Is passing the ball a liability in this game?

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  • Cowboyfan_19
    Pro
    • Jan 2015
    • 724

    #1

    Is passing the ball a liability in this game?

    I don't think I've ever had issues with passing the basketball in any 2k up until 2k19, and it's even more obvious this year; Passing is horribly flawed.


    Icon passing probably being the worst, my players literally throw straight line chest passes to the defenders instead of making a logical overhead or bounce pass.



    The only guys that don't turn the ball over through interceptions / tipped passes are ones that run exclusively 5 out and are dribble heavy players.


    I cannot run a standard half court offense without being scared for my life that I'm gonna trigger a code that will force my passer to pass directly into the defenders hands. I can't throw the ball into the post without my post man somehow giving up position and allowing the ball to be turned over.


    Look, I'm sorry for the rant, but I'm one of those guys that needs to average about 4 solid passes in the half court a possession to get a decent shot off and I don't 5 out like the rest of humanity does (probably to my disadvantage), but it's so frustrating to have to fear passing when it's something that should be second nature.
  • jk31
    MVP
    • Sep 2014
    • 2659

    #2
    Re: Is passing the ball a liability in this game?

    have you disabled Icon lead passing? if activated you can control where the Pass leqds the recipient to with the left Stick. if you press nothing, the Pass will just lead to the basket resulting in many Turnovers. i have disabled this Option since.... has to be 2k11 or 2k12.

    Comment

    • Kushmir
      MVP
      • Jun 2003
      • 2414

      #3
      Re: Is passing the ball a liability in this game?

      Could be time to allow us to tap the button to give it arc and hold it for a bullet pass to prevent this kind of thing:

      <iframe width="560" height="315" src="https://www.youtube.com/embed/9w_YdrOSUyg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

      On the other side, defenders should anticipate instead of button-mashing BLIND, confident that square will auto-target the ball for them. Defenders should hold L2 + left/right for a passing lane steal, down for a bounce pass, and up to intercept a lob.

      On-ball steals should be L2 + R-Stick towards the ball and missing should take the players momentum in the direction they specified. NO MORE NEUTRAL OUTCOMES. Square should be for deflections out of bounds.

      Lastly we need pass accuracy based on rating and slow the bal; over distance (defenders should also get back facing the ball) so this kind of thing dies in 2K20:

      <iframe width="560" height="315" src="https://www.youtube.com/embed/Gps8wgRwVfg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

      <iframe width="560" height="315" src="https://www.youtube.com/embed/sL6bwzK_6dw" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
      Last edited by Kushmir; 07-24-2020, 09:27 PM.
      NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

      Comment

      • tru11
        MVP
        • Aug 2010
        • 1816

        #4
        Re: Is passing the ball a liability in this game?

        Different buttons offer different type of passes.

        You can also adjust what the game does with your passes by playing with your passing profile sliders.

        Turn lead passing off.


        Sent from my iPhone using Operation Sports

        Comment

        • mexxelektrik
          Rookie
          • Apr 2016
          • 80

          #5
          Re: Is passing the ball a liability in this game?

          Originally posted by tru11
          Turn lead passing off.
          I have to say, I find lead passing incredibly useful. Especially in situations when there are already 3 or more people in the paint. Somehow AI controlled Sharpshooters like Kris Middleton tend to cut to the basket, right when you pass them the ball, instead of spotting up for a wide open 3 pointer...

          Comment

          • MrWrestling3
            MVP
            • May 2015
            • 1146

            #6
            Re: Is passing the ball a liability in this game?

            Originally posted by Kushmir
            Could be time to allow us to tap the button to give it arc and hold it for a bullet pass to prevent this kind of thing:

            <iframe width="560" height="315" src="https://www.youtube.com/embed/9w_YdrOSUyg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

            On the other side, defenders should anticipate instead of button-mashing BLIND, confident that square will auto-target the ball for them. Defenders should hold L2 + left/right for a passing lane steal, down for a bounce pass, and up to intercept a lob.

            On-ball steals should be L2 + R-Stick towards the ball and missing should take the players momentum in the direction they specified. NO MORE NEUTRAL OUTCOMES. Square should be for deflections out of bounds.

            Lastly we need pass accuracy based on rating and slow the bal; over distance (defenders should also get back facing the ball) so this kind of thing dies in 2K20:

            <iframe width="560" height="315" src="https://www.youtube.com/embed/Gps8wgRwVfg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

            <iframe width="560" height="315" src="https://www.youtube.com/embed/sL6bwzK_6dw" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
            You would think by now they would have implemented something like tap for chest pass,double tap for bounce pass, hold for lob pass.

            Steals are another situation where badges need to be revisited and mostly likely tied to attributes again.The current method where players can have low ratings but by investing a few points into badges turn into Gary Payton on defense and fire two off long range two hand overhead passes like Wes Unseld needs to be addressed.

            Comment

            • ataman5
              MVP
              • Jun 2007
              • 2620

              #7
              Re: Is passing the ball a liability in this game?

              Fifa and PES have manual controls which mean ability to control every aspect of either passes or shots from direction (pass to an empty area not just to another player, arc, swerve) and also to their powers(full, light etc.).

              Yes i know in football(soccer) the size of the field is much bigger and space/time lets it better but 2k has to have manual passing and i believe that ties to some other stuff such as locomotion etc. so we should really see passing as an important aspect other than pressing a button. Power and direction(as i detailed) can be implemented in passing.
              Last edited by ataman5; 07-25-2020, 11:01 AM.

              Comment

              • kirkangil
                Pro
                • May 2003
                • 985

                #8
                Re: Is passing the ball a liability in this game?

                It seems you get penalized for passing more than you do for over dribbling. Defenders can cover to much ground and do not suffer a big enough penalty for spamming.

                Constantly spamming should result in heavy stamina loss and loss of position and leaving your man wide open.

                It's so frustrating making simple passes that should be considered safe but someone has an interceptor badge on they can take away a whole side of a court and cover so much ground.

                Comment

                • jfsolo
                  Live Action, please?
                  • May 2003
                  • 12965

                  #9
                  Re: Is passing the ball a liability in this game?

                  We don't know yet what it means when they say that next gen NBA 2K has been rebuilt from the ground up, but passing should be radically different if it is actually a true total rebuild.
                  Jordan Mychal Lemos
                  @crypticjordan

                  Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                  Do the same thing tomorrow. And the next. Now do it forever.

                  Comment

                  • Cowboyfan_19
                    Pro
                    • Jan 2015
                    • 724

                    #10
                    Re: Is passing the ball a liability in this game?

                    Originally posted by kirkangil
                    It seems you get penalized for passing more than you do for over dribbling. Defenders can cover to much ground and do not suffer a big enough penalty for spamming.

                    Constantly spamming should result in heavy stamina loss and loss of position and leaving your man wide open.

                    It's so frustrating making simple passes that should be considered safe but someone has an interceptor badge on they can take away a whole side of a court and cover so much ground.

                    It's even worse going against a zone defense. you have 0 control over your passes and they are straight lines to the defenders hands.


                    If intercepting was as real as this game makes it out to be, the playground game of monkey in the middle would have the monkey snatching the ball out of the air every single time. Complete stupidity.

                    Comment

                    • Kushmir
                      MVP
                      • Jun 2003
                      • 2414

                      #11
                      Re: Is passing the ball a liability in this game?

                      Originally posted by Cowboyfan_19
                      It's even worse going against a zone defense. you have 0 control over your passes and they are straight lines to the defenders hands.
                      Def agree with this. Zero pass arc makes passing vs zones (the way you beat them) super risky:

                      PJ is in the paint but "one-hands" a pass to the far corner here:

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/FXjd2TRF81g" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                      Unnecessary jumping animation [emoji849] prevents us from catching zone in a bad rotation:

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/guOZfSsWj10" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                      Horford WIDE OPEN but Scott passes right to the defender:

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/zsjaZoWX6PI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                      Horford WIDE OPEN in the corner but Embiid passes right to defender:

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/Dfbq-2IOJYg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                      Last edited by Kushmir; 07-25-2020, 08:32 PM.
                      NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

                      Comment

                      • keshunleon
                        MVP
                        • Apr 2006
                        • 2111

                        #12
                        Re: Is passing the ball a liability in this game?

                        Passing is BAD!

                        Majority of the passes are behind the receiver, that one handed reach back catch animation that causes clipping happens too often.

                        There are 1 or 2 catch animations that will stop the player even though its a lead pass.
                        Last edited by keshunleon; 07-27-2020, 11:34 AM.
                        True bout my business, Mane!

                        Comment

                        • BasketBalla21
                          Rookie
                          • Apr 2019
                          • 273

                          #13
                          Re: Is passing the ball a liability in this game?

                          It's a problem if you don't have a gameplan. If you actually put your players in the right spots and use proper teamwork and timing zones are easily beaten. Passing around the perimeter does not beat an aggressive zone. Long defenders can gap their man and still catch a pass to the corner(Kawhi makes a living off of this).

                          The only reason it SEEMS like zone has OP passing lane defense is because Man 2 Man passing lane defense was nerfed. When you activate zone defense all help defenders watch and face the ball handler. This gives them access to better animations to steal the ball. Man 2 man defense forces off-ball defenders to watch the player they are defending. So even if you time the steal correctly they will most likely just tip it out off bounds or not even reach the ball.

                          An aggressive zone isn't beaten with just spacing, it's beaten with proper teamwork and timing. It's not the game's fault your passes are getting stolen, it's the player's.

                          Comment

                          • mb625
                            DJ2K
                            • Jan 2012
                            • 5016

                            #14
                            Re: Is passing the ball a liability in this game?

                            Originally posted by Kushmir
                            Def agree with this. Zero pass arc makes passing vs zones (the way you beat them) super risky:

                            PJ is in the paint but "one-hands" a pass to the far corner here:

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/FXjd2TRF81g" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                            Unnecessary jumping animation [emoji849] prevents us from catching zone in a bad rotation:

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/guOZfSsWj10" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                            Horford WIDE OPEN but Scott passes right to the defender:

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/zsjaZoWX6PI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                            Horford WIDE OPEN in the corner but Embiid passes right to defender:

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/Dfbq-2IOJYg" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                            Exactly! I had a game recently where I lost by twenty to a zone where I kept making the right reads on passing (especially skip passing) but still ended up with 16 turnovers, most of which came on skip passes that were magically picked out of the air by McCollum and Lillard, even though their receivers were nowhere near where the ball ended up!
                            MLB: Minnesota Twins
                            NFL: Philadelphia Eagles
                            NBA: Chicago Bulls, Minnesota Timberwolves
                            European Football: Manchester United, Brighton & Hove Albion
                            NCAA: UNI Panthers, Iowa Hawkeyes

                            Twitter: @mbless625

                            Comment

                            • mb625
                              DJ2K
                              • Jan 2012
                              • 5016

                              #15
                              Re: Is passing the ball a liability in this game?

                              Originally posted by BasketBalla21
                              It's a problem if you don't have a gameplan. If you actually put your players in the right spots and use proper teamwork and timing zones are easily beaten. Passing around the perimeter does not beat an aggressive zone. Long defenders can gap their man and still catch a pass to the corner(Kawhi makes a living off of this).

                              The only reason it SEEMS like zone has OP passing lane defense is because Man 2 Man passing lane defense was nerfed. When you activate zone defense all help defenders watch and face the ball handler. This gives them access to better animations to steal the ball. Man 2 man defense forces off-ball defenders to watch the player they are defending. So even if you time the steal correctly they will most likely just tip it out off bounds or not even reach the ball.

                              An aggressive zone isn't beaten with just spacing, it's beaten with proper teamwork and timing. It's not the game's fault your passes are getting stolen, it's the player's.
                              I'm sorry, but this just isn't true. Even with proper teamwork and timing, these aggressive zones come up with far too many turnovers against correct passing decisions. Further, I'm not sure where you're seeing Man defenses being nerfed in terms of passing lane INTs? It's widely known (at least in the MyTeam community) that playing the lanes is the single most effective defensive strategy in the game. You can make all the right reads-- send backdoors all night because they're specifically guarding against the three-point line-- but still have double digit turnovers all because the passer chooses to send it straight into the defender's hands, even while he's behind the cutter.

                              I'm not sure we're playing the same game, friend.

                              Edit to add: In all of Kushmir's videos, he has a game plan. He's making the exact right read. The AI just isn't choosing the right pass. That's an issue.
                              Last edited by mb625; 07-27-2020, 12:48 PM.
                              MLB: Minnesota Twins
                              NFL: Philadelphia Eagles
                              NBA: Chicago Bulls, Minnesota Timberwolves
                              European Football: Manchester United, Brighton & Hove Albion
                              NCAA: UNI Panthers, Iowa Hawkeyes

                              Twitter: @mbless625

                              Comment

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