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2K21 needs to be completely positionless.

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Old 10-04-2020, 06:52 PM   #73
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Re: 2K21 needs to be completely positionless.

Quote:
Originally Posted by Real2KInsider
Data contextualizes what the eyes see. You would have us believe Giannis is orchestrating the Bucks offense, when it is far from the truth. While he is capable of doing this on occasion, that is demonstrably NOT his primary role.



I did not define running a PnR as being the PG for a play. That is your cookie cutter take on the data. Nobody is suggesting Marvin Williams was a PG 2% of the time, or that Kyle Korver was a PG 7% of the time.

The players that handle the ball the most are naturally going to have the highest PNR numbers on their team. Most PGs naturally have a possession rate of 30%. Heavily ball-dominant guards like Chris Paul & Steve Nash will be in the 50-60% range. Spotup guys like Derek Fisher or Pat Beverley will be in the 20% range.

P&R ROLL MEN
17% Brook Lopez
10% Marvin Williams
9% Giannis Antetekoumpo
9% Ersan Ilyasova
7% Kyle Korver

If Giannis spends more time OFF the ball in PNRs than he does ON the ball.... it's kinda hard to describe & define him as the primary ball handler without wildly twisting the truth.

LeBron: 23% PNR, 1% Roll)
Luka: 53% PNR, 0% Roll
Giannis: 7% PNR, 9% Roll

One of these is not like the others.




Put some work in and tell us why these goal posts matter.

What do "Touches" have to do with being a PG? Bam Adebayo lead the Heat in touches. Nikola Vucevic lead the Magic. Nikola Jokic lead the Nuggets.

Was Hakeem Olajuwon a PG? Was Patrick Ewing? Was Shaq?



"Can he" and "Does he" are two different things.



They do have a center . It is impossible to NOT have a center (the label given to the 5-man) in a 5-on-5 basketball game. The only thing that has changed is the range of characteristics & traits that teams look for to fill the position.

Modern PFs do not resemble the PFs of 25 years ago. It is the same for centers. Positions constantly adapt.



Based on your responses, it is questionable whether you watch basketball at anything more than a surface level (and we obviously know you don't look or care about stats at anything greater than an elementary level).


Judging from your responses, there is no arguing with you.

I just want the game to move forward. It's ignorance like this that holds it back.
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Old 10-05-2020, 08:00 AM   #74
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Re: 2K21 needs to be completely positionless.

To me this entire debate is pointless... No need to change the position system or anything, just allow us to assign more than one position to a player and, of course, make the OVR equation more balanced for each position. Get rid of "secondary positions" and just give us either A) just assign positions to a player, or B) give us a 0-100 scale to assign to each position.

The current one primary, one secondary position system is just too limited. Like Giannis for example. His current positions are PF/SF, but if need be he can definitely be the PG, SG, or C on the floor. But 2K will never utilize him anywhere else to maximize their roster's potential if Giannis at C would best fit the team.

We can get around this somewhat by constantly monitoring each team throughout the season (in MyLeague), but during each game, 2K will automatically roll out the same 5-man lineups. It just isnt complex and creative enough.
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Old 10-05-2020, 08:28 AM   #75
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Re: 2K21 needs to be completely positionless.

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Originally Posted by howardphillips214
Judging from your responses, there is no arguing with you.

I just want the game to move forward. It's ignorance like this that holds it back.
You actually want the game to move backwards and dumb it down. In seven months you haven't diversified your position at all, you are just parroting the same thing ad nausea.
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Old 10-05-2020, 09:17 AM   #76
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Re: 2K21 needs to be completely positionless.

Quote:
Originally Posted by itsmb8
To me this entire debate is pointless... No need to change the position system or anything, just allow us to assign more than one position to a player and, of course, make the OVR equation more balanced for each position. Get rid of "secondary positions" and just give us either A) just assign positions to a player
The primary purpose of positions in game is to automate lineups/rotations. From a programing perspective, they are definitely required.

A third position largely wouldn't affect the rotations AI.

Quote:
or B) give us a 0-100 scale to assign to each position.
The 0-100 scale only makes sense on paper - it's the answer to the question, not the question itself.

For example, if we take the Bucks position data from Basketball-Reference.

Brook Lopez: 1,817 minutes (100% Center)
Robin Lopez: 958 minutes (100% Center)
Giannis Antetokounmpo: 1,917 minutes (76% PF, 24% Center)

The MPG modifiers for the Lopez bros are essentially tied to their ability level (OVR). If Robin were a better player, there wouldn't have been as many center minutes available for Giannis.

Now, what would happen if one of these players got hurt? Presuming an extended injury, suddenly Giannis goes from being 75/25 to 50/50. With all the moving parts during a season, it's impractical to go to this method. What if one gets traded? Throw everything out the window at that point. How does the CPU automate this task w/o royally screwing the pooch?


Quote:
The current one primary, one secondary position system is just too limited.
While I tentatively agree that the number of players w/ three legit positions is slowly increasing (the number isn't much greater than 10), due to the way the game's AI handles rotations, it wouldn't be anything more than window dressing.

When the AI makes subs in game, I think the perception is it's scanning the roster and picking the best available players at the position. Yet all it's doing is making in-game subs based on a pre-loaded gameplan. The only time it makes an audible is with foul trouble.

I would argue the game's rotation system is what needs the biggest overhaul - it's one area of the game that feels like it's actively getting worse. Like many of 2K's systems, it's built on 1990s era principles. Positions were much stricter, and starters played a ton of minutes (i.e. subs were nowhere near as frequent). It was a far cry from today where Giannis played only 30 MPG and was named MVP.
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Last edited by Real2KInsider; 10-05-2020 at 09:24 AM.
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Old 10-05-2020, 09:35 PM   #77
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Re: 2K21 needs to be completely positionless.

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Originally Posted by itsmb8
To me this entire debate is pointless...

welcome to forums haha.


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Old 04-12-2021, 05:52 AM   #78
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Re: 2K21 needs to be completely positionless.

this conversation is going nowhere, we all are eagerly waiting for new stars to perform a blast in the NBA, lets hope how it goes.
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Old 04-12-2021, 06:53 AM   #79
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Re: 2K21 needs to be completely positionless.

Last reply was 06-10–2020.....




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Old 12-26-2021, 07:11 AM   #80
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Re: 2K21 needs to be completely positionless.

Yes hope stars will do something outstanding in the court. Fans are always fight outside the court :P
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