mechanic which activates on immensely mismatched games and allows players of the other team to get 1 game boosts in accordance with how mismatched they are or something. I dont have a perfect answer but 2K could do SOMETHING. And to anyone thats gonna come in here and say either "just never play 2k without people you know" or "just play offline" you can go choke on you lunch. We all paid most likely more than 60$ for this game, it should not only be playable to the % of players who have so much time on their hands they can find 4 other good players to run with them everytime they play. Only peopl ewho have the actual time to wait for that everytime they play are kids and bums without a life. Real casual players probably have a couple hours each day to play and cant waste 45 minutes between games waiting for people to come online.
    Last edited by Housh123; 12-31-2019, 09:52 PM.
  • Kleinevos
    Pro
    • Nov 2017
    • 599

    #2
    Re: The cynical irony of punishing people for quitting out of games

    They’re hoping that the outmatched players will make new builds or buy boosts to do better.
    Its all about vc spending


    The real name of this game is microtransactions2k20

    Comment

    • Erithtotl
      Pro
      • Aug 2002
      • 679

      #3
      Re: The cynical irony of punishing people for quitting out of games

      Two things:

      1st I find the way people react to playing an OP team more telling. If people still try to play as a team and compete against the 5 99s, then its possible to at least have a decent experience, even though you get blown out. Problem is if they don't quit, the majority of players just become selfish idiots when faced with that situation, just making bad things far worse.

      2nd is that if you have over a 95 player, it means your rating takes an automatic hit. That system needs to be fixed. Its also the driver of why you see those 99 stacked teams in rec, as there is way more to lose by risking a loss than to gain by winning.

      Comment

      • howardphillips214
        MVP
        • Jan 2018
        • 1928

        #4
        Re: The cynical irony of punishing people for quitting out of games

        Originally posted by Erithtotl
        Two things:

        1st I find the way people react to playing an OP team more telling. If people still try to play as a team and compete against the 5 99s, then its possible to at least have a decent experience, even though you get blown out. Problem is if they don't quit, the majority of players just become selfish idiots when faced with that situation, just making bad things far worse.

        2nd is that if you have over a 95 player, it means your rating takes an automatic hit. That system needs to be fixed. Its also the driver of why you see those 99 stacked teams in rec, as there is way more to lose by risking a loss than to gain by winning.

        I literally will not bring out a 95 plus overall character with randoms. And my other build is currently only an 85. I refuse to grind a third character in career but that means I'm not getting any sort of real badge progression. Randoms don't hit the big on the roll and if they do give it to me the other 2 bigs have crashed down and spam triangle so there's no way to go up. Even if i pump fake and get them in the air I'll get blocked on the way down or air ball a point blank layup. I've had games where I'm player of the game with 26 rebounds and 2 points. I've also had games where i out rebound their whole team but lost because randoms with a 3 ball and sharp takeover drive in all game.

        Even when i play with my squad it's hard if you can't shoot. My best games this year are playing the wing,locking up, and scoring in transition. Slashers are dead in the half court unless you can hit a 3 and make them close out. I've said it for years, but they really need to make it FEEL like you're faster,stronger, and more athletic than everyone. These days i see my sharp buddies getting steals more than my defensive characters.

        Mismatches need to be a thing in next gen.

        Comment

        • ItchyNscratchy
          Banned
          • Jan 2018
          • 305

          #5
          Re: The cynical irony of punishing people for quitting out of games

          All of this can be fixed by 1 simple thing.

          SBMM. Skill based matchmaking. This is pretty self explanatory. Heck even Call of Duty this year implemented this. Matchmaking should be based on what your Average teammate grade is and thats final. So have the bums play with bums and elites play with elites. This is such a simple way to fix all this crap. A person who averages a C grade should NOT play with someone who averages an A grade.

          Comment

          • tru11
            MVP
            • Aug 2010
            • 1816

            #6
            Re: The cynical irony of punishing people for quitting out of games

            Originally posted by ItchyNscratchy
            All of this can be fixed by 1 simple thing.

            SBMM. Skill based matchmaking. This is pretty self explanatory. Heck even Call of Duty this year implemented this. Matchmaking should be based on what your Average teammate grade is and thats final. So have the bums play with bums and elites play with elites. This is such a simple way to fix all this crap. A person who averages a C grade should NOT play with someone who averages an A grade.
            the grading needs an overhaul as well though.

            leaving assignment, hogging the ball , taking bad shots, reaching in all the time and so on needs to take a heavier penalty then it does now.

            Comment

            • Kleinevos
              Pro
              • Nov 2017
              • 599

              #7
              Re: The cynical irony of punishing people for quitting out of games

              Originally posted by tru11
              the grading needs an overhaul as well though.



              leaving assignment, hogging the ball , taking bad shots, reaching in all the time and so on needs to take a heavier penalty then it does now.


              Settings screens should only improve your grade if there’s a basket coming out of it

              Comment

              • tru11
                MVP
                • Aug 2010
                • 1816

                #8
                Re: The cynical irony of punishing people for quitting out of games

                Originally posted by Kleinevos
                Settings screens should only improve your grade if there’s a basket coming out of it
                exactly!!!!!

                Comment

                • Mister Magnus
                  Rookie
                  • Mar 2010
                  • 116

                  #9
                  Re: The cynical irony of punishing people for quitting out of games

                  Originally posted by Housh123
                  "FRUSTRATION"
                  I feel this deeply in MyTeam, too. So many players are willing to throw out playing a fun game b/c they want to win at all costs, and the rewards for winning are honestly lackluster to begin with. There needs to be a way to go online and have fun without finding out at the last minute that you're matched up against an opponent who you can tell is about to play "the wrong way." My first foray into online this past holiday break I quit out as soon as I saw my novelty 85 ovr team of Heat Moments of the Week players schedule against a griefing lineup of 95s and higher. After quitting twice back to back to save myself 30-60 minutes of no fun, 2k let me know that I wouldn't be able to play for another 60 minutes bc I was being a bad sport. YEESH! Figure it out, 2k!

                  Comment

                  • Chemthethriller
                    Pro
                    • Nov 2013
                    • 514

                    #10
                    Re: The cynical irony of punishing people for quitting out of games

                    Heres my simple fix.

                    Show "disconnect %" and also put people together in matchmaking with similar disconnect percentages. I think I've rage quit once in 5 years of 2k, I almost never have internet issues that cause me to disconnect. Put me with people that finish 90-100% of their games. Put the people that quit 25% of the time with people that quit often. Now due to the amount of games played the scale might need adjusting because even the people that quit early on they might have a 92% game completion percentage but they could be in the lower percentile of individuals that play.

                    If this is a shown stat 1. It's semi embarrassing if you're shown as a quitter 2. People who want to play get to play with others that want to play (regardless fo competition).

                    Also add in incentives to keep people playing. Figure out some kind of VC/MPs/Logo near your name etc for staying in games and playing to win.

                    Will this system punish people with bad internet? Yeah it will but considering I know people who don't constantly drop games that play through their cell phone and it's 2020, this shouldn't be a concern for 98% of the individuals playing.
                    PSN: ODB_BZA
                    C: 2-Way Stretch Glass

                    Comment

                    • Iasounis
                      Pro
                      • Oct 2012
                      • 668

                      #11
                      Re: The cynical irony of punishing people for quitting out of games

                      Originally posted by Chemthethriller
                      Heres my simple fix.

                      Show "disconnect %" and also put people together in matchmaking with similar disconnect percentages. I think I've rage quit once in 5 years of 2k, I almost never have internet issues that cause me to disconnect. Put me with people that finish 90-100% of their games. Put the people that quit 25% of the time with people that quit often. Now due to the amount of games played the scale might need adjusting because even the people that quit early on they might have a 92% game completion percentage but they could be in the lower percentile of individuals that play.

                      If this is a shown stat 1. It's semi embarrassing if you're shown as a quitter 2. People who want to play get to play with others that want to play (regardless fo competition).

                      Also add in incentives to keep people playing. Figure out some kind of VC/MPs/Logo near your name etc for staying in games and playing to win.

                      Will this system punish people with bad internet? Yeah it will but considering I know people who don't constantly drop games that play through their cell phone and it's 2020, this shouldn't be a concern for 98% of the individuals playing.
                      Not liking that, although I see the merit.

                      Why? Because most of the time, when I do quit, it's because I have bad teammates and/or I'm against s squad while with randoms; or a 'squad' that doesn't pass the ball.

                      There actually should be less punishment for quitting until they employ proper matchmaking.
                      PSN: KarlMarx24

                      Comment

                      • Chemthethriller
                        Pro
                        • Nov 2013
                        • 514

                        #12
                        Re: The cynical irony of punishing people for quitting out of games

                        Originally posted by Iasounis
                        Not liking that, although I see the merit.

                        Why? Because most of the time, when I do quit, it's because I have bad teammates and/or I'm against s squad while with randoms; or a 'squad' that doesn't pass the ball.

                        There actually should be less punishment for quitting until they employ proper matchmaking.
                        The thing I see the majority of the time is someone quitting in the 1st Q. That gets old real quick, bad teammates or not. You kill it for everyone else when you quit out, and leave the average or good teammate hanging with the rest. Games that require IQ will never have good matchmaking honestly. Take a "good player" in a system where there job is to iso and play 5 out, either their going to be demanding and people will be bothered by them or they probably won't do much.

                        The only other system I can think of is a rating system after a game but if it's anything like most rating systems either people will get 1/5 or 5/5 because most people will just try and give someone the worst rating they can.

                        If you go solely off win %, I don't just want to play with a corner shooter that doesn't understand how to play basketball at all but they play with a PG and C that carry them to 97% win when they do nothing at all on offense besides stand in the corner.
                        PSN: ODB_BZA
                        C: 2-Way Stretch Glass

                        Comment

                        • Housh123
                          Banned
                          • Jan 2011
                          • 1173

                          #13
                          Re: The cynical irony of punishing people for quitting out of games

                          Originally posted by Chemthethriller
                          The thing I see the majority of the time is someone quitting in the 1st Q. That gets old real quick, bad teammates or not. You kill it for everyone else when you quit out, and leave the average or good teammate hanging with the rest. Games that require IQ will never have good matchmaking honestly. Take a "good player" in a system where there job is to iso and play 5 out, either their going to be demanding and people will be bothered by them or they probably won't do much.

                          The only other system I can think of is a rating system after a game but if it's anything like most rating systems either people will get 1/5 or 5/5 because most people will just try and give someone the worst rating they can.

                          If you go solely off win %, I don't just want to play with a corner shooter that doesn't understand how to play basketball at all but they play with a PG and C that carry them to 97% win when they do nothing at all on offense besides stand in the corner.

                          To your point of killing the game for others.....can i be honest? IDGAF if I kill the game for a bum that starts the game off 1-12 with literally no pass attempts. People that bad SHOULD have the game killed for them and they should be forced to play with other bums who do that.

                          So I have to assume people are responding in a rec setting and not any other mode.

                          In the specific case of your post, I bet it WOULD get old running into the rec with 4 other seasoned players, getting a 40 point lead in the 1st and seeing your opponents quit. If your only gripe is it sux that your team (Which shouldnt be playing walk on in the 1st place) has to watch people quit then take your team to pro am and stop remaking your team when you get to a high level.


                          I dont even see how yall start new teams in team pro am honestly. 90% of the teams in there are restarts that got salty they suck in the top tier. When you get to a tier yo butt should be stuck there and if you wanna restart it should register that your team has 5 people that competed in tier 1 and it should plop your new team right back in tier 1, but with a 0-0 record so everyone who plays you know you are a salty coward team who couldnt hack it

                          Comment

                          • Housh123
                            Banned
                            • Jan 2011
                            • 1173

                            #14
                            Re: The cynical irony of punishing people for quitting out of games

                            Originally posted by Iasounis
                            Not liking that, although I see the merit.

                            Why? Because most of the time, when I do quit, it's because I have bad teammates and/or I'm against s squad while with randoms; or a 'squad' that doesn't pass the ball.

                            There actually should be less punishment for quitting until they employ proper matchmaking.
                            THIS all day. Until they put in smart matchmaking its kind of a sick joke to punish people for quitting certain games. I was literally down 42 to 8 in the 1st quarter and i was the only dude left, and the other team was so savage me nor teh CPU could even get the ball up the court because of the pressure and i quit and was tagged with a 30 min ban


                            like bruh. Why did I even buy this game?

                            Comment

                            • Chemthethriller
                              Pro
                              • Nov 2013
                              • 514

                              #15
                              Re: The cynical irony of punishing people for quitting out of games

                              Originally posted by Housh123
                              To your point of killing the game for others.....can i be honest? IDGAF if I kill the game for a bum that starts the game off 1-12 with literally no pass attempts. People that bad SHOULD have the game killed for them and they should be forced to play with other bums who do that.

                              So I have to assume people are responding in a rec setting and not any other mode.

                              In the specific case of your post, I bet it WOULD get old running into the rec with 4 other seasoned players, getting a 40 point lead in the 1st and seeing your opponents quit. If your only gripe is it sux that your team (Which shouldnt be playing walk on in the 1st place) has to watch people quit then take your team to pro am and stop remaking your team when you get to a high level.


                              I dont even see how yall start new teams in team pro am honestly. 90% of the teams in there are restarts that got salty they suck in the top tier. When you get to a tier yo butt should be stuck there and if you wanna restart it should register that your team has 5 people that competed in tier 1 and it should plop your new team right back in tier 1, but with a 0-0 record so everyone who plays you know you are a salty coward team who couldnt hack it
                              I was speaking from the terms of me coming in as a random and having a teammate leave within 45 seconds.


                              But I can speak on the lack of pro-am teams, because 1. matchmaking is trash, you make a team and you're 1-1 and you get matched up against a team that's 80-1. 2. I cannot play team pro-am because 99.9% of games against anyone that's decent is copy and paste and it gets boring. It's zone, and 4-1 or 5 out. Sorry but I don't feel like standing in the corner all game watching a shooter that doesn't move at all but a fake cut, then a big who gets a rebound and whips the ball 95% of the court on the money for a dunk. The meta of this game needs to change before team pro-am is interesting.
                              PSN: ODB_BZA
                              C: 2-Way Stretch Glass

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